Halon Turns Around Rapid Previs Sequence for ‘The Great Wall’
Santa Monica-based studio Halon Entertainment helps ‘The Great Wall’ director Zhang Yimou explore the storytelling possibilities of previsualization.
Santa Monica-based studio Halon Entertainment helps ‘The Great Wall’ director Zhang Yimou explore the storytelling possibilities of previsualization.
THE THIRD FLOOR founder continues to champion virtual production and lead the charge into virtual reality.
ILM chief creative officer and senior visual effects supervisor John Knoll -- nominated for an Oscar alongside VFX supervisor Mohen Leo, animation supervisor Hal Hickel, and special effects supervisor Neil Corbould -- details the challenges of bringing the continuing saga of the Skywalker family to the big screen.
Previs studio’s creative and technical visualization helps realize epic scenes for Emmy-winning episode, ‘The Battle of the Bastards.’
Animatirik’s performance capture system integrates CG assets from the film with live performances in real-time to help plan intricate fight scenes for the latest DC Universe installment.
Boutique VFX and animation studio taps Autodesk Maya and GPU-accelerated biased renderer Redshift to complete previs, design and animation for the new Volkswagen spot, ‘Graph.’
Deal expands Animatrik’s industry-leading performance capture and virtual production from Vancouver and Toronto into the United States.
New trailer features the song ‘Sledgehammer,’ Rihanna’s new single that will be included as part of the official ‘Star Trek Beyond’ soundtrack.
New version of markerless camera tracking and previs/animation solution for real-time visual effects & on-set visualization can now be used with game rendering engine Unity.
On-set virtual tracking equipment and visualization software utilized for previs and tracking on Universal’s ‘Warcraft’ feature directed by Duncan Jones.
New release of markerless camera tracking and previs/animation solution SolidTrack for real-time visual effects & on-set visualization for broadcast and film now includes rendering game engine Unity.
On-set virtual tracking equipment and visualization software utilized for previsualization and tracking on Disney’s ‘Alice Through the Looking Glass.’
New trailer showcases spectacular visuals created by VFX house Double Negative as well as the close looks at the film’s cast.
Noted animation, VFX, digital media and previs executive Christopher Bellaci named head of business development & sales for dedicated Virtual Reality division.
New version of markerless camera tracking and previs/animation solution for real-time visual effects & on-set visualization now includes the Unity game engine for rendering.
SolidAnim's on-set virtual tracking and visualization system SolidTrack helps previsualize visual effects for director Alex Proyas’ fantasy film featuring ancient Egyptian deities.
Blur Studios employs NVIDIA’s GPU-powered rendering solutions to provide cinema-quality previsualization shots of the action-packed 90-second opening sequence in Tim Miller’s ‘Deadpool.’
First theatrical trailer for the new ‘Star Trek’ movie to be attached to ‘Star Wars: The Force Awakens’ alongside trailers for ‘Captain America: Civil War,’ ‘Batman v Superman: Dawn of Justice,’ ‘X-Men: Apocalypse’ and ‘Independence Day: Resurgence.’
Tefft Smith II discusses the extensive use of pitchvis, previs, techvis and postvis on Brad Bird’s new fantasy adventure.
Leading provider of high-quality visualization services provides extensive previs and postvis services for Oscar VFX nominees ‘Guardians of the Galaxy’ and ‘Captain America: The Winter Soldier.’
Vicon T40 cameras enable VFX house Framestore to carry out quality previsualization for marmalade loving bear Paddington.
Baraboom! Studios provides previsualization services for all 13 episodes of Nat Geo’s Cosmos: A SpaceTime Odyssey.
ZEUS:Scout is a one-stop app enabling users to travel through a “virtual set” while on location, providing a powerful suite of navigation, creative and technical tools.