Kartoon Studios Announces Gadget A.I.
New proprietary GenAI integrated toolkit, developed on NVIDIA Omniverse, is designed for development, production, and post-production of new animated content as well as upgrading existing catalogs.
New proprietary GenAI integrated toolkit, developed on NVIDIA Omniverse, is designed for development, production, and post-production of new animated content as well as upgrading existing catalogs.
A library of more than 500 handkey motions, including unique, stylized interactions and movements such as walk, talk, and run, lets animators easily add zest to 3D cartoon productions.
As demonstrated at NVIDIA GTC, developers and visual content providers can get more creative control with new 3D asset generation tools; Shutterstock 3D AI generator Speedy 3D is now in early access, and Getty Images has released Edify-powered APIs.
The new, seamless solution leverages Reallusion’s iClone, Character Creator, and NVIDIA’s Audio2Face to revolutionize multi-lingual facial lip-sync animation production.
3D animator and Cineshare CEO Pekka Varis shares his 3D crowd generation workflow for a cinematic night scene utilizing iClone Live Sync to NVIDIA Omniverse™, integrating ActorCore 3D characters and mocap animations to create a dynamic and engaging experience.
After two years of development, Reallusion has updated its 3D animation program with an integrated crowd simulation engine as well as the Motion Director Editor that lets users precisely steer characters in scenes and trigger motion sequences.
With a wealth of guides, video courses, documentation, and code samples, the company is making a growing pool of resources available to help build tools and extensions on Omniverse Enterprise; GTC 2024 early bird pricing is now available.
Indie animator harnessed NVIDIA Omniverse and fully ray-traced VR to create 3DCG show about vibrant characters who use the power of art to solve the world’s problems; platform’s native VR USD composer supports interactive real-time scene assembly.
For in-person visual production projects like Billie Eilish’s ‘Happier Than Ever’ world tour, the multimedia studio unified data from various DCC tools, forming digital twins of real-world environments that allowed artists to iterate on video, lighting, architecture, and interactive components without altering other elements.
The updated connector enables a two-way USD synchronized character animation workflow with the 3D simulation and collaboration platform for real-time crowd generation with digital twins and AECO.
Desktops from BOXX, Dell, HP, and Lenovo feature NVIDIA RTX 6000 Ada GPUs and incorporate NVIDIA AI Enterprise and NVIDIA Omniverse Enterprise software; 3 new desktop workstation Ada Generation GPUs - NVIDIA RTX 5000, RTX 4500, and RTX 4000 - also announced.
The tech giant’s CEO and WPP CEO Mark Read discussed AI's ‘Supercharge’ impact on creative industries, noting new tools augment artists’ creative process and don’t replace it.
New creative development engine connects 3D design and generative AI tools to produce high-quality content faster and more efficiently while preserving the quality, accuracy, and fidelity of client brand identities, products, and logos.
California-based Elara Systems harnesses Adobe Substance 3D Painter, Maya, Unreal Engine and NVIDIA Omniverse, connecting 3D pipelines to create AI character-driven 3D medical animations that help raise public awareness through relatable storytelling.
Reallusion’s latest release provides the tools to create powerful, groundbreaking facial realism in 3D game and cinematic characters of any gender, age, and ethnicity.
The company’s General Manager of M&E, Richard Kerris, takes a deep dive into the processes and promise of NVIDIA’s groundbreaking creative platform.
Program nurtures startups by providing access to collective resources of the extensible NVIDIA Omniverse platform based on USD, in turn accelerating development of AI-Driven Volumetric Video Technologies for Digital Human Fidelity.
The new collaboration allows artists to connect their preferred content creation tools in a unified production pipeline for faster, easier changes and enhanced content production, with a lower barrier of entry for accessing M&E workflows.
Major Omniverse updates announced at GTC include increased access to generative AI, simulation, and the industrial metaverse.
6 new GPUs, available this month, will be featured in computers from system builders like BOXX, HP and Lenovo, offering accelerated computing power for collaborative content creation, design, and AI-augmented applications.
New suite of cloud-native AI microservices helps developers build and deploy intelligent virtual assistants and digital humans at scale, including adding animation to any avatar built on virtually any platform – such as Unreal’s MetaHuman tech and cross-platform game avatar development tools - and deployed on any cloud.
As part of tech giant’s CES Special Address, company announced Blender enhancements that include Omniverse Launcher and Audio2Face, Audio2Gesture, and Audio2Emotion — generative AI tools that enable instant 3D character animation.
The latest release features new deployment options, new Omniverse connectors, and enhanced performance for optimized workflows that connect 3D pipelines to develop and operate large-scale, physically accurate virtual 3D worlds.
London-based Rafi Nizam used Omniverse Create XR and content-creation apps from Adobe, Autodesk, and Epic Games to create his fun new animated show.
NVIDIA CEO Jensen Huang’s GTC 2022 keynote reveals numerous performance upgrades for NVIDIA Studio users, including work with Unity and Unreal Engine 5, centered on the company’s new GPU series powered by NVIDIA Ada Lovelace architecture.