Light and Dark Beautifully Collide in Yen Strange’s ‘Go Away’ Music Video
We Made A Thing Studios animates the Moruya-born artist’s new single, a story that transforms sadness and angst into a shimmering emo-anthem of hope and acceptance.
We Made A Thing Studios animates the Moruya-born artist’s new single, a story that transforms sadness and angst into a shimmering emo-anthem of hope and acceptance.
The creative production company designed new art, logos and typography, illustrated assets, and animated videos for both the alternate reality game and virtual, heavy metal concert watched live by hundreds of thousands of fans that launched the band’s new album, ‘III: Lost Chapter.’
Aimed at simplifying creation of sophisticated simulations and photoreal effects via real-time tool feedback, the updated features include virtual sliders, more expressive simulation graphs, and Aero and MPM enhancements; the platform is now available for all Maya users.
Taking place August 10, Autodesk’s SIGGRAPH 2021 Vision Series includes six sessions with industry leaders who are pushing the boundaries to create new possibilities for film and TV digital artistry; programs include ‘Reimagining VFX Production in the Cloud,’ and ‘Marvel Studios: Adapting to Our New (Virtual) Normal.’
Leading Japanese animation studio known for ‘Star Wars Tesistance’ and ‘BLAME!’ launches wholly owned subsidiary, Polygon India, in Thane to specialize in rigging and serve as new business hub.
For VFX supervisor Jamie Price, the ‘White Spikes’ predators eradicating humans in Chris McKay and Amazon Studios’ original sci-fi thriller had to be agile, scary, and above all, lethal.
The program, a collaboration between Epic Games, Escape Studios, and six European university partners, provides experience in practical applications of Unreal Engine including previsualization, layout, rigging, animation, and integration of real-time workflows.
VFX certificate and A.A.S. degree students receive hands-on mentorship and learn essential skills from industry experts that prepare them for future careers in the thriving VFX industry.
University’s diverse and innovative undergraduate and graduate short films were produced by teams of up to 12 students collaborating on writing, directing, animating, designing, editing, scoring and voice acting.
Inspired by ‘Yellow Submarine’ and dreamy 60s visuals, Emlyn Davies and Josh Hicks first take viewers to a vibrant euphoria, then a distorted hellscape, in the animated short supporting the ‘Medicine at Midnight’ album.
Online training course in popular 2D animation software is designed to prepare artists to work in the animation industry; animation course runs May 17-28, with rigging course running June 7-18.
New AI application inflates flat 2D images into realistic 3D models; artists in all fields can easily add new objects to their mockups without 3D modeling or rendering.
Bollywood stars Allu Arjun, Varun Dhawan, and Alia Bhatt share top billing with some animated toy-like miniatures in new series of light-hearted commercials out of &Walsh.
Program now open for anyone to create unique MetaHumans for direct use in Unreal Engine; new innovative cloud-based app can create digital humans - in minutes - almost indecipherable from the real thing.
Smoking wheels and burning rubber barely scratch the visual effects surface of DreamWorks Animation and Netflix’s high-horsepower street racing thriller, nominated for a Best FX for TV/Media Annie Award for the third season ‘Sirocco Fire Explosion’ finale.
New system combines proprietary technology with machine learning; performance is realized without animation rigs, creating a realistic animated digital double ready for in-engine use.
Studio designs two dragons, inspired by a rescue puppy, armadillo, and jumbo jet, for the BBC America fantasy police procedural TV series that draws on many creations from Terry Pratchett’s ‘Discworld’ book series.
The delightful 2D/3D animated musical short, about a curious bear cub’s attempt to resist hibernation, marks the start of the program’s ambitious plan to produce two new shorts each year.
Now available for download, latest release features enhancements to improve productivity; upgrades include increased stability to artist, cinematic, and programmer tools as well as faster iteration and import times for editor and team workflows.
Tomokazu Sakamoto and Tatsuya Akagi share their efforts, with support from the franchise’s late creator, Monkey Punch, to respectfully depict iconic 2D anime characters in the 3D/CG style more familiar to international audiences.
Update to Bifrost visual programming environment brings richer, procedural workflows to more areas of the pipeline and provides artists with powerful new scattering and instancing capabilities, along with volumetrics and FX tools.
Full three-part release features updates in direct and procedural modeling, rendering, animation, and rigging; update review webinar set for November 17.
VFX studio Nu Boyana FX’s first inhouse animated short, based on a spoken word poem, started as an R&D project before blossoming into a film asking fundamental questions about what makes a girl real; the fully keyframed film’s production toolkit included Zbrush, Mari, Maya, and Nuke.
Studio joins forces with MBSi, Fuse, and SGPS/ShowRig to offer plug-and-play filmmaking technology site for content creators looking for world-class studio facilities.
Free sessions spotlight the latest CG technology, trends, and techniques as well as practical discussions about navigating a changing industry in the shadow of the global pandemic.