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Tagged With: rigging

Education Headline News

Stage 03 VFX Releases Online VFX101 Class Sampler

Featuring 6 hours of curated training material covering VFX filmmaking, Compositing, Modeling, and After Effects Animation, the VFX Sampler is a superb introduction to the global education program’s comprehensive, degreed, and accredited visual effects instruction.

Meow! ANIMATIONWorld

‘Puss in Boots: The Last Wish’: So Much More Than Just a Sequel

Producer Mark Swift talks about the development of DreamWorks Animation’s blockbuster adventure-comedy now in theaters, and why the long-awaited swashbuckling feline’s return is his favorite of all the films he’s worked on.

Innovations in Real-time 3D Design Headline News

NVIDIA Reveals New Omniverse AI Tools for 3D Artists

As part of tech giant’s CES Special Address, company announced Blender enhancements that include Omniverse Launcher and Audio2Face, Audio2Gesture, and Audio2Emotion — generative AI tools that enable instant 3D character animation.

Professional Animation Tools Even Beginners Can Master ANIMATIONWorld

Adapting Character Creator and iClone’s Procedural Tools for Virtual Productions

Piera Varda explains how he and his team at Peru-based La Escena Virtual designed and produced their ambitious animated short, ‘The Within,’ after upgrading their workflow to integrate new real-time tools that enabled much greater creative control and artistic freedom.

Gimme Groot! ANIMATIONWorld

Luma Pictures Helps Grow a ‘Groot’

Marvel Studios’ 5-episode collection of ‘I Am Groot’ animated shorts finds the mischievous toddler sprouting his childhood wings, produced through a close collaboration between director Kristen Lepore and the VFX studio’s animation director, Raphael Pimentel; the series is now streaming on Disney+.

Meow! ANIMATIONWorld

Crime and Funishment: A Feline Hero Returns in ‘Puss in Boots: The Last Wish’

Joel Crawford, director of DreamWorks Animation’s latest adventure-comedy, talks about Kurosawa, Sergio Leone, and the making of his new film about the famous whiskered adventurer’s coming to grips with mortality, a brilliant, instant classic, now in theaters.

Technology Advancing Art Headline News

NVIDIA Studio Highlights ‘I Am Not Afraid!’ Animated Short

Creative studio Fabian&Fred harnessed Adobe Creative Cloud, Blender, and DaVinci Resolve, bolstered by GeForce RTX 3090 GPUs, creating an authentic reflection of a little girl’s fear and her discovery of the true meaning of bravery.

Justice is Served! VFXWorld

Digital Domain Creates ‘Electrifying’ VFX for ‘Black Adam’

Visual effects supervisor Nikos Kalaitzidis discusses the studio’s work helping create incredible lightning effects for Dwayne Johnson’s titular Teth-Adam character, along with other powers, such as the zip effect, and an ‘electrocuted baddie,’ in the Warner Bros. DCEU action-adventure.

We Finally Return to Pandora! VFXWorld

Joe Letteri Talks ‘Avatar: The Way of Water’

Wētā FX’s 4-time Oscar-winning Senior Visual Effects Supervisor discusses his collaboration with director James Cameron on the highly anticipated ‘Avatar’ sequel, now in theaters.

Meow! ANIMATIONWorld

‘Puss in Boots: The Last Wish’ Returns to its Fairy-Tale Illustration Roots

For Production Designer Nate Wragg, the daredevil feline star and supporting characters of DreamWorks Animation’s new 3DCG comedy adventure, launching today in theaters, sport more exciting, painterly looks that draw heavily from their illustrated origins.

Wakanda vs Talokan VFXWorld

Digital Domain Gets Stealthy for ‘Black Panther: Wakanda Forever’ VFX

The studio harnessed Maya and Houdini to deliver 500 visual effects shots, creating backgrounds for the film’s finale aboard a futuristic Wakandan stealth ship; with Houdini’s crowd tools, CG digi-doubles based on live-action footage of 20 stunt performers translated to 100s of warriors on deck, on the hull, and in the water.

animated short films ANIMATIONWorld

‘CANARY’: A 10-Year Project Finally Seeing the ‘Light’ of Day

It took P-H Dallaire and Benoit Therriault a decade to find the right partner – Rodeo FX – to produce their 3DCG animated short about a young boy and a chipper little bird who work in a dank, dark coal mine.

