Coming later this year, the app is aimed at establishing an industry-standard toolset for collaborative review; designed to integrate into individual pipelines, teams can review shots, edits, and grades in a single, unified application on all desktop platforms and operating systems.
Tagged With: Paul Salvini
VFX studio contributed to over 1,000 shots across 28 sequences on the Oscar-winning film, with artists working from multiple locations using NVIDIA’s virtual workstation software and hardware.
Previous managing director will now oversee the studio’s worldwide expansion efforts; five new senior hires include VFX supervisors Freddy Chaleur and Yancy Lindquist, animation director Jay Boose, head of look development Sonja Burchard, and producer Audrey Ford.
Up to 200 new jobs to be created as part of opening fourth North American facility; 300 additional staff are being recruited for new jobs in Vancouver and Montreal offices, including 100 in new feature animation division.
Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.