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Tagged With: research

VFX Research Headline News

Framestore and Bournemouth University Launch VFX Research Fellowships

2-year research programs setup to help solve problems facing the visual effects industry; areas of focus include the application of machine learning to solve VFX light transport simulation problems, and learned resolution - independent rendering for feature films.

People Headline News

DNEG Names Roy C. Anthony Global Head of Research

Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.

SIGGRAPH Headline News

SIGGRAPH 2020 Announces Technical Research Papers Selections

163 projects from 24 countries have been chosen, representing innovative, cutting-edge research across a wide range of computer graphics fields.

Home Entertainment Headline News

Center for Visual Music Restores Oskar Fischinger Work for DVD

Release makes available classic and rare films by the ‘Father of Visual Music’ and the great-grandfather of motion graphics.

SIGGRAPH 2017 Headline News

A Whole New Game: NVIDIA Research Brings AI to Computer Graphics

NVIDIA is combining our expertise in AI with our long history in computer graphics to advance 3D graphics for games, virtual reality, movies and product design.

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