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Tagged With: Richard Kerris

The Future of AI Headline News

NVIDIA Execs Predict the Future of AI

Experts at the tech giant gaze into a collective 2024 crystal ball, anticipating AI’s impact across industries and the world; expect the ‘Democratization of Development’ allowing anyone, anywhere to become a developer.

The Road to Turin Headline News

Wētā FX’s Joe Letteri to Receive 2023 VIEW Visionary Award

By Dan Sarto | Saturday, October 14, 2023 at 9:00am

The five-time Oscar winner, BAFTA winner, and senior VFX supervisor of James Cameron’s groundbreaking sci-fi sequel Avatar: The Way of Water, will be honored at the upcoming VIEW Conference, which runs October 15-20 in Torino, Italy. 

The Road to Turin Headline News

VIEW Conference 2023 – Be There!

Italy’s premier international event promises an exceptional in-person program of talks, presentations, in-depth workshops, and masterclasses designed to inspire, inform, and educate; join industry professionals, thought leaders, students, and enthusiasts in a celebration of the latest in animation, VFX, and games - event runs October 15-20.

The Road to Turin Headline News

Stellar Speaker Lineup Set for VIEW 2023

Italy’s premier international event boasts a roster of award-winning guests, including ‘Spider-Man: Across the Spider-Verse’ co-director Joaquim Dos Santos, BAFTA Award winner and Oscar nominee Henry Selick, and Netflix’s ‘Nimona’ directors Nick Bruno and Troy Quane; event runs October 15-20.

The Future of 3D Production ANIMATIONWorld

How NVIDIA’S Omniverse is Helping Shape the Future of 3D Production

By Dan Sarto | Thursday, March 30, 2023 at 8:00am

The company’s General Manager of M&E, Richard Kerris, takes a deep dive into the processes and promise of NVIDIA’s groundbreaking creative platform.

digital content creation Headline News

disguise Announces Platform Integration with NVIDIA Omniverse

The new collaboration allows artists to connect their preferred content creation tools in a unified production pipeline for faster, easier changes and enhanced content production, with a lower barrier of entry for accessing M&E workflows.

Technology Headline News

GTC Reveals Underscore Critical Expansion of NVIDIA Omniverse in M&E

By Dan Sarto | Tuesday, March 22, 2022 at 3:06pm

NVIDIA’s Media and Entertainment GM, Richard Kerris, introduced a number of new releases, coming updates, and future plans for the growing ecosystem surrounding the company’s powerful new interactive, real-time 3D design collaboration platform.

Real-time 3D Production Collaboration in the M&E Space Headline News

How NVIDIA Omniverse Enterprise Impacts Remote Animation and VFX Workflows

New free White Paper from BOXX Technologies details how the platform is built to address the increasingly common and complex challenges faced by animation and VFX teams across the M&E space.

Omniverse Has Arrived Headline News

NVIDIA Releases Free Version of Omniverse for Individual Creators and Artists

By Dan Sarto | Tuesday, January 4, 2022 at 9:27am

The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.

Real-time 3D Production Collaboration in the M&E Space Headline News

BOXX Systems Now Offering NVIDIA Omniverse Enterprise

By Dan Sarto | Tuesday, November 9, 2021 at 9:29am

Leading high-performance workstation, rendering and server system provider’s platforms, along with NVIDIA’s real-time simulation and collaboration platform for 3D production, now available to unite creative teams working remotely across the animation and VFX space.

virtual production Headline News

Pixomondo Building World’s Largest Virtual Production Studio in Toronto

The award-winning VFX company has teamed with tech partners Unreal Engine, LED manufacturer ROE Visual, and Nvidia on new facility, scheduled to be completed late 2020.