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Tagged With: rendering software

Technology Headline News

Chaos Releases V-Ray 6 for 3ds Max – Update 2

New MaterialX and USD Support, faster workflows, and V-Ray GPU updates and enhancements allow artists to complete their USD pipeline with smooth photoreal rendering across teams and tools in real-time. 

3D Art Challenge Headline News

FGT3D ‘New Adventure’ Challenge Winners Announced

Working from the prompt ‘Adventure is worthwhile in itself,’ 3D artists worldwide created their own ‘new adventure,’ telling their stories through 3D renders; six winners - three professional and three student works - received various prizes from event sponsors.

MoonRay Arives for Everyone! Headline News

DreamWorks Animation Releases Open Source ‘MoonRay’

Previously announced at SIGGRAPH 2022, the production renderer is now available, in an industry standard CMake environment, complete with a new documentation website, restructured libraries, reduced dependencies, and referenced open source packages.

Technology Headline News

Chaos Releases V-Ray 6 for 3ds Max – Update 1

Upgrade brings more artist/designer-friendly tools to the rendering solution; photorealistic ray tracer adds denoiser/lens making, cylindrical decal tools, and time-saving GPU enhancements.

Technology Headline News

DreamWorks Animation to Release MoonRay as Open Source

By Dan Sarto | Friday, August 5, 2022 at 7:55am

Studio’s state-of-the-art MCRT renderer, used on the upcoming ‘Puss in Boots: The Last Wish’ and previous films like ‘The Bad Guys’ and ‘Croods: A New Age,’ includes a USD Hydra render delegate and multi-machine / cloud rendering via Arras.

Technology Headline News

Maxon’s Redshift Now Subscription-Based

Distribution shift for GPU rendering software will keep customers up to date, ensuring functionality with third-party hardware and software solutions; customers can expand licenses at new initial subscription pricing.

FMX 2015 ANIMATIONWorld

WATCH: Disney Animation's Hank Driskill, Adolph Lusinsky and Brent Burley Talk Hyperion and 'Big Hero 6' at FMX 2015

By Dan Sarto | Friday, March 11, 2016 at 4:51am

Walt Disney Animation Studio's Hank Driskill, Adolph Lusinsky and Brent Burley discuss the impact their new rendering system, Hyperion, had on production of the animated feature 'Big Hero 6.'