New version introduces flexible machine learning toolset, Hydra 3D viewport renderer and extended monitor out functionality, enhanced workflows for collaborative review, and Python 3 support.
Tagged With: production pipeline
Entertainment production company’s plans for new virtual production pipeline include an Unreal Engine-powered real-time rendering and motion capture studio.
NXT automates programming tasks related to animation and VFX graphics and linear processing; the simplification of production workflows builds a bridge between artists and developers.
Check it out!; Kite and Lightening’s Cory Strassburger produces high-quality seven-minute CG short, ‘The Child Strikes Back,’ using an iPhone, free Unreal Engine, and off-the-shelf tools and assets.
For creators Andrew Koehler and Benjamin Martian, Adult Swims’ satirical fantasy series about bold adventures and murderous quests proves you can still get plucked from obscurity and given an animated series… without a pitch.
With the addition of support for H.264 and AAC audio codecs, the indie version for solo artists now includes all file formats supported by commercial Nuke Studio; 3rd party OFX plug-ins are also now enabled.
VFX studio discusses its pre-pandemic move to a cloud-based pipeline, including establishment of best practices and standards, and how they will continue to invest in and expand their virtual, remote production efforts company-wide.
For AWS product manager Jay Maglione, the challenges of 2020 mean we must rethink creative studio norms and look to the cloud for the next workflow evolution.
The studio behind Oscar-winning ‘Spider-Man: Into the Spider-Verse’ is teaming with Cyprus-based CG research center to explore new front-end animation production technology using machine learning and advanced 3D.
Pioneering visual effects company, known for ‘Avatar’ and ‘The Lord of the Rings,’ has chosen Amazon Web Services to create a new, cloud-based visual effects workflow.
New version is part of Nuke 12.2 release that includes new SyncReview tool, floating offline license usage, and various updates for pipelines, teams and individuals.
For Beijing-based Light Chaser Animation, Foundry has played an essential role in the studio’s growing success in producing visually compelling and beautifully designed CG animated feature films.
Bafta-winning animation and VFX studio using Teradici Cloud Access Software and Microsoft Azure to enable safe, secure workflow for artists around the world that are joining the company.
Bicoastal boutique VFX studio turns to cloud-based resources that enable artists to continue working on high-end projects safely at home.
New technology helps entertainment industry scale without constraints, benefiting from solution’s highly secure and scalable infrastructure.
CEO Chris Ferriter, in an open letter, announces that for the past three weeks, the studio has been successfully operating with a 100% remote workforce
The Emmy-nominated ‘Family Guy’ executive producer returns for Season 3, delivering over 100 minutes of animation for the venerable, highly acclaimed science franchise, which debuts tonight on National Geographic.
New version includes UI and tool improvements, CARA VR node performance improvements through Blink and BlinkScript update, and speed improvements for artist and team reviews.
Production designers Szymon Biernacki and Marcin Jakubowski helped create an innovative, distinctive 2D aesthetic for Sergio Pablos’ delightful new Christmas film, now showing on Netflix.
Creative studio collaborates with 215 McCann, XBOX and The Coalition to produce, design and animate three key pieces of game launch content.
System integrates virtual workstations, rendering and storage solutions that creative studios can quickly scale up or down with and pay for based only on usage.
Company veteran has held several senior executive positions prior to taking the helm, effective immediately.
New learning platform gives Unity developers exclusive access to gaming and industry-specific resources, live access to tech experts and advanced content.