NVIDIA Reinvents Computer Graphics with Turing Architecture
Hybrid rendering fundamentally changes computer graphics by fusing real-time ray-tracing, AI, simulation and rasterization.
Hybrid rendering fundamentally changes computer graphics by fusing real-time ray-tracing, AI, simulation and rasterization.
First animated film project for both director and Russian VFX house CGF Studio centers around a young girl and her fearless companion…a sparrow.
Studio group announces its extensive schedule of talks and presentations for the upcoming computer graphics conference and exhibition in Vancouver.
New music video is a surreal jaunt through the electronic music master's mansion, complete with curious characters displaying even more curious dance moves.
New release delivers interactive performance and state-of-the-art features, laying the groundwork for integration with Universal Scene Description technology.
Photorealistic ray tracer enters next stage with the help of scene intelligence, AI and double speed GPU rendering.
Seamless import of V-Ray scenes into real-time; ray traced rendering now available in Unreal for architecture, automotive and design.
Overall VFX supervisor Peter Chiang talks previs, techvis, drones and Chinese sound stages on Steven DeKnight’s sequel to Guillermo del Toro’s 2013 sci-adventure romp.
As the sole visual effects vendor on the final instalment of the prequel trilogy based on the 1968 science fiction classic ‘Planet of the Apes,’ Weta Digital is in the midst of a creative and technological renaissance.
VFX supervisor Richard Clegg raises the bar on photorealistic digital doubles in Denis Villeneuve's hit follow-up to the 1982 sci-fi classic directed by Ridley Scott.
Contest offers prizes to artists who replicate materials from the company’s Mattershots Instagram inspiration channel.
Models supervisor Florian Fernandez talks about his team’s use of proprietary Manuka ray tracer to create photorealistic apes and more for Matt Reeves’ futuristic action-adventure hit.
VFX supervisor Kevin Souls leads Los Angeles and Melbourne teams handling almost 500 key shots on the first ‘Spider-Man’ film within the Marvel Cinematic Universe.
New edition of compute management software leverages Amazon EC2 Spot Instances to reduce costs and improve flexibility of visual effects rendering.
Google to showcase technology preview of V-Ray GPU for Autodesk Maya on ZYNC Render and more at SIGGRAPH 2017.