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Tagged With: Renderers

Technology ANIMATIONWorld

How MoonRay Became the Hidden Superpower Behind ‘How To Train Your Dragon: The Hidden World’

DreamWorks Animation’s director of research and development, Robert Knaack, head of lighting Pablo Valle, and visual effects supervisor Dave Walvoord detail how the studio’s proprietary rendering tool helped power the breathtaking visuals in the culmination of the ‘How To Train Your Dragon’ franchise.

Marvel Studios VFXWorld

Defining Thanos: Weta Brings Motion Capture to New Heights for ‘Avengers: Infinity War’

Weta Digital and Digital Domain transform Josh Brolin’s motion capture performance into a believable and imposing CG adversary.

SIGGRAPH 2017 Headline News

Google Cloud Platform’s ZYNC Render Now Supports Autodesk 3ds Max

Google to showcase technology preview of V-Ray GPU for Autodesk Maya on ZYNC Render and more at SIGGRAPH 2017.

Lucasfilm Headline News

Lucasfilm, ILM Announce Open Source Release of MaterialX Library

MaterialX development team to host a ‘Birds of a Feather’ meeting at the ACM SIGGRAPH Conference in Los Angeles, CA on Monday July 31, 2017.

Technology Headline News

Qube!’s Metered Licensing Keeps DHX Media Rendering Costs in Check

PipelineFX’s industry-leading render management software and new pay-per-minute licensing policy gives the international animation powerhouse an edge in today’s competitive broadcast market.