Presentations will showcase creative techniques and technologies including best practices, tips and tricks, and a look at the future of VFX; topics include grading and compositing with NukeX, workflows with Mari, and using Katana in feature animation.
Tagged With: NUKE Studio
A rock-solid review process is essential for a smooth-running production pipeline, especially with typically lengthy render times; using Nuke alongside Hiero and HieroPlayer helps ensure projects meet deadlines and client demands.
Artist-focused update enhances productivity with improvements in workflows; new 3D manipulators and hotkeys make work faster and easier while new Unreal Reader allows users to request Unreal data from within the NukeX environment.
Foundry’s desktop review tool lets artists quickly playback shots and review renders while optimizing workflows - sharing timelines provides greater visibility and control over projects.
New version introduces flexible machine learning toolset, Hydra 3D viewport renderer and extended monitor out functionality, enhanced workflows for collaborative review, and Python 3 support.
With the addition of support for H.264 and AAC audio codecs, the indie version for solo artists now includes all file formats supported by commercial Nuke Studio; 3rd party OFX plug-ins are also now enabled.
New version includes major improvements to the Live Group feature, boosts to the particle system, multi-file stereo workflows for Nuke Studio, Hiero and HieroPlayer, as well as enhancements to the UI.
Latest version, now available for download, includes UI updates, deep compositing toolset improvements, pipeline benefits and faster script building capabilities.
Nuke Studio, NukeX, Hiero and HieroPlayer benefit from updated workflows in the latest instalment of Nuke 11.
Leading high-end compositing tool reboots with array of exciting new features, including updated VFX Reference Platform, a powerful collaborative workflow for Nuke Studio, and much more.
New release brings GPU Speeds and VR output to top compositing application; full V-Ray 3.x feature set now available in free update; NUKE 10 compatibility on the way.
NUKE 10 offers key new updates across NUKE, NUKEX and NUKE STUDIO, improving performance in Roto Paint, Vector Blur, timeline manipulation and transcoding, while NVIDIA multi-GPU support speeds up processing time for GPU-accelerated nodes.
Fully-integrated ray-traced rendering now available for The Foundry's industry-standard compositing tool.
ftrack 3.2 comes out next week with new API and customizable Workflows, as well as an app to come later in the year.
NUKE Non-commercial is a free, non-watermarked version of the entire NUKE product family, with some light functional restrictions, available to anyone who wants to learn, explore and have fun with NUKE.
Enhanced version of powerful node-based VFX, editorial and finishing suite NUKE STUDIO to be showcased at NAB 2015.
The Foundry promotes Jon Wadelton, known as ‘Mr. Nuke,’ to chief technology officer and head of media production.
New offering brings powerful node-based VFX, Editorial and Finishing into a new single studio application, as well as providing core upgrades to the advanced compositing workflows of NUKE and NUKEX.
NUKE STUDIO, NUKEX and NUKE 9 all set for fall release; existing NUKE users will be able to access open betas of all three applications in the coming weeks.