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Tagged With: Richard Kerris

Technology Headline News

GTC Reveals Underscore Critical Expansion of NVIDIA Omniverse in M&E

By Dan Sarto | Tuesday, March 22, 2022 at 3:06pm

NVIDIA’s Media and Entertainment GM, Richard Kerris, introduced a number of new releases, coming updates, and future plans for the growing ecosystem surrounding the company’s powerful new interactive, real-time 3D design collaboration platform.

Real-time 3D Production Collaboration in the M&E Space Headline News

How NVIDIA Omniverse Enterprise Impacts Remote Animation and VFX Workflows

New free White Paper from BOXX Technologies details how the platform is built to address the increasingly common and complex challenges faced by animation and VFX teams across the M&E space.

Omniverse Has Arrived Headline News

NVIDIA Releases Free Version of Omniverse for Individual Creators and Artists

By Dan Sarto | Tuesday, January 4, 2022 at 9:27am

The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.

Real-time 3D Production Collaboration in the M&E Space Headline News

BOXX Systems Now Offering NVIDIA Omniverse Enterprise

By Dan Sarto | Tuesday, November 9, 2021 at 9:29am

Leading high-performance workstation, rendering and server system provider’s platforms, along with NVIDIA’s real-time simulation and collaboration platform for 3D production, now available to unite creative teams working remotely across the animation and VFX space.

virtual production Headline News

Pixomondo Building World’s Largest Virtual Production Studio in Toronto

The award-winning VFX company has teamed with tech partners Unreal Engine, LED manufacturer ROE Visual, and Nvidia on new facility, scheduled to be completed late 2020.