Boris FX Acquires SynthEyes
The 3D camera tracking VFX app joins the Boris FX Suite, which already boasts Sapphire, Continuum, Mocha Pro, Silhouette, Optics and CrumplePop; live SynthEyes demos slated for IBC September 15-18.
The 3D camera tracking VFX app joins the Boris FX Suite, which already boasts Sapphire, Continuum, Mocha Pro, Silhouette, Optics and CrumplePop; live SynthEyes demos slated for IBC September 15-18.
The updated software-hardware combination brings high-quality XR to more enterprises and developers, enabling high-fidelity, immersive environments for anyone with an AIO headset or mobile XR device.
New Unreal Engine 5 plugin leverages existing render setups and scalability so cloud-based resources can accelerate final-pixel outputs; also updates DCC apps, including Adobe After Effects 2023, Autodesk Maya 2024, Autodesk 3ds Max 2024, Autodesk VRED 2023 and Maxon Cinema 4D 2023.
Reallusion’s newest plugin helps artists harness the power of Character Creator and Zbrush pose tools.
RenderStream’s AI technology takes phone captured 2D content and generates 3D environments for real-time use in virtual production.
Reallusion’s latest release empowers character artists and 3D print designers to effortlessly transform intricate sculpts into precise, posable, high poly count characters with just a few clicks.
Reallusion’s new AI-enhanced Character Creator 4 plugin enables users to create advanced 3D real-time digital humans from photos and 3D models.
Reallusion’s latest release provides the tools to create powerful, groundbreaking facial realism in 3D game and cinematic characters of any gender, age, and ethnicity.
Inspired by a ‘Frozen’ documentary, director Daniel Gies digitally created the film’s folded paper styled stop-motion-like animation with tools such as Maya, Houdini, and Unreal Engine; his animated short debuts later this year.
Release aligns with December updates of Nuke 14.0 and Mari 6.0 on software standards, including VFX Reference Platform 2022 and USD 22.05, while making it easier and more efficient for artists to use.
Artists and studios gain broader accessibility to products and tools with Krakatoa and XMesh source code available for Autodesk Maya under Apache 2.0 open source license; artist tools simplify rendering, VFX, and simulation workflows.
NVIDIA CEO Jensen Huang’s GTC 2022 keynote reveals numerous performance upgrades for NVIDIA Studio users, including work with Unity and Unreal Engine 5, centered on the company’s new GPU series powered by NVIDIA Ada Lovelace architecture.
The animated film, inspired by inter-generational tales and decades-old sketches, tells a true story via symbolic fiction and intricate crafting of a young girl struggling to understand her destiny - slated for release in 2023.
New proprietary ‘HoloEdit’ plugin brings advanced video playback tools to Unreal Engine 5; HoloSuite update set for Q4 2022.
Founder and CEO Jensen Huang kicks off SIGGRAPH 2022 with news of the Metaverse while also unveiling a range of new developer frameworks, tools, apps, and plugins to close the gap between the physical and virtual worlds.
New release of the company’s free open source plugin easily integrates with latest game engine version to allow direct, real-time content generation changes for LED volumes and physical displays.
Developed in collaboration with Epic Games, the new plugin supports seamless animation data exchange between Maya and Unreal Engine to expedite virtual production and game development workflows.
Latest update focuses on artist collaboration and interoperability with render upgrades, workflow improvements, and support of render partners with a new render delegate ‘AVP.’
Morticia, Gomez and crew give ‘Road Trip’ a new meaning; in showcasing iconic North American locales, the studio turned to AWS to manage the extensive assets and complex visual effects needed to coordinate the largely remote work.
Popular Korean series leverages motion-capture as part of a new virtual production workflow; mocap actors can view shots as they are filmed, allowing for real-time collaboration with directors.
Now available, the latest update to Epic Games' real-time game engine boasts improvements for creators across multiple industries such as game development, film and television, and architecture; enhanced features include improved VFX workflows, faster light baking, integrated RAD game tools, and production-ready pixel streaming.
Aimed at simplifying creation of sophisticated simulations and photoreal effects via real-time tool feedback, the updated features include virtual sliders, more expressive simulation graphs, and Aero and MPM enhancements; the platform is now available for all Maya users.
Award will facilitate the advanced development and integration of RTI’s Connext DDS simulation platform with Unreal Engine, expanding the breadth of visualizing real-time systems in action.
With full access to Unreal Engine 4.26.1 and comprehensive integration and support for third-party plug-ins, the new release offers users endless opportunities for experimental XR graphics functionality.
New AI application inflates flat 2D images into realistic 3D models; artists in all fields can easily add new objects to their mockups without 3D modeling or rendering.