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Tagged With: real-time rendering

Render it Now! Headline News

‘Gods of Mars’: Virtual Production and NVIDIA RTX Real-Time Graphics at Work

By Dan Sarto | Tuesday, January 12, 2021 at 2:42pm

Production of epic space adventure combines miniatures and real-time technologies at a fraction of the cost of similarly designed and animated blockbuster feature films.

Unreal Engine Headline News

Epic Games Releases Free City and Sculpture Asset Downloads from FILFURY Short

Watch: ‘Unreal for All Creators' project by artist/director and his team at The Mill showcases real-time production tools for creators in games, film & television, architecture, and automotive; key assets used in the short’s production now available for download.  

Bold The Child Is Headline News

Cool New Baby Yoda Short Made by Just One Person in 15 Days

By Dan Sarto | Friday, December 11, 2020 at 12:27pm

Check it out!; Kite and Lightening’s Cory Strassburger produces high-quality seven-minute CG short, ‘The Child Strikes Back,’ using an iPhone, free Unreal Engine, and off-the-shelf tools and assets.

real-time rendering Headline News

Epic Games Releases Weta’s ‘Meerkat’ Hair and Fur Sample Project

VFX powerhouse has worked closely with Epic to fine-tune Unreal Engine’s strand-based Hair and Fur system; downloadable scene gives users a firsthand look at the production tool in action.

Technology Headline News

Epic Games Releases Unreal Engine 4.26

Update includes new creative tools to for more convincing characters and real-time environments; users will also see usability and performance improvements in the Collaborative Viewer template enabling multi-user design reviews on VR/AR/Desktop enhancing the collaborative design review process.

All That Jazz! Headline News

Historic Vancouver Club Restored for Virtual 1930s Jazz Performance

On November 20, Shocap’s XR concert event with singer Jill Barber marries live music, greenscreens, mocap cameras, Unreal Engine, and proprietary technology to transport audiences back 90 years.

virtual production VFXWorld

Bringing Virtual Production Design to TBS’ ‘Celebrity Show-Off’

By Dan Sarto | Friday, November 6, 2020 at 3:42pm

Emmy Award-winning production designer James Pearse Connelly uses previs to design virtual sets, which are integrated with real-time rendering, Unreal Engine, and VFX to create the extended physical worlds of many new, safely produced TV shows.

A Real-Time Ray-Traced World! Headline News

WATCH: ‘Marbles at Night’ Demo Illuminates Future of Graphics in NVIDIA Omniverse

By Dan Sarto | Tuesday, November 3, 2020 at 11:11am

Physics-based demo highlights dynamic ray-traced lights, path tracing, and 100 million polygons, all running in rea- time on a single GeForce RTX 3090 GPU.

Virtual Production Training VFXWorld

Linda Sellheim Talks Epic’s Unreal Fellowship

One of the company’s innovative new fellowship creators discusses the program’s intense virtual production workflow curriculum, participation requirements, and goals for the future.

Business Headline News

Epic Games Releases Free 15-Hour Virtual Production Primer

Available through Unreal Online Learning, the self-paced program of 8 courses and 10 videos teaches the fundamentals of Unreal Engine and real-time production.

Technology ANIMATIONWorld

4 Heart Pumping Nike Spots Created in Just 1 Month with Unity Real-Time Tools

By Dan Sarto | Tuesday, August 25, 2020 at 4:57pm

Zachary Dixon and IV Studio produced four video game-style versions of top athletes using game engine technology, delivering the first in just two weeks.

Technology Headline News

Unity Publishes 2021 Product Roadmap

Company focus for next year is on providing creators with production-ready features, workflows, and components, and changing their approach to how these new tools will be delivered.

animated short films Headline News

Watch 2 New ‘Baymax Dreams’ Shorts Made with Unity Real-Time Game Engine Tools

By Dan Sarto | Thursday, August 6, 2020 at 10:37am

Disney Television Animation continues their groundbreaking production work with just launched season of new short films based on their Emmy Award-nominated ‘Big Hero 6 The Series.’

Technology Headline News

V-Ray 5 for Maya Now Available

Updated production renderer allows users to composite renders, incorporate light path expressions, and interactively relight scenes in the new V-Ray Frame Buffer. 

Epic Games Headline News

See Project Trailers and Updates on Newest Epic MegaGrants CG Projects

By Dan Sarto | Friday, July 24, 2020 at 8:04am

In first year, $42 million in financial support has gone to more than 600 recipients for their projects using Unreal Engine, 3D graphics tools and open source software.

Business Headline News

Weta, Streamliner and Avalon Studios Launch Virtual Production Business

By Dan Sarto | Wednesday, July 22, 2020 at 1:59pm

New service, based in New Zealand, brings together LED live stage expertise and real-time game engine-based workflows to expand what can be done safely and creatively on set.

Motion-Capture Headline News

Method Studios Brings Mocap into the Work from Home Pipeline with Xsens

CG supervisor Han Yang has transitioned his game cinematic and trailer production efforts to a work from home studio, allowing him to continue delivering high-level content on a host of projects.

AR Headline News

Wallace & Gromit Join the AR World with ‘The Big Fix Up’

Augmented reality experience from Aardman and Fictioneers consortium introduces their innovative new storytelling technology platform, using Unity tools, backed by UK government funding.

Technology Headline News

Epic Games Releases Unreal Engine 4.25

New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games. 

nvidia Headline News

‘Avengers: Endgame’ and ‘The Irishman’: AI-Powered Visual Effects Come of Age

By Dan Sarto | Friday, February 7, 2020 at 2:39pm

VFX studios on both films, Oscar nominees for Best Visual Effects, successfully used artificial intelligence in GPU-accelerated effects: ILM for character de-aging and Digital Domain for digital humans.  

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