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Tagged With: motion pictures

FMX Blogs

WATCH: Ed Hooks Talks the Need for Better Acting in Animation at FMX 2017

By Dan Sarto | Tuesday, May 23, 2017 at 5:41pm

The well-known and insightful acting coach and author discusses the fundamental principles of acting in animation, how acting intersects with performance capture as well as common acting mistakes.

FMX Blogs

WATCH: Weta’s Guy Williams Talks Marvel’s ‘Guardians of the Galaxy Vol. 2’ at FMX 2017

By Dan Sarto | Thursday, May 18, 2017 at 4:44pm

The Weta Digital VFX supervisor discusses his work on director James Gunn’s latest MCU superhero franchise hit. 

FMX Blogs

WATCH: ILM’s John Knoll Talks ‘Rogue One: A Star Wars Story’ Development and More at FMX 2017

By Dan Sarto | Friday, May 12, 2017 at 11:21am

Industrial Light & Magic’s chief creative officer discusses story development as well as VFX production, virtual tools and Death Star weapon sequences on Gareth Edwards’ ‘Rogue One: A Star Wars Story.’

FMX Blogs

WATCH: ILM’s Christian Alzmann Talks BB-8 and ‘Star Wars’ Concept Art at FMX 2017

The Industrial Light & Magic senior art director discusses his iconic droid design as well as duties as a concept artist on both ‘Star Wars: The Force Awakens’ and ‘Rogue One: A Star Wars Story.’

FMX Blogs

WATCH: OIAF’s Chris Robinson Talks Indie Animation and More at FMX 2016

By Dan Sarto | Friday, April 28, 2017 at 4:30pm

The Ottawa International Animation Festival artistic director and author shares his insights on independent animation, festival judging, evaluating films and animation education. 

Feature Film VFX VFXWorld

ILM Brings International Space Station Reality to ‘Life’

VFX supervisor Mark Bakowski discusses his team’s 10,000 frame, seven-minute ISS interior sequence for Daniel Espinosa’s and Sony’s sci-fi thriller.   

FMX Blogs

WATCH: Jennifer Yuh, Max Boas and Raymond Zibach Talk ‘Kung Fu Panda 3’ at FMX 2016

By Dan Sarto | Thursday, April 20, 2017 at 12:26pm

The DreamWorks Animation director, art director and production designer discuss their work on the studio's hit animated feature.

FMX Blogs

WATCH: Weta Digital’s Michael Pangrazio Talks Feature Film Look Dev and Art Direction at FMX 2016

By Dan Sarto | Tuesday, April 18, 2017 at 5:44pm

The veteran art director and concept artist discusses his work across a number of Weta feature film projects.

FMX Blogs

WATCH: Proof’s Ron Frankel Talks ‘Star Trek Beyond’ Previs and More at FMX 2016

By Dan Sarto | Tuesday, April 18, 2017 at 4:54pm

Proof Inc’s founder and creative director discusses recent previs, postvis, virtual production and virtual reality projects including his team’s work with director Justin Lin.

FMX VFXWorld

WATCH: AMD’s Raja Koduri Discusses GPU Technology, VR and More at FMX 2016

By Dan Sarto | Friday, April 14, 2017 at 5:17pm

The senior VP and Radeon Tech Group chief architect talks about growth and opportunities for GPU technology across media & entertainment, VR/AR and education industries.

FMX Blogs

WATCH: Weta’s Keith Miller Talks ‘Jungle Book’ and ‘Batman v Superman’ at FMX 2016

By Dan Sarto | Thursday, April 13, 2017 at 5:30pm

Weta Digital’s VFX supervisor discusses the studio’s visual effects work on two of last year’s biggest box office champs.

Previs VFXWorld

Halon Takes On Previs, Postvis and Final VFX for ‘Kong: Skull Island’

Postvis/VFX supervisor Teftt Smith II discusses the Santa Monica studio’s work on nearly 300 shots from previs through final delivery.

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