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Tagged With: Real-Time Live!

Virtual Events Headline News

SIGGRAPH 2020 Concludes Virtual Conference: Content Available Until October 27

The latest innovations in art, science and technology are showcased both in implementation and presentations during a two-week virtual gathering of the global graphics community.

Awards Headline News

‘Loop,’ ‘The Beauty,’ and ‘Gunpowder’ Take SIGGRAPH 2020 Computer Animation Festival Honors

By Dan Sarto | Monday, July 20, 2020 at 6:04pm

Winning films from Pixar, Filmakademie and Supinfocom Rubika are among 28 works, including three world premieres, selected for the first-ever Virtual Electronic Theatre, coming August 24.

SIGGRAPH Events

SIGGRAPH 2020 Goes Virtual

Begins: August 17, 2020

Scheduled for August 17 – August 28, the online event will include both on-demand presentations and scheduled sessions, an exciting mix of the high-level cutting-edge research and education, as well as experiential content and events.

SIGGRAPH Headline News

SIGGRAPH 2020 Announces Virtual Conference Dates and Program

By Dan Sarto | Tuesday, June 23, 2020 at 3:08pm

After shifting to a virtual format due to the COVID-19 pandemic and conference center unavailability, organizers reveal online conference dates and additional details. 

SIGGRAPH 2018 Headline News

SIGGRAPH 2018 to Spotlight Creators and Pioneers in Games at Real-Time Live!

Creators, visionaries and pioneers from the world’s leading studios within the games industry to be showcased at SIGGRAPH 2018, running August 12-16 in Vancouver.

SIGGRAPH Headline News

SIGGRAPH 2017 Concludes Strong in Los Angeles

SIGGRAPH 2017 Computer Animation Festival award winners “Song of a Toad,” “John Lewis Buster the Boxer” and “Garden Party” were presented their statues amid a conference that covered important advances and collaborations in animation, visual effects, AR/VR and robotics.

SIGGRAPH 2017 Headline News

SIGGRAPH 2017 to Showcase Emerging Technologies

Emerging Technologies, Studio, and Real-Time Live! programs include touch holograms, a varifocal optical layout, ‘Star Wars Battlefront VR,’ and more.

call for entries Headline News

Call for Entries: SIGGRAPH 2017 Now Accepting VR/AR Submissions

SIGGRAPH 2017 seeking Virtual Reality and Augmented Reality submissions for possible inclusion within the VR Village, the Computer Animation Festival’s VR Theater, the Emerging Technologies program, the Games Focus Area, and Real-Time Live! 

Epic Games Headline News

Unreal Engine 4.13 Now Available

Release includes several new rendering features, Alembic support for importing vertex animations, dynamic shadow optimization for mobile, and improvements to the VR Editor; non-linear cinematic editor Sequencer also receives major upgrades.

Epic Games Headline News

Unreal Engine 4 Powers Real-Time Cinematography at SIGGRAPH 2016

Groundbreaking real-time cinematography demonstration from Epic Games receives the SIGGRAPH award for Best Real-Time Graphics and Interactivity at Real Time Live!

call for entries Headline News

SIGGRAPH 2016 Now Accepting Submissions

Forty-third International Conference and Exhibition on Computer Graphics and Interactive Techniques will be held July 24-28, 2016 in Anaheim, California.