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Tagged With: Previs

virtual production Headline News

Animatrik and NantStudio Bring High-End Virtual Production to LA

Deal expands Animatrik’s industry-leading performance capture and virtual production from Vancouver and Toronto into the United States.

Virtual Reality Headline News

PlayblastVR for Maya V2.0 Now Available

Dover Studios co-founder Andrew Hazelden releases renderer for Maya that creates hardware rendered panoramic images using OpenGL or DirectX, allowing users to create immersive previs renderings of Maya scenes in LatLong, angular fisheye, domemaster, cylindrical, and cubic panorama formats.

SIGGRAPH 2016 Headline News

Fabric Engine 2.3 Launching at SIGGRAPH 2016

Fabric Engine user group meeting to be held July 26; joint presentation with Oculus Story Studio at DigiPro demonstrating how characters rigged with Fabric can add realism to VR experiences within Epic’s Unreal Engine takes place July 23.

broadcast design Headline News

The Mill Teams Up with Sky Creative for Sky Cinema Launch

Mill+ -- an integrated team of Mill directors and designers focused on concept-to-delivery creative partnerships -- helps deliver a cinematic new brand identity for Sky Cinema with a series of fully CG-animated IDs.

Previs VFXWorld

Precision Warfare: The Third Floor Visualizes ‘Captain America: Civil War’

TTF previs and postvis supervisors Gerardo Ramirez and Austin Bonang discuss key fight sequence visualization efforts on Marvel’s hit superhero feature.

Previs Headline News

SolidAnim Introduces New Versions of SolidTrack and Mr Méliès at Cinegear 2016

New release of markerless camera tracking and previs/animation solution SolidTrack for real-time visual effects & on-set visualization for broadcast and film now includes rendering game engine Unity.

Previs Headline News

SolidAnim Goes Through the Looking Glass in ‘Alice in Wonderland’ Sequel

On-set virtual tracking equipment and visualization software utilized for previsualization and tracking on Disney’s ‘Alice Through the Looking Glass.’

FMX 2015 VFXWorld

WATCH: Proof Inc.'s Ron Frankel Talks 'Guardians of the Galaxy' Previs and Postvis at FMX 2015

By Dan Sarto | Thursday, April 21, 2016 at 10:00am

Ron Frankel, founder and creative director at Proof Inc., discusses the impact both previs and postvis have on films like 'Guardians of the Galaxy.'

Pre-Visualization Headline News

SolidAnim Introduces SolidTrack Unity at NAB 2016

New version of markerless camera tracking and previs/animation solution for real-time visual effects & on-set visualization now includes the Unity game engine for rendering.

FMX 2015 VFXWorld

WATCH: The Third Floor's Duncan Burbridge Talks 'Avengers: Age of Ultron' Previs at FMX 2015

By Dan Sarto | Tuesday, March 15, 2016 at 5:01am

Duncan Burbridge, executive producer at The Third Floor, discusses how previs helped director Joss Whedon realize his creative vision on Marvel's 'Avengers: Age of Ultron.'

Pre-Visualization Headline News

Epic Fantasy ‘Gods of Egypt’ Taps SolidAnim for Previs

SolidAnim's on-set virtual tracking and visualization system SolidTrack helps previsualize visual effects for director Alex Proyas’ fantasy film featuring ancient Egyptian deities.

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