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Tagged With: real-time

Technology Headline News

OptiTrack Releases Motive 3.0

The new, rebuilt version of the performance capture and motion tracking software provides real-time motion tracking, Digital Delsys EMG systems integration, and advanced customization with a redesigned UI.

Training Headline News

‘Summer of Unreal’ Free Four-Week Online Bootcamp Announced

The program, a collaboration between Epic Games, Escape Studios, and six European university partners, provides experience in practical applications of Unreal Engine including previsualization, layout, rigging, animation, and integration of real-time workflows.

Business Headline News

Saturday Animation to Develop ‘Chase and CATCH’ with Unreal Pipeline

Studio announces its first original animated action series for global distribution; CGI show being produced using DDEG’s proprietary real-time technology.

People Headline News

FuseFX Adds Julian Sarmiento as Global Director of Virtual Production and Real-Time

Industry veteran will lead VFX house’s integration of innovative and emerging technologies as key pre-production to final shot service offerings.

Virtual Reality Headline News

Epic MegaGrant Recipient Conical Launches ‘The Green Fairy’ VR Short

Available for download June 24, the interactive studio’s fantasy adventure will be supported on Valve’s Steam VR, Oculus Rift, and Quest by Facebook; 9-part Vlog series will also be released.

People Headline News

Pixotope Adds to Global Staff

Mixed reality software company taps industry veterans Juan Rubio, Brad Rochon, and David Dowling as new project specialist, VP of sales and marketing, and chief revenue officer, respectively.

Show Us Your Work! Headline News

Call for Submissions: SIGGRAPH Asia 2021 Computer Animation Festival

By Dan Sarto | Thursday, May 13, 2021 at 4:28pm

Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is August 1, 2021.

The Future is Real-Time Headline News

Spire Animation Receives ‘Unreal Shorts’ Program Grant

Epic Games’ new grant and fellowship program aims to fund filmmakers who utilize Unreal Engine for real-time projects.

And the Oscar Goes to…? VFXWorld

Virtual Production Takes Center Stage in ‘The Midnight Sky’

By Dan Sarto | Friday, April 23, 2021 at 6:33am

Digitized shots of Icelandic snow, glaciers, and misty weather, coupled with real-time camera tracking and Unreal Engine, meant high-resolution environment projections, and lighting, could be captured in-camera to provide unprecedented realism for onstage shooting, in George Clooney and Netflix’s Oscar-nominated sci-fi drama.

No Time Like Real-Time Headline News

RealTime Conference Announces Full Spring Lineup

The free virtual event, running April 26-28, brings together over 150 speakers from a diverse set of industries; featured topics include Cloud/Pixel streaming in Real-Time; digital humans/virtual agents; virtual production; and how real-time is transforming animation.

Technology Headline News

Nvidia Unveils GANverse3D 2D Image to 3D Model Engine

By Dan Sarto | Friday, April 16, 2021 at 7:00am

New AI application inflates flat 2D images into realistic 3D models; artists in all fields can easily add new objects to their mockups without 3D modeling or rendering.

Training Headline News

Escape Studios Launches Unreal Engine Fundamentals Course

New five-week program covers an interactive introduction to the real-time 3D platform; features a range of artistic and technical tasks with each participant getting direct feedback from an assigned tutor. 

Technology Headline News

NVIDIA’s GTC Kicks-Off with a View of the Omniverse

Founder and CEO Jensen Huang’s keynote shares breakthroughs in building virtual worlds through a convergence of technologies; new Omniverse Enterprise 3D design platform will soon be widely available, allowing for real-time global collaboration across multiple software suites.

People Headline News

DNEG Names Roy C. Anthony Global Head of Research

Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.

Achievements in Entertainment Technology Headline News

The Third Floor, Digital Domain Lead Lumiere Awards Honorees

The Advanced Imaging Society’s 11th annual awards honored technical achievements currently accelerating the entertainment industry; 12 distinguished technical achievements were recognized for cutting-edge technology having ‘Impact through Innovation.’

Otaku! Headline News

Taking on the Yakuza, Plagues, and Mechs in ‘Killtopia’ Cyberpunk Saga

By Dan Sarto | Wednesday, March 31, 2021 at 1:55pm

Transmedia startup Voltaku, fueled by an Epic MegaGrant, begins development on animated series about two siblings’ adventures in a futuristic megacity, directed by Oscar-nominee Ruairi Robinson and penned by ‘Spine of Night’ director Philip Gelatt.

game cinematics Headline News

Bad Guys Have Their Fun in ‘Evil Genius 2: Wold Domination’ Trailer

By Dan Sarto | Friday, March 26, 2021 at 9:33am

Haz Dulull and He Sun deliver an exciting game cinematic spot for Rebellion’s latest release, produced with a USD-based Houdini pipeline, Unreal Engine, and Redshift. 

No Time Like Real-Time

RealTime Conference Coming Live Online April 26-28

The free virtual event’s 2021 theme is ‘Merging Physical and Digital Worlds – The Rise of the Metaverse;’ 3-day program features sessions, keynotes, and demos, all focused on real-time technology and its impact on the workplace and how people connect.

Technology Headline News

iPi Motion Capture Gets Unreal Engine Real-Time Integration

New plug-in lets users stream tracking directly to Unreal Engine; users can see in real-time how motion will look in 3D setting.

Real-time workflows Headline News

Don’t Miss Halon’s ‘Virtual Backlot: Filmmaking Evolved’ WonderCon Panel

By Dan Sarto | Friday, March 12, 2021 at 9:03am

Set for March 27, the leading visualization studio will share a more complete view of how virtual production and cutting-edge real-time workflows are being used to produce films and episodic series.

Technology Headline News

New Features Announced Across Adobe Creative Cloud

Updates to all applications include enhanced speed and flexibility allowing for seamless collaboration; updates to Premiere Pro, After Effects, and Premiere Rush increase tool functionality and accelerate workflows with an overall increase in cross-app abilities and support.

People Headline News

Framestore Expands Real-Time Tech Team with New Appointments

Grant Bolton named lead technical director and Alberto Aguado principal engineer on engine team to support studio’s growing use of game engine technology in VFX and virtual production toolsets.

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