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Tagged With: ray tracing

AR ANIMATIONWorld

League of Legends Warrior Akali Delights Fans with ‘Live’ AR Appearance

With support from Cubic Motion’s Persona, Riot Games’ real-time animated ‘Rogue Assassin’ performs and answers questions at Pro League Regional Finals in Shanghai.

SIGGRAPH Headline News

SIGGRAPH 2019 Announces Real-Time Live! and Games Program Lineup

Conference will tackle facial animation, AI, ethics in games as well as showcase the future of real-time production.

nvidia Headline News

NVIDIA Announces Creator Ready Driver Program at GTC 2019

NVIDIA supercharges creative workflows with RTX GPUs and Creator Ready Drivers to improve performance and reliability in creative applications.

Unity Headline News

Unity Teams with NVIDIA to Deliver Real-Time Ray-Tracing

Is it real or rendered in real-time? Coming later this year, High Definition Render Pipeline leverages the NVIDIA RTX platform to deliver photorealistic image quality and lighting.

Dreamworks Animation ANIMATIONWorld

Where Have All the Dragons Gone? Dean DeBlois Concludes His Spectacular Trilogy with ‘The Hidden World’

‘How To Train Your Dragon’ series writer and director Dean DeBlois reflects on his ten years with the beloved franchise, detailing how new technologies helped bring ‘The Hidden World’ to the screen.

Dreamworks Animation ANIMATIONWorld

Designing the Spectacular Realm of the Dragons for DreamWorks Animation’s ‘The Hidden World’

From concept art to finished frames, production designer Pierre-Olivier Vincent brings a singular touch to the final film in the blockbuster ‘How To Train Your Dragon’ trilogy.

feature film animation ANIMATIONWorld

Every Day Was a Snow Day for Sony Pictures Imageworks and ‘Smallfoot’

By Dan Sarto | Friday, October 12, 2018 at 5:14pm

VFX supervisor Karl Herbst shares his insights on how his team tackled lots of snow, and a bit of fur, on Warner Bros’ new animated musical comedy adventure.

Short Film VFX Headline News

WATCH: Kevin Margo Releases 12-Minute Hi-Tech ‘CONSTRUCT’ Short

By Dan Sarto | Friday, October 5, 2018 at 6:03pm

VFX veteran leads 75-artist team, using state-of-the-art virtual production technology, to tell the story of an android’s battle against a gang of robots.

nvidia VFXWorld

Is NVIDIA’s New RTX Real-Time Ray Tracing Technology Really a Game Changer?

By Dan Sarto | Thursday, September 6, 2018 at 12:41pm

Industry analyst Jon Peddie weighs in on the significance of NVIDIA’s recently announced Turing GPU architecture and AI-enhanced photorealistic rendering.

nvidia Headline News

VIDEO: Watch NVIDIA CEO Jensen Huang’s Keynote Address at SIGGRAPH 2018

Learn about NVIDIA’s Turing architecture-based GPUs, which allow artists to render photorealistic scenes in real time, add new AI-based capabilities to their workflows, and enjoy fluid interactivity with complex models and scenes.

nvidia Headline News

NVIDIA Unveils Quadro RTX, World’s First Ray-Tracing GPU

New Turing-based design revolutionizes workflow of millions of designers and artists on the desktop and in the datacenter.

nvidia Headline News

NVIDIA Reinvents Computer Graphics with Turing Architecture

Hybrid rendering fundamentally changes computer graphics by fusing real-time ray-tracing, AI, simulation and rasterization.

SIGGRAPH 2018 Headline News

MPC Film Advances the Craft of Visual Effects at SIGGRAPH 2018

Studio group announces its extensive schedule of talks and presentations for the upcoming computer graphics conference and exhibition in Vancouver.

Dreamworks Animation ANIMATIONWorld

DreamWorks Animation Unveils the Hidden World in First Trailer for ‘How to Train Your Dragon 3’

From new technologies to new characters, director Dean DeBlois answers our questions about what to expect from the culmination of one of the biggest animated franchises of all time.

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