Celebrating the company’s 25th anniversary, the online sessions will feature a peek at future product releases and innovations, including Nuke, Kitana, and Flix, as well as a look back at defining moments from the last quarter-century; registration is now open.
Tagged With: rendering
Blinkink director overcame optimization and rendering hurdles to create the music video’s immersive 3D animated digital landscape, transforming the group’s music into an audiovisual experience.
New WetaH collaboration marks leading VFX company’s second move to integrate top commercial and proprietary applications in a single cloud-based service.
VFX supervisor Nico Del Giudice walks through the studio’s background replacements and greening, as well as surgical gore replacement work, on the Peacock crime drama, based on the podcast of the same name, inspired by the true story of Dr. Christopher Duntsch and his reign of deadly surgical malpractice.
Now available, the latest update to Epic Games' real-time game engine boasts improvements for creators across multiple industries such as game development, film and television, and architecture; enhanced features include improved VFX workflows, faster light baking, integrated RAD game tools, and production-ready pixel streaming.
System design maximizes productivity and ROI with a platform optimized for rendering and simulations; supporting four NVIDIA RTX GPUs, it’s ready for a variety of workflows, including NVIDIA Omniverse.
Update allows users to explore V-Ray scenes in real-time, render high-quality lightmaps for light baking, and render photorealistic and ray-traced images and animation.
Announcement confirms the hybrid event will take place December 14-17 at the Tokyo International Forum – selected events will also be available virtually; Sony Group Corporation’s executive deputy president and CTO Toru Katsumoto to give keynote.
Aimed at simplifying creation of sophisticated simulations and photoreal effects via real-time tool feedback, the updated features include virtual sliders, more expressive simulation graphs, and Aero and MPM enhancements; the platform is now available for all Maya users.
New design makes RTX technology fit more desktops, making AI acceleration and real-time ray tracing available for more professionals and their design workflows.
Groundbreaking simulation and collaboration platform introduces Blender and Adobe integrations that will open up system to millions of additional users.
Leading visual effects studio delivers 163 shots across 4 sequences, including Natasha Romanoff’s car exploding and rolling across a bridge in her fight with Taskmaster, for Marvel Studio’s latest MCU action adventure.
Taking place August 10, Autodesk’s SIGGRAPH 2021 Vision Series includes six sessions with industry leaders who are pushing the boundaries to create new possibilities for film and TV digital artistry; programs include ‘Reimagining VFX Production in the Cloud,’ and ‘Marvel Studios: Adapting to Our New (Virtual) Normal.’
Foundry’s desktop review tool lets artists quickly playback shots and review renders while optimizing workflows - sharing timelines provides greater visibility and control over projects.
VFX supervisor Ben White and his team tackle a CG BMW, a nasty arm-wrestling match, and a Russian prison guard attitude adjustment, in Marvel Studios’ latest MCU adventure.
Quicker artist onboarding includes personalized startup, new search feature, and an in-app interactive tutorials; update helps artists get up and running quicker and more easily.
Update features 35 new presets for glass, metal, and fabric, and new Physical Material for deeper control; newly optimized features boost render times up to 50%.
2-year research programs setup to help solve problems facing the visual effects industry; areas of focus include the application of machine learning to solve VFX light transport simulation problems, and learned resolution - independent rendering for feature films.
Oscar-winning VFX studio puts on a masterclass in destruction as they build, and then demolish, the enormous airborne training fortress, with heroes and villains all dodging flaming wreckage as they plummet to earth, in the finale of Marvel Studios’ latest MCU thriller.
The program, a collaboration between Epic Games, Escape Studios, and six European university partners, provides experience in practical applications of Unreal Engine including previsualization, layout, rigging, animation, and integration of real-time workflows.
VFX certificate and A.A.S. degree students receive hands-on mentorship and learn essential skills from industry experts that prepare them for future careers in the thriving VFX industry.
Ingenuity Studios delivers 65 shots in five stylized, fantastical CG worlds, each for a different starring musical act, for a new campaign highlighting the streaming music platform’s largest playlist.
The software’s biggest update ever introduces a new shading system, stylized looks, and XPU, which provides live rendering capabilities for immediate feedback on assets.
New support for node-based material editing helps achieve photorealism without sacrificing creative choices; other new features include V-Ray Material improvements that make it easier to create translucent materials, Progressive Caustics, V-Ray Fur, and V-Ray Clipper.