In a move to keep their artists busy… and employed, the Vancouver-based studio produced ‘Be There for Them,’ a PSA for the Boys and Girls Club – Canada that addresses mental health and loneliness.
Tagged With: pandemic
In the third and final discussion, VFX supervisors Steve Meyer and Brad Kalinoski share insights into their innovative visual effects work on shows like ‘Criminal Minds’ and ‘CSI: Crime Scene Investigation.’
The interactive design and game development chair discusses the school’s remote collaboration on innovative game project, including interactive design, animation, visual effects, and sound design; virtual event’s ‘Making of Zoelie’ panel set for April 10.
The planned live/online hybrid event makes decision to go all virtual due to continuing coronavirus restrictions; the program runs May 4-9 and will offer a new ITFS VR Hub accessible by VR headset or browser, with media library viewing extended until May 16.
VFX supervisors Brigitte Bourque and Marshall Krasser share insights into their innovative visual effects work on shows like ‘Upload’ and ‘9-1-1: Lone Star.’
Free resource provides in-depth look into virtual production workflows, new methodologies, remote collaboration, in-camera VFX, animation, and what’s coming next in Unreal Engine 5.
Studio’s business growth enhanced by Australia’s strong COVID-19 response, generous government incentives, and Australia’s PDV offset; creative team to top 225 at Adelaide location.
VFX supervisors Ariel Altman and Josh Miyaji share insights into their innovative visual effects work on shows like ‘Mr. Robot,’ ‘Barry,’ and ‘I Know This Much is True.’
Coming to Netflix April 6, the 70-minute special produced by Atomic Cartoons lets viewers use their remotes to decide what the ‘Last Kids,’ will do; first series graphic novel, ‘The Last Kids on Earth: Thrilling Tales,’ hits store shelves the same day.
‘Kwarantined Crab’ removed from Paramount+ and Amazon Prime libraries; follows an outbreak of ‘Clam Flu’ at the Krusty Krab that forces patrons to stay quarantined in the restaurant.
44 shorts, 47 graduate films, 26 TV films and 32 commissioned films will compete; the hybrid virtual/physical event is set for June 14-19, as festival organizers continue to weigh options for how best to provide a safe and enjoyable on-site experience.
Using Unreal Engine-based virtual production tools, VFX supervisor Kevin Baillie helps the Oscar-winning director pre-shoot every live-action scene needing digital characters, including mice, chickens, and a cat.
Haz Dulull and He Sun deliver an exciting game cinematic spot for Rebellion’s latest release, produced with a USD-based Houdini pipeline, Unreal Engine, and Redshift.
Axis Studios creates an entire historically accurate CG Elizabethan London, delivering 100 shots for 10 episodes over a span of 18 months.
Co-founded by U2's star frontman, the global health and anti-poverty organization reveals new campaign to raise awareness of worldwide inequities in vaccine access; series animated by Emmy-winning indie studio Titmouse.
The online event will include both on-demand presentations and scheduled sessions; the conference celebrates the industry and its innovators with a look at where we are and where we are going.
VFX house One of Us worked through the COVID-19 pandemic to deliver 350 shots on Netflix’s wildly popular period romance drama set in an alternate Regency-era universe.
The festival's 60th edition is planned as a live and virtual event being held June 14-19, 2021.
The VFX house welcomes Craig Wentworth as VFX supervisor, Patricia Binga as animation supervisor, and Adam Harrison as VFX producer; recent Epic MegaGrant helps continued development of innovations in LED technology for virtual production and filmmaking.
In the Emmy Award winner’s new TZGZ animated comedy series, a millennial finds himself running the Devil’s social media effort, working to get Hell trending while navigating familial and staffing challenges.
The festival will kick-off its first hybrid edition with an integrated program for in person and remote participants; this year’s theme is ‘Creating*Diversity.’
COVID-19 forces another delay in Lisbon’s annual animation event, now scheduled to run July 21 to August 1, 2021.
Creative production studio Ataboy and advertising agency Merkley + Partners create fun, fast-paced, collage-inspired animation to promote the hamburger chain’s comfort food lineup; created during the pandemic, all work was produced remotely.
Industry veteran led studio’s art team to timely delivery of projects, on schedule and on budget, during COVID-19 lockdowns.