New immersive experience directed by studio co-founder Eric Darnell stars comedian, writer and actress Ali Wong.
Tagged With: real-time
Virtual production specialists announce private betas for two key solutions -- DragonFly and BeeHive -- for Unreal Engine, Unity 3D and Autodesk Maya that will be made publicly available later this year.
Former Hibernum founder and president & CCO brings 20 years of experience in the animation, video game and the toy industries.
‘How To Train Your Dragon’ series writer and director Dean DeBlois reflects on his ten years with the beloved franchise, detailing how new technologies helped bring ‘The Hidden World’ to the screen.
From concept art to finished frames, production designer Pierre-Olivier Vincent brings a singular touch to the final film in the blockbuster ‘How To Train Your Dragon’ trilogy.
Pollen Music Group’s Scot Stafford employs a modern, minimalist approach to creating the score for director John Kahrs’ sweeping new short film and VR experience for Google Spotlight Stories, ‘Age of Sail.’
Screenings and panels of Oscar-shortlisted animated short films to be followed by a filmmaker signing session.
Directed by Will Cook, ‘Christmas with The Moonies’ employs real-time rendering using Unreal Engine.
Technical art leads Cassidy Curtis and Theresa Latzko keep things shipshape in their quest to take the cinematic VR Short by Oscar-winning director John Kahrs onto the high seas.
Created using the Unity game engine, VR experience and accompanying theatrical short film written and directed by Eric Darnell and produced by Maureen Fan pushes real-time graphics to new heights.
Unity game engine recognized with Technology and Engineering Emmy Award for ‘Big Hero 6 The Series’ short film collaboration with Disney Television Animation.
Executive produced by John Legend, animated VR experience and theatrical short from the Emmy-winning makers of ‘Asteroids!’ and ‘Invasion!’ now available online.
Taking virtual reality onto the high seas, Oscar-winning director of Disney’s ‘Paperman’ delves into the making of Google Spotlight Stories’ longest, most visually complex virtual reality experience to date.
Making its online debut as a Vimeo Staff Pick, Oscar-qualified short film ‘Sonder’ uses the power of real-time graphics inside the Unity game engine to achieve a distinctive 2D ‘toon-shaded visual style.
Featuring an original song by John Legend, new virtual reality experience and accompanying theatrical short available November 15 on YouTube and Oculus VR.
New release adds increased mobile optimizations to Android and iOS, up to 60 percent speed increases when cooking content, and more power and flexibility in the industry-leading Niagara effects toolset for real-time VFX.
Endeavor and Roddenberry Entertainment leading development of original content, with OTOY’s real-time rendering and Light Field Lab’s groundbreaking holographic display technologies.
New learning platform for Unreal Engine 4 users illustrates common workflows across Game Development, Architecture, Industrial Design and Media and Entertainment.
Project Lavina Demonstrates photorealistic computer graphics rendering at up to 90 frames per second on new NVIDIA Turing-based Quadro RTX GPUs.
Creators, visionaries and pioneers from the world’s leading studios within the games industry to be showcased at SIGGRAPH 2018, running August 12-16 in Vancouver.
Dozens of developers receive no-strings-attached funding for games, education, virtual production, healthcare and more.