Initially developed by Lucasfilm, the open source platform is a key technology in the portability and transfer of look development assets between various applications and renderers.
Tagged With: Open Source
Winning project is a platform that allows sharing of custom digital brushes inspired by real-life objects; finalists include a fantasy role-playing game ‘Kawia's Adventure’ and ‘Icebreakers,’ a VR comic that invites individuals to step into the panels of a pirate adventure.
By supporting nearly 1,000 teams and individuals so far, Epic Games cements commitment to furthering the progress of a range of creators to do outstanding work with Unreal Engine or contributing to open source capabilities for the 3D graphics community.
Free sessions spotlight the latest CG technology, trends, and techniques as well as practical discussions about navigating a changing industry in the shadow of the global pandemic.
Leading character simulation software company expects to double staff and expand R&D, sales and marketing.
Coming on the heels of last Wednesday's livestreamed Substance Day keynote, company announces new features to easily add unique variations of isolated details to a model.
In livestreamed keynote, Sébastien Deguy discusses new software features that improve workflow and capabilities of 3D and VFX artists.
The ASWF, an open source software development group launched last year that promotes growth and innovation in the motion picture community, announces three new member companies.
The ASWF, an open source software development group launched last year that promotes growth and innovation in the motion picture community, announces Netflix as their newest member.
The new Trusted Partner Network, MPAA Open Source software initiatives and ISV native cloud service offerings are all positively impacting cloud resource utilization.
ASWF names new members known for their commitment to open source software development that promotes growth and innovation in the motion picture community.
Open-source, high-performance render manager based on Sony’s in-house queuing system, Cue 3, is purpose-built for the needs of the visual effects and animation industry.
Founding members include Animal Logic, Autodesk, Blue Sky Studios, Cisco, DNEG, DreamWorks Animation, Epic Games, Foundry, Google Cloud, Intel, SideFX, The Walt Disney Studios and Weta Digital.
MaterialX development team to host a ‘Birds of a Feather’ meeting at the ACM SIGGRAPH Conference in Los Angeles, CA on Monday July 31, 2017.
The Microsoft Azure Batch Rendering Platform is built on the Azure Batch platform and allows users to submit render jobs through Maya, 3ds Max and Arnold, and the Azure SDK allows customization and open-source plugins to integrate directly with Maya and 3ds Max.
Award-winning open-source studio Blender Institute releases ambitious three-minute teaser for full-length animated feature based on Dutch artist Martin Lodewijk’s classic comics.
Open-source game engine gives developers more options with the latest C# scripting and advanced VR tools.
Learn 10 things about open-source Blender technology and Project Gooseberry in the making of the Blender Foundation’s ‘Cosmos Laundromat – First Cycle.’
Free open-source animation production software employed by Japan’s famed Studio Ghibli now available for download.
Animation production software with expanded feature set employed by Japan’s famed Studio Ghibli to be distributed for free.
Pixar Animation Studios plans to release its USD software, which enables dramatically increased efficiency across workflows, as an open-source project by the summer of 2016.
French 3D artist dono employs open-source 3D creation suite Blender, Photoshop alternative GIMP, 3D renderer Octane and free compositing software Natron to create stunning 3D backgrounds from legendary animator Hayao Miyazaki’s beloved classic films.