Digitized shots of Icelandic snow, glaciers, and misty weather, coupled with real-time camera tracking and Unreal Engine, meant high-resolution environment projections, and lighting, could be captured in-camera to provide unprecedented realism for onstage shooting, in George Clooney and Netflix’s Oscar-nominated sci-fi drama.
Tagged With: One of Us
VFX house One of Us worked through the COVID-19 pandemic to deliver 350 shots on Netflix’s wildly popular period romance drama set in an alternate Regency-era universe.
Studio delivers 400 shots across eight episodes; limited set of buildings required extensive CG work to extend architecture, roads, street furniture, trees, and plants.
Newly named managing director and director of operations, respectively, bolster company’s leadership during period of rapid global growth; new head of infrastructure, Martin Weaver and HR manager, Eva Kilikitas, will support the directors in their new roles.
Theo Demiris and his team created a variety of Italian environments, from marshland to an Army base, while in lockdown, for Academy Award-nominated Luca Guadagnino’s series about two American kids living at a U.S. military base in Italy.
The Soho visual effects studio’s digital work added to the richness and beauty of the make-believe world inspired by original 19th century illustrations of Carlo Collodi’s famous story.
Industry veteran with 20+ years of creative and commercial experience to bolster studio’s continued growth in animation and VFX.
Working under VFX supervisor Ben Turner, Soho-based boutique visual effects studio delivers 428 ‘invisible’ shots for the new Netflix series.
Soho-based VFX studio tackles character animation for Hugh, a boy inhabited by bees, for the Tim Burton film from 20th Century Fox.
Visual Effects veteran joins Soho-based studio from Prime Focus World, where he managed both the VFX and stereo 3D output for features including ‘Hercules’ and ‘Kingsman: The Secret Service.’