The artist shares how he got his start in stop-motion and CG, worked his way up in the animation world, and is now making a name for himself on social media.
Tagged With: Podcasts
The self-taught animator discusses his transition from working on commercials to self-publishing his own work - creating funny stop-motion videos for kids - on YouTube.
At today’s 3rd annual global live-streamed event, the streamer shared a slew of announcements about ALL things ‘Star Trek’ including sneak peaks, new cast members, and release dates across the storied franchise’s universe.
Mattel’s iconic franchise introduces a positive, neurodivergent role model, Bruno, as a joyful, pun-making brake car, voiced by Chuck Smith, an autistic actor, who makes his debut during the Season 26 premiere September 12 on Cartoon Network’s Cartoonito.
The animated series follows 11-year-old Kiran, who, after falling into a mythical world, must save Odysseus if he is ever to return home.
Recent Sheridan College grad Dorsa Bidhendi discusses how her portfolio landed her a job fresh out of school, the advantages of having an animation vs. fine arts degree, and what exactly she does as a storyboard revisionist.
Industry veteran Ryan Summers discusses how he got his start and his advice for compiling a portfolio to get a job and kickstart a career in motion design.
After an historic, 20+ million viewer debut this past Sunday, the highly anticipated ‘Game of Thrones’ prequel, based on George R.R. Martin’s ‘Fire & Blood’ and starring at least 2 dragons with saddles, gets a Season 2 order.
The 3rd annual livestream event celebrates all things ‘Star Trek’ featuring a full line-up of back-to-back conversations with cast members from across the storied franchise’s universe, announcements and reveals, and a tribute to Nichelle Nichols, coming in September.
It’s finally here - HBO’s new original series, the highly anticipated prequel set 200 years before the events of ‘Game of Thrones,’ debuts Sunday, August 21.
Hear about Fong’s decision to pursue a major career change that will catapult him from the world of global supply chains to the world of animation and his ‘shotgun’ approach to making it happen.
Hear about the app's development (it began as a side project), its evolution into a tool used by millions, and why it’s become a starting point for many 2D animators.
The studio’s technical director describes his journey from Canada to Japan and what it's like working there; he talks about pitching his project, working with the studio to get the project funded and produced, and marketing it for sale as a series.
Podcast co-hosts discuss how they got down to it and started their show’s 1st episode, how the duo met, and Yang’s plans to teach kids stop-motion animation.
The freelance illustrator and motion graphics designer describes his journey from the world of ballet to the world of animation, what coursework he chose to learn his craft, and how he determines what to charge for his services.
The Nickelodeon director/producer discusses his path to success from young actor to director of some of Nick’s biggest shows and the mentality he adopted to get there; he also shares the storyboarding process for the live-action/animated hybrid series he currently produces.
The Dutch animator/student discusses the skillset learned from hand-drawn animation, her animation process from start to finish, and how she went about getting into the famous Paris-based school.
In a bid to make his middle school dream come true, the LA-based artist (aka Coolman Coffeedan) is teaming up with the Brooklyn animation studio to create a cartoon series starring his popular NFT creation, Spesh.
Animators Stephen Belford, Anna Harestad, Heather Little, and Tawny Therrien discuss the challenges they overcame creating a stop-motion animated film during the pandemic while working remotely.
The animator discusses what prompted him to pick up and leave the U.S. to pursue a career in the South Korean stop-motion industry, what the industry is like there, and how he keeps connected to US-based projects from abroad.
The free online workshop offers advice on how to land a dream job in the animation, games, and VFX industries; presented via ZOOM on June 29, the program is open to the public.
The storyboard artist and filmmaker discusses how he made the leap from animation supervisor to his storyboard artist, how to self-fund your film and what mentality is needed to reinvent yourself.
The animation duo discusses how they broke into the industry, what it took to launch Chubby Beagle animation studio, and how they funded their Drag Queen superhero film.
The Lobo partner and executive producer discusses his journey from Brazil to the USA and how he prioritized risky career movies to become the producer he is today; he shares skills to attract new opportunities, and advice on how to break into animation producing and rise in the ranks.