Fully Rigged Digital Humans from the Clouds! Headline News

Epic Games Releases MetaHuman Update

New features and enhancements make it easier for users to share, collaborate and refine assets while facilitating DNA Calibration and integration into proprietary pipelines.

Technology Headline News

Imbalance Releases Ragdoll Dynamics 3.0

Tool that automates character physics in Maya gets update that includes click-and-drag interface, added physically based character posing, replacement rigs for interactive frame rates, and a multi-character asset library.

Teaching Tomorrow’s Heroes and Villains VFXWorld

Framestore Creates CG Magic for Netflix’s ‘The School for Good and Evil’

Studio delivers previs, techvis, postvis and final shots on director Paul Feig’s new film, based on Soman Chainani’s fantasy hexalogy, about two young girls who find themselves at the titular school, which raises the heroes and villains of tomorrow.

In the Cloud! Headline News

AWS Thinkbox Plugins Released as Open Source

Artists and studios gain broader accessibility to products and tools with Krakatoa and XMesh source code available for Autodesk Maya under Apache 2.0 open source license; artist tools simplify rendering, VFX, and simulation workflows.

Get Your Hulk-Smash On! VFXWorld

Wētā FX Works Their Smashingly Good Magic on ‘She-Hulk: Attorney at Law’

In an extensive Q & A, Senior Animation Supervisor Sidney Kombo-Kintombo and Senior VFX Supervisor Guy Williams talk about their gargantuan contributions to Marvel Studios’ 'She-Hulk: Attorney at Law,' streaming exclusively on Disney+.

Fighting Food Poverty Headline News

Studio AKA Creates Spot for Climate Healers and World Food Healers Day

Featuring Vega the cow, the studio’s 60-second animated ‘Food Healers’ began with simple drawings, then used Maya and Houdini to create a fun, colorful animated short promoting themes of ‘climate catastrophe’ and ‘food poverty’ without trivializing the issues.

It’s Unreal! Headline News

Preymaker Premieres Highly Anticipated ‘Blue’ at VIEW 2022

Watch it here - launching live today as part of Epic Games’ ‘Future of Animated Storytelling’ presentation, the animated short is one of the first crafted entirely in the cloud using Unreal Engine – without compositing - by a team of artists collaborating virtually from around the world.

Let's All Head to the Maul VFXWorld

Here Kitty Kitty: The Roaring VFX of ‘Beast’

VFX Supervisor Enrik Pavdeja, along with Framestore, BlackGinger, and The Third Floor, deliver a bloodthirsty, rogue, fully CG lion involved in 240 shots, including a number of enormously long 5,000-10,000 frame one-takes, on Baltasar Kormákur’s survival thriller.

Helping Artists Stay Competitive Headline News

Autodesk Launches Maya Creative

Now accessible via Flex pay-as-you-go product use system, the new, flexible version makes the industry standard 3D toolset more affordable and accessible to artists at smaller studios.

The Epic Space Epic Returns VFXWorld

FuseFX Goes Big and Bold in ‘The Orville: New Horizons'

By Dan Sarto | Friday, September 9, 2022 at 1:10pm

Led by VFX Supervisor Tommy Tran, the studio produced massively complex visuals on 1,827 shots in Season 3 of Seth MacFarlane and Hulu’s sci-fi comedy, including bigger and more complex planets, space battles, and an impressive, completely overhauled USS Orville.

Heaven Help Us! ANIMATIONWorld

‘Little Demon’ Takes a Unique ‘Look’ at Animated Family Sitcoms

Art director Paula Spence and supervising director Jeanette Moreno-King discuss how they re-designed the show’s characters, while moving to a new production studio, to bring more realism and texture to the FXX and Hulu show’s backgrounds, characters, and performances.

The Key to Great VFX Headline News

Goodbye Kansas Gets Grabby with Excavator VFX on ‘Locke & Key’

For the Netflix series’ third and final season, the studio produced visual effects on 65 shots across 3 episodes, using Maya, Houdini, Nuke and 3DEqualiser to design and create new threats and looming dangers, including a battle with a mechanical claw-tipped arm.

Social Media Headline News

Twitch’s VTuber TAKEOvER Starts Today!

Celebrate VTubers and discover their virtual avatars, varied genres, and technical creativity, and learn how to join them during ‘Creator Camp;’ weeklong event includes the first ever ‘VTuber Tournament’ - 30 VTubers compete in a Fall Guys tournament where…” anything can happen!”

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