The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.
Tagged With: Reallusion
Groundbreaking simulation and collaboration platform introduces Blender and Adobe integrations that will open up system to millions of additional users.
Create an ‘epic’ Unreal Engine game - solo or with friends; check out ‘Inside Unreal’ August 26 for theme announcement.
Founder and CEO Jensen Huang’s keynote shares breakthroughs in building virtual worlds through a convergence of technologies; new Omniverse Enterprise 3D design platform will soon be widely available, allowing for real-time global collaboration across multiple software suites.
By supporting nearly 1,000 teams and individuals so far, Epic Games cements commitment to furthering the progress of a range of creators to do outstanding work with Unreal Engine or contributing to open source capabilities for the 3D graphics community.
New system, formerly known as CrazyTalk Animator, provides fast and versatile tools to help novices and professionals easily and expertly design and animate.
Solution integrates multi-device capture of face, body and hands into new real-time motion tracking platform.
Reallusion has announced iClone 7 real-time face and body motion capture featuring partnerships with Faceware and Xsens, simplifying mocap with dedicated tools and UI for recording actors in any environment and transforming a single PC into a streamlined and affordable rig for character creation, animation and live face and body mocap; Reallusion will showcase the iClone 7 innovations in Los Angeles at SIGGRAPH, August 1–3 at booth #1219.
Reallusion has released iClone 7, a major update to the iClone real-time 3D evolution, including such features as the latest PBR/GI visuals, unlimited creation for 3D characters, professional animation for morph and curve editing, real camera system and several significant technology integrations.
Sketchfab integration with Reallusion’s Character Creator 2.0 adds instant and flexible sharing of 3D characters to other CC enhancements, including PBR shaders, image-based lighting options and a new substance material generator.
New release features enhanced visual quality for 3D characters with industry standard PBR shaders, Image Based Lighting options, and a new Substance Material Generator.
Reallusion’s 2D animation software CTA3 provides character templates, motion libraries, a powerful 2D bone rig editor, and more to automate 2D character creation and cartoon animation.
Cartoonist, illustrator and animator Garry Pye demonstrates how he created his 3D comic character The Biker using Akvis Sketch, Adobe Photoshop, and Reallusion’s CrazyTalk 8, Character Creator and iClone 6.
Create, dress & design 3D characters; import any 3D clothing design for universal real-time animation with FBX support for Lightwave, Cinema4D, Blender, 3ds Max & Maya.
Prizes include the chance to win a share of $4,000 cash along with 3D software, hardware and content prizes from industry sponsors including PolyCount, Allegorithmic, ZBrush, Marvelous Designer, Marmoset, HTC Vive and Noitom motion capture.
Leading 2D and 3D animation software and content developer teams with Digital Juice to offer 3D compositing package for video editors featuring real-time animation, dynamic 3D video montage, and 3D layering effects.
Dedicated HD chroma key editing tool with smart design features makes transparent videos a reality for iClone's real-time 3D animation engine.
2015 Game Character Animation Contest provides 3D artists and game developers with a chance to win over $5,000 in cash, 3D software and 3D content prizes.
Learn how to used Reallusion’s real-time, rapid animation tool iClone with drag-and-drop characters & motions, Motion Puppet, Direct Puppet, Prop Puppet, Facial Puppetry and other features including a timeline/dope sheet.