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Tagged With: Omniverse Machinima

Technology Headline News

GTC Reveals Underscore Critical Expansion of NVIDIA Omniverse in M&E

By Dan Sarto | Tuesday, March 22, 2022 at 3:06pm

NVIDIA’s Media and Entertainment GM, Richard Kerris, introduced a number of new releases, coming updates, and future plans for the growing ecosystem surrounding the company’s powerful new interactive, real-time 3D design collaboration platform.

Technology Headline News

NVIDIA Announces Omniverse Cloud for Connecting Designers and Creators

New suite of cloud services will allow instant, real-time access to the NVIDIA Omniverse platform for interactive 3D design collaboration, enabling even non-technical viewers to access scenes with full simulation and rendering through the NVIDIA GeForce NOW platform.

Adobe Substance 3D and Omniverse Headline News

Join NVIDIA Omniverse and Adobe Substance 3D Material Manipulation Session at NVIDIA GTC

By Dan Sarto | Tuesday, March 22, 2022 at 7:33am

March 23 presentation, ‘New Approach to Fashion Design with Adobe Substance 3D and NVIDIA Omniverse,’ will showcase new tools that make it easier than ever to create and modify fabrics.

Adobe Substance 3D and Omniverse ANIMATIONWorld

NVIDIA GTC Workshop Highlights Advances in 3D Material Manipulation with Omniverse

By Dan Sarto | Monday, March 21, 2022 at 10:13am

‘New Approach to Fashion Design with Adobe Substance 3D and NVIDIA Omniverse,’ being presented March 23, will showcase new tools that make it easier than ever to create and modify fabrics.

Omniverse Has Arrived Headline News

NVIDIA Releases Free Version of Omniverse for Individual Creators and Artists

By Dan Sarto | Tuesday, January 4, 2022 at 9:27am

The company’s real-time 3D design collaboration and simulation platform is now available to millions of NVIDIA GeForce Studio creators with RTX GPUs; new Omniverse Machinima and Omniverse Audio2Face platforms also revealed, as well as new platform features and 3D asset marketplaces.