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Tagged With: ray tracing

Technology Advancing Art Headline News

NVIDIA Studio Launches Creative ‘5-9’ Resource Hub

To support artistic ‘side hustles,’ new initiative features key technology and resources, helping artists up their game; the platform lets artist share their creative journeys - such as CG Geek, who built an intricate 3D world with the help of NVIDIA Studio technologies.

Technology Advancing Art Headline News

NVIDIA Studio Highlights ‘I Am Not Afraid!’ Animated Short

Creative studio Fabian&Fred harnessed Adobe Creative Cloud, Blender, and DaVinci Resolve, bolstered by GeForce RTX 3090 GPUs, creating an authentic reflection of a little girl’s fear and her discovery of the true meaning of bravery.

Technology Headline News

Chaos Releases V-Ray 6 for Houdini

Featuring full support for Houdini 19.5 and Solaris and new creativity enhancers, render boosts, better shading, and increased function in V-Ray Frame Buffer, the new release helps users create quality renders at any stage of the process.

Technology Headline News

New GeForce RTX 40 Series GPUs Announced

NVIDIA CEO Jensen Huang’s GTC 2022 keynote reveals numerous performance upgrades for NVIDIA Studio users, including work with Unity and Unreal Engine 5, centered on the company’s new GPU series powered by NVIDIA Ada Lovelace architecture.

Technology Headline News

NVIDIA Announces Next Gen OVX Computing Systems for 3D Virtual World Building

By Dan Sarto | Tuesday, September 20, 2022 at 10:10am

New technology provides the graphics and simulation foundation for building and operating metaverse applications, including immersive digital twin simulations, in NVIDIA Omniverse Enterprise.

NVIDIA at SIGGRAPH 2022 Headline News

NVIDIA to Present ‘Illuminating the Future of Graphics’ at SIGGRAPH 2022

By Dan Sarto | Tuesday, July 19, 2022 at 9:43am

Leading computer graphics tech company will showcase cutting-edge AI and CG research driving innovations in simulation, collaboration, and design; Deep Learning Institute will provide hands-on in-person training in 3D Tools for NVIDIA Omniverse.

How'd They Do That? Headline News

CBS VFX Helps Pull Back the Curtain on HBO Max’s ‘One Perfect Shot’

By Dan Sarto | Thursday, April 14, 2022 at 3:47pm

The visual effects studio integrates its proprietary ‘Parallax’ virtual production system with Unreal Engine and ray tracing tools to help award-winning filmmaker Ava DuVernay and a host of top film directors, including Michael Mann and Patty Jenkins, step inside and dissect their favorite shots.

Transforming Digital Creativity Headline News

Coming April 14: PNY and NVIDIA’s ‘How NVIDIA Is Advancing the Future of Digital Storytelling’ Webinar

By Dan Sarto | Wednesday, April 13, 2022 at 7:45am

This free virtual presentation will explore new means of digital storytelling using virtual sets, real-time rendering, and cinematic-quality ray tracing enhanced by the latest NVIDIA® RTX™ solutions, NVIDIA Omniverse Enterprise, NVIDIA Virtual GPU (vGPU), and GPU-accelerated software applications.

Transforming Digital Creativity ANIMATIONWorld

Join PNY and NVIDIA’s ‘How NVIDIA Is Advancing the Future of Digital Storytelling’ Webinar

By Dan Sarto | Thursday, April 7, 2022 at 1:03pm

This free presentation on April 14 will explore how the latest NVIDIA® RTX™ solutions, NVIDIA Omniverse Enterprise, NVIDIA Virtual GPU (vGPU), and GPU-accelerated software applications are transforming Media & Entertainment production.

GTC Headline News

BOXX to Feature New NVIDIA RTX GPUs in Workstations

Next gen technology accelerates GoBOXX SLM Laptop and APEXX Workstation performance; AI and ray-tracing enhancements optimize GPUs for media and entertainment as well as manufacturing and product design, architecture, engineering, and construction workflows.

Finger Snaps Please! Headline News

Watch Cinesite’s ‘The Addams Family 2’ Breakdown Reel and Images

Sole vendor on MGM’s ‘The Addams Family’ sequel used an open-source node-based app, Gaffer, along with Arnold ray tracing renderer to deliver a rich, stylized CG world, delivering over 1248 shots across 93 minutes.

Technology Headline News

Isotropix Clarisse 5.5 Now Available

Early release includes new Angie renderer, enabling CPU and GPU final render based on NVIDIA OptiX; includes full support for OSL allowing greater customization, taking users one step closer to working in real-time.

Technology Headline News

Chaos V-Ray Awarded Engineering Emmy

Technology is honored for elevating photorealistic VFX to new heights in episodic productions; the award will be presented by the Television Academy Engineering Committee live at their annual event on October 21

Technology Headline News

Chaos Releases V-Ray 5 for 3ds Max – Update 1

New features include added support for masks, allowing users to fine tune rendered images without re-rendering or moving to another app; update supports better compositing, direct support in Light Mix, and integration with Chaos Cosmos.

Technology Headline News

Chaos Group Launches Chaos Vantage and ‘Building Utopia’ Contest

Join the rendering challenge focused on creating real-time animation using Vantage and a free futuristic 3D city model provided by KitBash3D; contest runs until January 25, 2021.  

Technology Headline News

Epic Games Releases Unreal Engine 4.26

Update includes new creative tools to for more convincing characters and real-time environments; users will also see usability and performance improvements in the Collaborative Viewer template enabling multi-user design reviews on VR/AR/Desktop enhancing the collaborative design review process.

A Real-Time Ray-Traced World! Headline News

WATCH: ‘Marbles at Night’ Demo Illuminates Future of Graphics in NVIDIA Omniverse

By Dan Sarto | Tuesday, November 3, 2020 at 11:11am

Physics-based demo highlights dynamic ray-traced lights, path tracing, and 100 million polygons, all running in rea- time on a single GeForce RTX 3090 GPU.

Education Headline News

VFS Enables Remote Student Learning with Help from Nvidia

School provides students with NVIDIA Quadro RTX 5000 powered workstations that allowed them to continue using production-level technology in their remote studies.

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