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Tagged With: NUKEX

Technology Headline News

Foundry’s Nuke Indie 12.2v3 Update Now Available

With the addition of support for H.264 and AAC audio codecs, the indie version for solo artists now includes all file formats supported by commercial Nuke Studio; 3rd party OFX plug-ins are also now enabled.

Foundry Headline News

Foundry Launches Nuke and Hiero 11.0 to Power Next Generation of VFX Content

Leading high-end compositing tool reboots with array of exciting new features, including updated VFX Reference Platform, a powerful collaborative workflow for Nuke Studio, and much more.

The Foundry Headline News

The Foundry Delivers Increased Performance and Efficiency with NUKE 10

NUKE 10 offers key new updates across NUKE, NUKEX and NUKE STUDIO, improving performance in Roto Paint, Vector Blur, timeline manipulation and transcoding, while NVIDIA multi-GPU support speeds up processing time for GPU-accelerated nodes.

RocketComp Headline News

RocketComp for Maya Revolutionizes VFX Compositing Workflows

Released by Dover Studios co-founder Andrew Hazelden, Autodesk Maya plug-in RocketComp instantly connects Maya to 10 of the most popular desktop compositing applications in use today. 

s2014 Headline News

The Foundry Announces Version 9 of NUKE, NUKEX and NUKE STUDIO

NUKE STUDIO, NUKEX and NUKE 9 all set for fall release; existing NUKE users will be able to access open betas of all three applications in the coming weeks. 

Phosphene Headline News

Phosphene Delivers Visual Effects for ‘The Fault in Our Stars’

Working under Creative Director/VFX Supervisor John Bair, New York-based Phosphene completes effects work and adapts the 20th Century Fox logo  for ‘The Fault in Our Stars,’ starring Shailene Woodley, Ansel Elgort,  Laura Dern, Sam Trammell, Nat Wolff, and Willem Dafoe.

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