Virtual event to feature industry focused education sessions with virtual meetups on look development, lighting, and 3D design.
Tagged With: rendering
Annual computer graphics conference and exhibition, originally scheduled November 17-20 in Daegu, South Korea, moves online due to COVID-19 pandemic.
New sister studio includes creatives, animators, and filmmakers who will oversee projects from initial concept to final delivery.
For Beijing-based Light Chaser Animation, Foundry has played an essential role in the studio’s growing success in producing visually compelling and beautifully designed CG animated feature films.
Substance Alchemist and Blender are among applications that incorporate new AI-powered features into content creation workflows.
Artists can now freely access 15 different 3D products and services for real-time scene exploration and photorealistic rendering.
Expanded toolset includes photorealistic ray tracer, adding post-rendering compositing and lighting tool capabilities that makes adjustment of render elements and color corrections much easier.
Advancements in 3Delight NSI 2.0 include powerful toon shading toolset, overhauled live rendering and new texturing tools.
Update introduces texture baking improvements, increased capabilities for physically based rendering workflows, and viewport & tool enhancements.
Bicoastal boutique VFX studio turns to cloud-based resources that enable artists to continue working on high-end projects safely at home.
Augmented reality experience from Aardman and Fictioneers consortium introduces their innovative new storytelling technology platform, using Unity tools, backed by UK government funding.
New London-based animation and design studio defines itself with surreal animations exploring 3D and 2D illustrated textures and places.
With production shutdown due to COVID-19, the hit NBC series finished its final Season 7 episode by integrating 20+ minutes of toon-shaded animation with live-action.
New technology helps entertainment industry scale without constraints, benefiting from solution’s highly secure and scalable infrastructure.
Deadline is only one week away; conference wants your research papers that introduce new and innovative ideas in a wide range of computer graphics fields.
Digital Human character and technology stack used in company’s short film project now available as a free download.
Slated for release in 2021, Epic Game’s next generation game engine looks to achieve photorealism on par with movie CG.
Computer graphics guru Eric Haines will share his expertise as he covers key concepts in ray tracing.
As part of its ongoing R&D efforts, studio creates animated short showcasing new UE4 real-time technology, including ray tracing and rendering innovations.
New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games.
Highlights include sequences from ‘The Witcher,’ ‘Rocketman,’ ‘Lost in Space’ S2, ‘Avengers Infinity War’ and Avengers Endgame.’
Free non-commercial license gives new and self-taught CG artists a chance to explore photorealistic rendering at their own pace.
New version includes fully scriptable baking, integrated Python 3 support, viewport and rendering improvements.