The program, a collaboration between Epic Games, Escape Studios, and six European university partners, provides experience in practical applications of Unreal Engine including previsualization, layout, rigging, animation, and integration of real-time workflows.
Tagged With: rendering
VFX certificate and A.A.S. degree students receive hands-on mentorship and learn essential skills from industry experts that prepare them for future careers in the thriving VFX industry.
Ingenuity Studios delivers 65 shots in five stylized, fantastical CG worlds, each for a different starring musical act, for a new campaign highlighting the streaming music platform’s largest playlist.
The software’s biggest update ever introduces a new shading system, stylized looks, and XPU, which provides live rendering capabilities for immediate feedback on assets.
New support for node-based material editing helps achieve photorealism without sacrificing creative choices; other new features include V-Ray Material improvements that make it easier to create translucent materials, Progressive Caustics, V-Ray Fur, and V-Ray Clipper.
Led by VFX supervisor Luke DiTomasso, the studio delivers over 200 shots for director Mike Cahill’s sci-fi thriller about two overlapping worlds, one real, one not, one ugly, one beautiful, and the conspiracy to keep people from finding out the truth.
New enhanced simulation platform with robotics specific extensions provides essential features for building virtual robotic worlds and experiments.
New subscription service productizes Weta’s Oscar-winning Maya-based proprietary VFX tools, providing artists access to one complete stage to screen Maya-based pipeline.
VFX studio takes on Vision, both in color and black and white, flying high above a CG Westview, and cutting a rug with Wanda.
Oscar-winning ‘Hair Love’ production house Lion Forge Animation teams with Everytown for Gun Safety Support Fund on poignant animated short in support of the 7th annual Wear Orange campaign and National Gun Violence Awareness Day.
Inspired by ‘Yellow Submarine’ and dreamy 60s visuals, Emlyn Davies and Josh Hicks first take viewers to a vibrant euphoria, then a distorted hellscape, in the animated short supporting the ‘Medicine at Midnight’ album.
Latest deep dive under the hood of Unreal Engine details challenges and real-time solutions for creating realistic-looking hair and fur.
Leading VFX studio delivers 430 shots on HBO Max’s long-awaited DC feature redo, picking up where they left off in 2017 on Cyborg, Wonder Woman, and the Flash sequences.
R&D project aims to develop a totally immersive virtual production environment delivering high-quality real-time scenes in Unreal Engine.
Annual computer graphics conference and exhibition comes to Tokyo, Japan December 14-17.
VFX supervisor John Kilshaw’s NY team produced the color blossom transformation from initial black and white format, as well as various magic effects and photoreal CG characters like a stork and kaleidoscope of butterflies, on the hit Marvel Studios and Disney+ series.
Led by VFX supervisor Ralph Maiers, the studio helped ‘energize’ the magical battle between Agnes/Agatha and her coven of witches in the final episode of the hit Disney+ series.
Creative studio produces wall-to-wall bathroom aquarium complete with rocky seafloor, dense schools of tropical fish, and massive, unexpected and rather toothy great white shark.
Using Unreal Engine-based virtual production tools, VFX supervisor Kevin Baillie helps the Oscar-winning director pre-shoot every live-action scene needing digital characters, including mice, chickens, and a cat.
Haz Dulull and He Sun deliver an exciting game cinematic spot for Rebellion’s latest release, produced with a USD-based Houdini pipeline, Unreal Engine, and Redshift.
Flagship product updates include powerful new functionality and tools like the much anticipated USD plugin for Maya.
Inspired by Frank Miller’s ‘Sin City’ graphic novel, Emlyn Davies takes audiences on a hard and fast ride, charting the spectrum of lusts – blood, money, drugs, and alcohol – while poking fun at self-righteous hypocrisy.
New version introduces flexible machine learning toolset, Hydra 3D viewport renderer and extended monitor out functionality, enhanced workflows for collaborative review, and Python 3 support.
Updates to all applications include enhanced speed and flexibility allowing for seamless collaboration; updates to Premiere Pro, After Effects, and Premiere Rush increase tool functionality and accelerate workflows with an overall increase in cross-app abilities and support.