Tagged With: Plugins
Animal Logic has announced the open source release of its USDMaya plugin AL_USDMaya, which enables powerful and efficient authoring and editing of 3D graphics data using Pixar’s Universal Scene Description (USD) in Autodesk’s Maya.˙
Completely shareable between Katana and Maya, innovative shading engine is allows for direct transfer of look development between digital content creation apps.
At SIGGRAPH 2017, Boris FX will preview 360° stereoscopic workflow and new versions of flagship plug-ins Sapphire and Continuum at the Los Angeles Convention Center in booth 1011.
Fire, smoke, liquid and ocean simulations now possible directly in Maya; FLIP Solver tops new feature set.
Interactive cloud sculpting and rendering plugin for Autodesk Maya supports rendering in modern render tools including Arnold and RenderMan.
Developer of the first real-time ray-tracing and global illumination program for 3D rendering and animation announces new and updated plugins that further integrate KeyShot with Autodesk’s line of 3D modeling applications.
New All-in-one fluid dynamics plugin simulates fire, smoke, liquids, splashes, foam, ocean waves and more; adds new FLIP Solver to expanded feature set.
Leading developer of integrated VFX and workflow solutions for video and film acquires Sapphire flagship suite of visual effects plugins.
New mocha planar tracking plugin delivers GPU acceleration and streamlined workflows to OFX hosts including The Foundry’s NUKE and Blackmagic Design’s Fusion.
Technology partnership still in private beta combines PresenZ and V-Ray to enable artists to create photorealistic pre-rendered, volumetric VR design spaces with free movement and full parallax without the help of a game engine.
World’s first workstation graphics card with industry-leading 32GB memory support for large asset workflows with creative applications planned for availability in Q2 2016.
Easy-to-use plugins pay tribute to iconic sci-fi visual effects, emulating lightsabers, blaster bolts and transitional wipes.
Iray plug-ins for Autodesk 3ds Max and Maya support NVIDIA’s new distributed rendering solution, Iray Server, now in open beta.
New release includes major upgrades to Trapcode Particular, Shine and Mir, new effects builder for visually designing particle systems, and brand-new plug-in Trapcode Tao for generating 3D ribbons and geometric shapes.
Granite SDK -- the texture streaming middleware for real-time 3D -- is now available for Unity 5 for $349 or $20 per month.
Led by VFX/CG Supervisor Timothy Hanson, ZOIC Studios employs RealFlow to help create simulations for Marvel blockbuster ‘Avengers: Age of Ultron,’ completing nearly 100 shots for the movie.
A suite of image generators and 2.5D creative tools designed for compositors, licenses for Escher 1.2 for Nuke start at $499.
Visit Imagineer Systems at booth 817 for demos of the newly released mocha Pro 4 with advanced support for native stereo 3D workflows, Python scripting and more improved features.
Replacing Imagineer System’s mocha AE product, mocha Plus 4 adds new VFX capabilities and expands support to include Adobe Premiere Pro CC 2014.
Stereo correction toolset gets massive overhaul, bringing higher quality results and improved workflows.