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Tagged With: Motion-Capture

Technology Headline News

Dynamixyz and Pixelgun Studios Introduce Scan-Based Facial Animation

New ‘Performer’ markerless facial animation software provides facial tracking trained directly from scans as well as a direct solve onto a Maya rig.           

virtual production VFXWorld

The ‘Marvel’ Behind Real-Time On-Set Visualization of Digital Hulk and Thanos

By Dan Sarto | Wednesday, August 7, 2019 at 9:25am

Profile Studios’ Matt Madden shares how virtually integrating Mark Ruffalo and Josh Brolin with CG assets, live, on set, gave ‘Endgame’ and ‘Infinity War’ filmmakers the immediate viewing access they needed to continually adjust and refine the film’s key digital character performances. 

TV VFX VFXWorld

Weta Digital Fells a Dragon and Slays a Giant in ‘Game of Thrones’ Season 8

Animation supervisor David Clayton shares how his team brought down the fire-breathing Rhaegal with a giant bolt, and Crum the giant wight with a small knife, in HBO’s hit action-adventure series. 

Marvel Studios VFXWorld

ILM Tackles Bruce Banner’s ‘Smart Hulk’ Convergence in ‘Avengers: Endgame’

The studio revisits and revamps Hulk, Marvel’s smash-‘em-up, fan-favorite digital character they first brought to the screen back in 2003.

Netflix VFXWorld

Caesar Begets Pogo: Weta Continues its Primate Mastery on ‘Umbrella Academy’

By Dan Sarto | Friday, May 10, 2019 at 4:23pm

VFX supervisor Chris White shares how New Zealand’s visual effects masters leveraged a decade of ‘Planet of the Apes’ digital character excellence for Netflix’s dysfunctional superhero family adventure series. 

IKinema Headline News

IKINEMA Launches Orion 2.0 VR Motion Capture Solution

Now available with a fully optimized core solver, popular real-time mocap solution adds technology enhancements to help create believable 3D virtual character animation for live virtual experiences.

Faceware Technologies Inc. Headline News

Faceware Announces 2019 Pricing for Facial Motion Capture Cameras and Software

Starting at just $99 per year, new subscription pricing offers lower-cost of entry and end-to-end warranties; academic pricing starts at $50 per year.

The Mill Headline News

The Mill Launches Mill Mascot Virtual Production System

Mill Mascot combines real-time game engine technology with motion sensors so characters can be puppeteered through hand and facial gestures to enable live, broadcast-quality CG character performances.

OptiTrack Headline News

OptiTrack to Show Precision Tracking with Jenga-inspired Demo at GDC 2019

Featuring large-scale Jenga sets, the real-time location-based VR demo will track 130 objects simultaneously.

Motion-Capture Headline News

Bemo Taps iPi Motion Capture for Adult Swim Series ‘Dream Corp LLC’

Mind-bending series entering production on its third season combines live-action and CG animation using iPi’s markerless motion capture software.

Feature Film VFX Headline News

Framestore Delivers Dazzling VFX in Robert Zemeckis’ ‘Welcome to Marwen’

Creative studio’s advanced motion-capture technology and new pipeline for integrating live-action with CG dolls help director visualize true story of photographer Mark Hogancamp’s recovery from a vicious hate crime. 

Marvel Studios VFXWorld

Capturing Thanos: How the Ultimate ‘Avengers’ Adversary Was Brought to Life

VFX supervisors Dan DeLeeuw and Kelly Port discuss the challenges of capturing the nuanced performance of Josh Brolin as the philosophical antagonist in ‘Avengers: Infinity War.’

Vicon Headline News

Audiomotion Creates Ice-Free Skating Rink for ‘The Nutcracker and the Four Realms’

Vicon motion capture system helps add life to crowd scenes, ice skating sequences and attacking Polichinelle clowns in Disney’s new live-action fantasy feature.

Education Headline News

Columbia College Hollywood Launches New VFX B.F.A. Program

Program is the first in the country to include widely used Perception Neuron, Maker Bot, Formlab and Houdini 3D software technologies in its curriculum.

SVOD Headline News

Netflix Releases Behind-the-Scenes Featurette for ‘MOWGLI: Legend of the Jungle’

By Dan Sarto | Friday, December 14, 2018 at 3:47pm

Watch famed actor and first-time director Andy Serkis, Christian Bale and Benedict Cumberbatch don performance capture gear to recreate Rudyard Kipling’s famous tale of a young boy caught between the world of man and jungle. 

Virtual Reality Headline News

Vicon’s Origin System Helps Power Next-Level Virtual Playgrounds at VR Arcade

Two new Origin systems will power one of the largest virtual arcades in Europe; additional locations planned throughout The Netherlands and beyond.

Short Film VFX Headline News

WATCH: Kevin Margo Releases 12-Minute Hi-Tech ‘CONSTRUCT’ Short

By Dan Sarto | Friday, October 5, 2018 at 6:03pm

VFX veteran leads 75-artist team, using state-of-the-art virtual production technology, to tell the story of an android’s battle against a gang of robots.

Vicon Headline News

Vicon Introduces Origin, the First Complete LBVR Solution with Unbreakable Tracking

Created with help from industry leaders including Dreamscape Immersive, bundle includes everything needed to power location-based VR tracking.

Motion-Capture Technology Headline News

Reallusion Releases iClone Motion LIVE Full-Body Mocap System

Solution integrates multi-device capture of face, body and hands into new real-time motion tracking platform.  

Sci-Tech Awards Headline News

Academy Investigating 8 Scientific and Technical Areas For 2018 Oscars

Motion graphics systems, digital paint systems, facial geometry capture, rotoscoping and more under investigation for the 2018 Academy Sci-Tech Awards.

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