Virtual event will provide a platform for the global FMX community to reflect collectively on the disruption and reinvention of the industry.
Tagged With: Production
Creatives can now visualize CGI objects immediately, allowing for increased flexibility on-set; portability of app allows it to be easily accessed from anywhere.
First ever digital edition will include previews, retrospectives, roundtables, and masterclasses; the Pulcinella Awards Ceremony will be available on December 20.
New facility, built in collaboration with Solotech, is powered by Unreal Engine, and will provide state-of-the-art resources for real-time, in-camera visual effects production.
The one-minute, black and white spotsfeature well-known U.S. actors taking on comic character personas, monologuing lines from stories in a promotional tease.
International visual effects house further solidifies global service business with UK offices in London and Manchester.
Studio joins forces with MBSi, Fuse, and SGPS/ShowRig to offer plug-and-play filmmaking technology site for content creators looking for world-class studio facilities.
The latest innovations in art, science and technology are showcased both in implementation and presentations during a two-week virtual gathering of the global graphics community.
Supported by Post New York Alliance and NY State VFX/Animation tax credits, visual effects providers eye a post-COVID-19 comeback.
With extensive experience in design and project management, Ostwald will oversee production at the independent animation and VFX studio.
Powered by a new end-to-end multi-threaded architecture, update is designed to deliver an easy and logical workflow to artists.
International Cross-media Animation and Children’s Television Festival rescheduled due to COVID-19 postponement; The Pulicinella Awards remains unchanged.
After hosting an online edition for 2020, Stuttgart International Festival of Animated Film 2021 looks forward to a post-pandemic gathering.
Winning films from Pixar, Filmakademie and Supinfocom Rubika are among 28 works, including three world premieres, selected for the first-ever Virtual Electronic Theatre, coming August 24.
Scheduled for August 17 – August 28, the online event will include both on-demand presentations and scheduled sessions, an exciting mix of the high-level cutting-edge research and education, as well as experiential content and events.
With live-action productions on hold due to the pandemic, BRON expands with new division using Unreal Engine technology to transform digital content creation workflows and produce high-quality content faster.
Expanded 3rd Edition, hailed as the most complete guide to visual effects techniques and solutions on the market, is now available for pre-order.
As part of reorganization, multiple executives are promoted, including Terry Kalagian to EVP, creative content, where she will oversee creatives across U.S. business.
Mondo TV Iberoamerica’s production center anticipates strategic changes that include CG animation and IP development.
After shifting to a virtual format due to the COVID-19 pandemic and conference center unavailability, organizers reveal online conference dates and additional details.
Company now providing new levels of creative indemnification on 450,000 3D models, providing more peace of mind for enterprise, VFX and production studios.