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Tagged With: Motion-Capture

Vicon Headline News

Vicon Motion Capture Technology Lends Magic Touch to ‘Doctor Strange’

VFX house Framestore uses a 24-camera Vicon system paired with Vicon’s data capture and processing software Blade to precisely capture data straight into Autodesk MotionBuilder.

Faceware Headline News

Faceware Helps Bungie Bring New Faces to ‘Destiny: Rise of Iron’

AAA game developer Bungie taps markerless motion capture system to enhance the facial expressions and emotions of Lord Saladin of the Iron Lords in Destiny: Rise of Iron.

Feature Film VFX VFXWorld

ILM ‘Captain America: Civil War’ VFX Part 1: Digital Doubles and CG Characters

By Trevor Hogg | Thursday, September 29, 2016 at 1:30pm

Animation supervisor Steve Rawlins discusses Spider-Man, Ant-Man, Black Panther and other CG super hero characters ILM produced for Marvel’s action-adventure hit.

Epic Games Headline News

Unreal Engine 4.13 Now Available

Release includes several new rendering features, Alembic support for importing vertex animations, dynamic shadow optimization for mobile, and improvements to the VR Editor; non-linear cinematic editor Sequencer also receives major upgrades.

Pre-Visualization Headline News

Animatrik Provides Performance Capture Tech for 'Suicide Squad' Stunt-Vis

Animatirik’s performance capture system integrates CG assets from the film with live performances in real-time to help plan intricate fight scenes for the latest DC Universe installment.

virtual production Headline News

Animatrik and NantStudio Bring High-End Virtual Production to LA

Deal expands Animatrik’s industry-leading performance capture and virtual production from Vancouver and Toronto into the United States.

Faceware Headline News

Faceware Technologies Launches Interactive Division

New division creates facial motion-capture technologies that enable virtual humans and characters to interact with people in real time.

lawsuits Headline News

Digital Domain Blocked from Using MOVA Tech

District Court Judge John S. Tigar issues preliminary injunction blocking the use of the Academy Award-winning facial motion capture technology by all its licensees, including Digital Domain.

OptiTrack Headline News

Ohio State Think Tank Taps OptiTrack Motion Capture Technology for Spinal Research

Ohio State University’s Spine Research Institute opens new state-of-the-art facility featuring an expanded motion capture volume outfitted with 36 OptiTrack Prime 41 cameras and OptiTrack’s Motive software.

Motion-Capture Headline News

Audiomotion Delivers High Impact In-Game Animation for ‘Quantum Break’

U.K.-based performance capture studio partners with Finnish video game developer Remedy Entertainment to create large-scale in-game stunt sequences and player moves for Microsoft Studios’ blockbuster video game release.

OptiTrack Headline News

OptiTrack Showcases Wide Area Interactive VR Basketball Experience at GDC 2016

Low latency, high precision motion capture system enables large scale, multi-player VR games with real-time rigid body tracking into Unreal Engine.

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