Audiences take a stunning visual tour of artwork across the ages, including Egyptian hieroglyphics, Aboriginal cave paintings, Middle Age tapestries, and Indonesian shadow puppets, in Oscar-winner Chloé Zhao and Marvel Studios’ superhero adventure.
Tagged With: rendering
The fast-loading sequence player allows artists to quickly review animation and supports all industry standard image formats; new features also include floating-point compositing, A/B wipes, and OpenColorIO (OCIO) v2 support.
DNEG’s feature animation division drew on years of cutting-edge VFX production experience to build the pipeline needed to help Locksmith Animation bring Barney and Ron the B*Bot to life.
Sole vendor on MGM’s ‘The Addams Family’ sequel used an open-source node-based app, Gaffer, along with Arnold ray tracing renderer to deliver a rich, stylized CG world, delivering over 1248 shots across 93 minutes.
Leading visual effects studio delivered nearly 400 shots, adding CG elements to everything from icy lakes to forests and high-speed car chases, in MGM’s latest action-packed James Bond spy thriller.
Latest update focuses on artist collaboration and interoperability with render upgrades, workflow improvements, and support of render partners with a new render delegate ‘AVP.’
Leading visual effects and animation house delivers over 750 shots across 20 sequences, including digidoubles, Carnage transformations, and the wraith Venom, on Andy Serkis and Sony Pictures Entertainment's serial killer symbiont sequel to its 2018 box office hit, ‘Venom.’
Early release includes new Angie renderer, enabling CPU and GPU final render based on NVIDIA OptiX; includes full support for OSL allowing greater customization, taking users one step closer to working in real-time.
Morticia, Gomez and crew give ‘Road Trip’ a new meaning; in showcasing iconic North American locales, the studio turned to AWS to manage the extensive assets and complex visual effects needed to coordinate the largely remote work.
Artist-focused update enhances productivity with improvements in workflows; new 3D manipulators and hotkeys make work faster and easier while new Unreal Reader allows users to request Unreal data from within the NukeX environment.
Leading visual effects house delivers 770 shots, including extensive full CG characters and environments, on Andy Serkis’ ‘Venom: Let There be Carnage,’ Columbia Pictures’ crazed symbiont sequel to its 2018 box office hit, ‘Venom.’
Tempting spot for iconic confectioners ‘Cocoa’ and ‘Cocoa with Almond’ spreads introduces the brands’ new packaging; Cinema 4D with Octane Render used for authentic animation, with the mouthwatering chocolate swirl created through fluid simulations in Houdini.
Giantstep creates 3D animated characters with photogrammetry, real-time rendering, and motion capture for group’s first mini album, which surpassed 100 million views in 17 days.
Beau Bridges and his daughter Emily, working with David Shapiro and Semkhor Productions, turn Richard Boleslavsky’s seminal book on acting into a film - complete with a recreated 1930s New York - and teaching materials used to show students how to produce high quality, low-cost visual effects.
Companies team up, using cutting edge mocap and real-time rendering technology with Unreal Engine to deliver all-new, 12-episode 3D animated series in less than one year.
Montreal and London studios create iridescent weaponized gas that descends on James Bond as he’s caught in a beam of light surrounded by party goers in the hit MGM thriller.
After doubling in size over the last year, creative CG studio continues to expand its cloud-based rendering pipeline to work on projects like ‘Wargaming’ cinematic trailers, ‘Wargaming Holiday Adventure,’ and ‘World of Tanks – Soul Hunter’ as well as titles for the upcoming RPG ‘Grime’ from Clover Bite.
Technology is honored for elevating photorealistic VFX to new heights in episodic productions; the award will be presented by the Television Academy Engineering Committee live at their annual event on October 21
Leading tech company’s RAXX P4G data center platform and APEXX S3, APEXX Denali, APEXX T3 & T4, and APEXX W4L desktop workstations have been officially validated, having all successfully completed NVIDIA engineer review after passing a rigorous set of functional and performance tests.
Celebrating the company’s 25th anniversary, the online sessions will feature a peek at future product releases and innovations, including Nuke, Kitana, and Flix, as well as a look back at defining moments from the last quarter-century; registration is now open.
Blinkink director overcame optimization and rendering hurdles to create the music video’s immersive 3D animated digital landscape, transforming the group’s music into an audiovisual experience.
New WetaH collaboration marks leading VFX company’s second move to integrate top commercial and proprietary applications in a single cloud-based service.
VFX supervisor Nico Del Giudice walks through the studio’s background replacements and greening, as well as surgical gore replacement work, on the Peacock crime drama, based on the podcast of the same name, inspired by the true story of Dr. Christopher Duntsch and his reign of deadly surgical malpractice.
Now available, the latest update to Epic Games' real-time game engine boasts improvements for creators across multiple industries such as game development, film and television, and architecture; enhanced features include improved VFX workflows, faster light baking, integrated RAD game tools, and production-ready pixel streaming.