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Tagged With: OTOY

Technology Headline News

AOUSD Announces New Members

Organization reveals roadmap in push towards global OpenUSD standardization, development, evolution, and growth; 12 new general members added: Cesium, Chaos, Epic Games, Foundry, Hexagon, IKEA, Lowe's, Meta, OTOY, SideFX, Spatial, and Unity.

Technology Headline News

Bolt Graphics, CoreWeave, and OTOY Join the Academy Software Foundation

The organization’s Open Source Days event for open source software for the visual effects, animation, and digital content creation industries takes place August 6 in Los Angeles, in-person and virtually.

Techy Roadtrip Headline News

Maxon Kicks Off ‘The Design and Animation Tour’ North America

Digital artists, motion designers, animators, graphic artists, visualizers, and students of all skill levels invited to ‘Create,’ ‘Connect’ and ‘Celebrate;’ first stop, University of Texas – Dallas, April 28.

Light Field Lab Headline News

Light Field Lab and OTOY Making the ‘Star Trek’ Holodeck a Reality

Endeavor and Roddenberry Entertainment leading development of original content, with OTOY’s real-time rendering and Light Field Lab’s groundbreaking holographic display technologies.

nvidia Headline News

NVIDIA Announces New VR and Ray-Tracing Tools for Developers

NVIDIA SDK brings together all the essential elements for creating GPU-accelerated applications, with access to almost 100 different libraries and APIs as well debugging and profiling tools for Android, Windows and Linux.

Technology Headline News

OTOY Announces Availability of OctaneRender 3 & OctaneRender Cloud

Cloud graphics company unveils massive update to its OctaneRender GPU rendering software ecosystem and a detailed roadmap for integration of OTOY’s advanced real-time path tracing engine Brigade.

Technology Headline News

OTOY Unveils Holographic Video Pipeline

Cloud graphics company unveils a holographic video pipeline for content creators, including the world’s first portable 360 holographic capture system and a cloud-based pipeline for creating and deploying holographic media to virtual reality and, in 2015, holographic light field displays.