Tagged With: rendering
Pioneering visual effects company, known for ‘Avatar’ and ‘The Lord of the Rings,’ has chosen Amazon Web Services to create a new, cloud-based visual effects workflow.
Produced during the COVID-19 pandemic, creative studio The-Artery uses remotely produced motion capture to show the anonymous band emerge from stasis and blast onstage for an all CG neon-flooded performance.
Main Art & Science event to feature major announcements and Q&A about the upcoming release of RenderMan; two days of special programming follow September 2-3.
New technology pushes the boundary of GPU rendering and cloud computing, allowing artists to create high-end visual effects with fewer restraints.
New driver features time-saving updates for Adobe Premiere Rush and Premiere Pro including auto reframe, scene edit detection, blender cycles.
Free sessions spotlight the latest CG technology, trends, and techniques as well as practical discussions about navigating a changing industry in the shadow of the global pandemic.
Powered by a new end-to-end multi-threaded architecture, update is designed to deliver an easy and logical workflow to artists.
At the recent Foundry Live event, the Katana team shared a sneak peek at their ground-breaking new lookdev and lighting software release slated for later this year.
Updated production renderer allows users to composite renders, incorporate light path expressions, and interactively relight scenes in the new V-Ray Frame Buffer.
As described by Jon Peddie Research, the digital graphics market is dominated by CAD/CAM, with visual effects in games and movies accounting for only a small market share.
Using Xsens, iPhones and Unreal Engine, the animation and game studio has tailored their pipeline for safe, remote motion-capture production.
During Comic-Con panel, showrunner explains decision on integrating live-action with comic-style toon-shaded animation to finish episode halted due to the novel coronavirus.
New 3D paint tools optimize creative workflow allowing users to paint across UV Tiles, import UDIM images from existing sources and export easily to renderers or engines that supports UDIMs.
Produced in France during the lockdown, Stéphane Berla’s funny animated short shows how nothing can stop a horde of frenzied shoppers, or post-apocalyptic raiders, in their quest for vital supplies.
On July 24, Pixar’s RenderMan guru, along with VFX journalist Ian Failes, will talk about the latest in rendering technology and some amazing NPR tools currently in development.
Biomedical artist Alissa Eckert accurately illustrates the microscopic world through compelling 3D imagery, animation and motion graphics, helping communicate public health information and initiatives.
Virtual event to feature industry focused education sessions with virtual meetups on look development, lighting, and 3D design.
Annual computer graphics conference and exhibition, originally scheduled November 17-20 in Daegu, South Korea, moves online due to COVID-19 pandemic.
New sister studio includes creatives, animators, and filmmakers who will oversee projects from initial concept to final delivery.
For Beijing-based Light Chaser Animation, Foundry has played an essential role in the studio’s growing success in producing visually compelling and beautifully designed CG animated feature films.
Substance Alchemist and Blender are among applications that incorporate new AI-powered features into content creation workflows.
Artists can now freely access 15 different 3D products and services for real-time scene exploration and photorealistic rendering.
Expanded toolset includes photorealistic ray tracer, adding post-rendering compositing and lighting tool capabilities that makes adjustment of render elements and color corrections much easier.