Featuring large-scale Jenga sets, the real-time location-based VR demo will track 130 objects simultaneously.
Tagged With: OptiTrack
Solution integrates multi-device capture of face, body and hands into new real-time motion tracking platform.
New 12,000 square foot Brooklyn facility provides comprehensive capture, scanning and post processing services.
Open the public as well as to professionals, the show offers a look at the latest developments in VR and AR software and hardware.
New continuous calibration feature eliminates the need for wand waves. New version also adds functionality for movement sciences, character animation, VR and robotics.
Full-body motion tracking and self calibrating systems are added to OptiTrack VR to produce the first automated, all-in-one tracking solution for location based entertainment VR.
The new office will offer enhanced support for OptiTrack’s expanded European customer base and distributors.
Maker of OptiTrack motion capture systems to remain a separate business with its own executive team, customers and market initiatives.
Ohio State University’s Spine Research Institute opens new state-of-the-art facility featuring an expanded motion capture volume outfitted with 36 OptiTrack Prime 41 cameras and OptiTrack’s Motive software.
Low latency, high precision motion capture system enables large scale, multi-player VR games with real-time rigid body tracking into Unreal Engine.
Microsoft Studios’ 343 Industries builds a new 50-foot by 50-foot motion capture stage outfitted with 50 Prime 41 cameras for character animation and camera tracking.
Alongside a Vicon system, Frankfurt-based motion capture studio acquires new 68 camera-OptiTrack System.
Check out the offerings from technology developers at SIGGRAPH 2015, including product demonstrations, Exhibitor Tech Talks & Sessions and User Group meetings taking place throughout the show.
‘Holojam’ virtual reality experience enables participants to collaborate on sculptural artwork in virtual space.
Team captures data from more than 160 attendees in four days with OptiTrack motion capture technology.
Ahead of the Fall 2014 semester, USC School of Cinematic Arts installs OptiTrack motion capture and tracking systems in three key locations within the Robert Zemeckis Center for Digital Arts.
New customers include Activision, Microsoft Games Studios, Eidos, Ubisoft, Crytek, DICE and USC School of Cinematic Arts.
Quadriplegic Sam Schmidt drives 106 MPH during 2014 Indy 500 race week with OptiTrack motion capture technology.