SolidAnim’s SolidTrack Helps Deliver ‘Warcraft’ Feature
On-set virtual tracking equipment and visualization software utilized for previs and tracking on Universal’s ‘Warcraft’ feature directed by Duncan Jones.
On-set virtual tracking equipment and visualization software utilized for previs and tracking on Universal’s ‘Warcraft’ feature directed by Duncan Jones.
New release of markerless camera tracking and previs/animation solution SolidTrack for real-time visual effects & on-set visualization for broadcast and film now includes rendering game engine Unity.
On-set virtual tracking equipment and visualization software utilized for previsualization and tracking on Disney’s ‘Alice Through the Looking Glass.’
Noted animation, VFX, digital media and previs executive Christopher Bellaci named head of business development & sales for dedicated Virtual Reality division.
Ron Frankel, founder and creative director at Proof Inc., discusses the impact both previs and postvis have on films like 'Guardians of the Galaxy.'
New version of markerless camera tracking and previs/animation solution for real-time visual effects & on-set visualization now includes the Unity game engine for rendering.
Duncan Burbridge, executive producer at The Third Floor, discusses how previs helped director Joss Whedon realize his creative vision on Marvel's 'Avengers: Age of Ultron.'
SolidAnim's on-set virtual tracking and visualization system SolidTrack helps previsualize visual effects for director Alex Proyas’ fantasy film featuring ancient Egyptian deities.
Blur Studios employs NVIDIA’s GPU-powered rendering solutions to provide cinema-quality previsualization shots of the action-packed 90-second opening sequence in Tim Miller’s ‘Deadpool.’
Previs supervisor Brad Alexander and postvis supervisor A.J. Briones take us inside J.J. Abrams’ epic new ‘Star Wars’ adventure.
The Third Floor’s virtual production supervisor discusses high precision coordination for shooting actors, cameras, stunts, rigs and backdrops on Ridley Scott’s award-winning sci-fi adventure.
Overall VFX supervisor talks about key visual effects sequences in Sam Mendes’ latest hit in the James Bond film franchise.
IO Entertainment head and previs supervisor Brad Blackbourn describes how director Sam Mendes used previs for action sequence planning and more on the latest James Bond franchise film.
On-set virtual tracking equipment and visualization software from Paris-based developer employed for Robert Zemeckis’ critically-acclaimed film, ‘The Walk.’
Previs supervisor Jim Baker walks us through The Third Floor’s key previs and postvis efforts on the latest Marvel feature.
NYC-based previs studio stretches creative boundaries with ‘Bayonet’ music video tapping company’s strengths in motion capture, 3D animation, visual effects, editorial, and more.
Previs supervisor Todd Constantine talks previsualization of earthquakes, tsunamis and bursting dams on the hit disaster movie ‘San Andreas.’
Tefft Smith II discusses the extensive use of pitchvis, previs, techvis and postvis on Brad Bird’s new fantasy adventure.
Supervisor Gerardo Ramirez discusses key facets of The Third Floor’s previs, postvis and techvis efforts on Marvel’s latest superhero blockbuster.
Non-profit organization dedicated to the advancement and development of previs across disciplines including feature film, television, commercials, games, visualization and architecture announces the first of many planned initiatives.
The VFX studio tackles Finnish director Jalmari Helander’s action adventure tale of a young boy who rescues the U.S. president.
The Third Floor studio manager Duncan Burbridge discusses the company’s previs business as well as their recent work on ‘300: Rise of an Empire.’
Proof Inc.’s Ron Frankel talks about the visualization house’s work on ‘Captain America: The Winter Soldier.’
David Morin, a driving force at Autodesk in virtual production standards and technology, talks about the growing significance and future role of virtual production technologies in moviemaking as part of AWN’s series of exclusive video interviews from FMX 2014.