Renown animation, VFX, virtual production, and games conference reveals massive program of free events featuring master filmmakers and top industry professionals, including Sir Roger Deakins and the Badass Women Production Designers; event runs in person and online October 17-22 in Torino, Italy.
Tagged With: real-time
Mixed reality software company taps broadcast and media industry veterans Ben Davenport, David Cheng and Travis Sims as VP for global marketing, VP sales & marketing EMEA, and strategic account manager for North America, respectively.
Announcements made today, as Autodesk University 2021 begins, outline an industry forward look at Cloud production, open standards, and machine learning; shift to the cloud in response to global pandemic means opportunities to build a more resilient future, unlocking new levels of creator collaboration and efficiency to meet growing content demand.
Baobab Studios’ latest animated short, a narrative poem inspired by the passing of Oscar-nominated director Erick Oh’s grandfather, will have its LA Premiere as part of the official selection for the 2021 Hollyshorts Film Festival on Friday, September 24.
Popular Korean series leverages motion-capture as part of a new virtual production workflow; mocap actors can view shots as they are filmed, allowing for real-time collaboration with directors.
Available now for download and free use in UE 4.27 and UE5 Early Access, the nimble 3DCG warrior stars in studio’s upcoming content sample project, ‘Slay,’ which will be downloadable later this month.
Now available, the latest update to Epic Games' real-time game engine boasts improvements for creators across multiple industries such as game development, film and television, and architecture; enhanced features include improved VFX workflows, faster light baking, integrated RAD game tools, and production-ready pixel streaming.
Grant will be used by Montreal-based studio to further the company’s virtual production initiatives; their technology replaces greenscreens with a virtual set, offering producers creative flexibility and freedom.
Award will facilitate the advanced development and integration of RTI’s Connext DDS simulation platform with Unreal Engine, expanding the breadth of visualizing real-time systems in action.
Submissions now being accepted through August 15, 2021; coming to Tokyo December 14-17, festival showcases innovative shorts, commercials, VFX reels, simulations, visualizations, cinematics and other exciting, CG animated work.
The new, rebuilt version of the performance capture and motion tracking software provides real-time motion tracking, Digital Delsys EMG systems integration, and advanced customization with a redesigned UI.
The program, a collaboration between Epic Games, Escape Studios, and six European university partners, provides experience in practical applications of Unreal Engine including previsualization, layout, rigging, animation, and integration of real-time workflows.
Studio announces its first original animated action series for global distribution; CGI show being produced using DDEG’s proprietary real-time technology.
Industry veteran will lead VFX house’s integration of innovative and emerging technologies as key pre-production to final shot service offerings.
Available for download June 24, the interactive studio’s fantasy adventure will be supported on Valve’s Steam VR, Oculus Rift, and Quest by Facebook; 9-part Vlog series will also be released.
Mixed reality software company taps industry veterans Juan Rubio, Brad Rochon, and David Dowling as new project specialist, VP of sales and marketing, and chief revenue officer, respectively.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is August 1, 2021.
Epic Games’ new grant and fellowship program aims to fund filmmakers who utilize Unreal Engine for real-time projects.
Digitized shots of Icelandic snow, glaciers, and misty weather, coupled with real-time camera tracking and Unreal Engine, meant high-resolution environment projections, and lighting, could be captured in-camera to provide unprecedented realism for onstage shooting, in George Clooney and Netflix’s Oscar-nominated sci-fi drama.
The free virtual event, running April 26-28, brings together over 150 speakers from a diverse set of industries; featured topics include Cloud/Pixel streaming in Real-Time; digital humans/virtual agents; virtual production; and how real-time is transforming animation.