Adam Valdez Talks ‘The Jungle Book’
MPC VFX supervisor describes the studio’s innovative efforts handling 1200 shots alongside Rob Legato on Disney and Jon Favreau’s blockbuster family adventure hit.
MPC VFX supervisor describes the studio’s innovative efforts handling 1200 shots alongside Rob Legato on Disney and Jon Favreau’s blockbuster family adventure hit.
Studio runs Deadline high-volume compute management software on five to 50 render nodes at any given time to render, manage and process files locally and across the cloud.
Working closely with production VFX supervisor John Dykstra, MPC completes more than 990 shots for 20th Century Fox’s ‘X-Men: Apocalypse,’ including the Cerebro Room, Archangel’s wings, Mystique’s body blades, Nightcrawler’s ‘Bamf,’ and the film’s epic final battle sequence.
Company Teams with The Foundry for Free Hours of NUKE and KATANA, and Chaos Group for Free Hours of V-Ray; Also Provides Complimentary Use of Deadline and Krakatoa for the Month.
New release brings GPU Speeds and VR output to top compositing application; full V-Ray 3.x feature set now available in free update; NUKE 10 compatibility on the way.
Public beta now open for new plug-in designed to enable the creation of high-quality virtual reality content within the NUKE environment.
Updates Include third-party metered licensing with The Foundry’s NUKE and KATANA, and Chaos Group’s V-Ray; a new proxy server; and enhanced monitor features.
NUKE 10 offers key new updates across NUKE, NUKEX and NUKE STUDIO, improving performance in Roto Paint, Vector Blur, timeline manipulation and transcoding, while NVIDIA multi-GPU support speeds up processing time for GPU-accelerated nodes.
Makers of Academy Award-winning software unveil ultimate kit of mapping and distortion tools within Adobe After Effects, The Foundry's NUKE, Blackmagic Design Fusion Studio, and Natron.
Five-minute VR film experience created by developers Jack Caron, Todd Bryant, Omer Shapira and Uros Otasevic and shot in 6K is rendered using the Unreal Engine 4 game engine accelerated by NVIDIA Quadro M6000 GPUs.
Commander Chris Hadfield’s 10-episode animated series developed using solutions and tools from leading creative software developer The Foundry.
Australian post-production facilities chop render hours on Marvel-based PlayStation series ‘Powers’ with PipelineFX’s Qube!
The Foundry teams with Image Engine to deliver a behind-the-scenes look at ‘Jurassic World’ in the latest installment of The Foundry Sessions broadcasting live from London on Thursday, December 17th.
Chicago design studio draws inspiration from glowing red Pym Particle and macro/micro world visual language to create unique main-on-end title sequence for Marvel hit’s feature film.
PipelineFX's flexible render farm manager helps the Academy Award-winning Moonbot Studio's latest short overcome local rendering restrictions by taking to the cloud.
Intensive 10-week Introduction to Compositing for Feature Films to be taught by RSP senior compositor Paul Kirwan using The Foundry’s NUKE.
Thinkbox Software will preview on-demand, per-minute licensing for Deadline and third party rendering option, including The Foundry's NUKE Render.
German animation and VFX studio embarks on its first CG animated feature, 'Manou the Swift,' with a pipeline that includes Autodesk 3ds Max, The Foundry’s NUKE, Pixologic ZBrush, and Chaos Group’s V-Ray.
Released by Dover Studios co-founder Andrew Hazelden, Autodesk Maya plug-in RocketComp instantly connects Maya to 10 of the most popular desktop compositing applications in use today.
Led by Encore VFX supervisor and creative director Stephan Fleet, Encore artists in Vancouver and Los Angeles completed anywhere from 30 to 60 VFX shots per episode.
A suite of image generators and 2.5D creative tools designed for compositors, licenses for Escher 1.2 for Nuke start at $499.
Five Supinfocom students teach us a lesson about animated gags using stylized photo-real characters who don’t speak or change expressions.
NUKE Non-commercial is a free, non-watermarked version of the entire NUKE product family, with some light functional restrictions, available to anyone who wants to learn, explore and have fun with NUKE.
The Foundry to showcase new technologies in development aimed at solving key challenges in virtual and augmented reality content creation.