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Tagged With: Motion-Capture

Technology Headline News

Innovative Virtual Production Helps The Third Floor Deliver Ambitious ‘The Mandalorian’ Visuals

By Dan Sarto | Monday, November 2, 2020 at 2:23pm

With Disney+’s long-awaited October 30th Season 2 premiere of Lucasfilm’s Emmy Award-winning ‘Star Wars’ series, Lucasfilm and ILM again team with the leading visualization company to create cinematic quality visuals on a tight TV series schedule; watch the phenomenal previs showreel!

Technology Headline News

DeepMotion Launches ‘Animate 3D’ AI-Powered Platform

3D animation cloud service gives users the ability to capture human motion by converting 2D video files to 3D animations; the platform accepts .MP4 .MOV or .AVI files and generates high fidelity .FBX or .BVH animations.

Technology Headline News

Glassbox Releases DragonFly 2.0

Enhancements to the cross-platform virtual production software include camera tracking advancements, live motion-capture support, flexible licensing, and other features to help better meet the needs of independents and teams working in-studio or remotely.

Yes Virginia… ANIMATIONWorld

The Oddly Disquieting and Extremely Funny ‘Tigtone’

By Dan Sarto | Monday, October 5, 2020 at 12:22pm

For creators Andrew Koehler and Benjamin Martian, Adult Swims’ satirical fantasy series about bold adventures and murderous quests proves you can still get plucked from obscurity and given an animated series… without a pitch.

Feature Film VFX VFXWorld

MPC Film’s Digital Gorilla Delivers the Emotion in ‘The One and Only Ivan’

Studio handles 1,055 VFX shots, using virtual production tools to help produce photorealistic talking animals, full CG environments and digital set extensions in Thea Sharrock and Disney+’s tale of a gorilla who tries to piece his past together so he can hatch a plan to escape from captivity.

Technology Headline News

Digital Domain Introduces Masquerade 2.0 Facial Capture System

Next generation of company’s in-house technology allows complex facial motions to be added to every moment of gameplay 10x faster; powerful enough for feature films, but accessible enough for game development.

Music Videos Headline News

The Living Tombstone’s Blistering ‘Chosen’ CG Music Video

By Dan Sarto | Monday, August 31, 2020 at 1:08pm

Produced during the COVID-19 pandemic, creative studio The-Artery uses remotely produced motion capture to show the anonymous band emerge from stasis and blast onstage for an all CG neon-flooded performance.

Motion-Capture Headline News

Method Studios Brings Mocap into the Work from Home Pipeline with Xsens

CG supervisor Han Yang has transitioned his game cinematic and trailer production efforts to a work from home studio, allowing him to continue delivering high-level content on a host of projects.

Animated TV Series ANIMATIONWorld

Even a Pandemic Can’t Stop Politics from Being Funny on ‘Tooning Out the News’

By Dan Sarto | Monday, May 18, 2020 at 3:59pm

Quickly retooling their production in the face of COVID-19, executive producers R.J. Fried and Tim Luecke continue bringing us a sorely needed daily animated dose of hilarious political satire.  

TV VFX VFXWorld

WATCH: MOJO FX Breakdown Reel and Images from ‘Rise of Empires: Ottoman’

By Dan Sarto | Tuesday, April 7, 2020 at 4:28pm

Led by VFX supervisor Serkan Semiz, Turkish studio delivered over 600 shots, including nearly 150 in full CG, on Karga Seven’s six-episode docu-drama released worldwide on Netflix.

TV VFX Headline News

WATCH: Cinesite’s ‘The Witcher’ Season 1 VFX Breakdown Reel

By Dan Sarto | Monday, March 16, 2020 at 2:36pm

Led by VFX supervisor Aleksadar Pejic, the studio’s London team delivered digital demons and more in more than 250 shots across all eight first season episodes.

Feature Film VFX VFXWorld

‘The Irishman:’ Solving an Age-Old Problem

VFX supervisor Pablo Helman discusses the sophisticated digital de-aging process, sans markers, used to depict Robert De Niro, Joe Pesci and Al Pacino over a four-decade span.

TV VFX Headline News

Cinesite Fills ‘The Witcher’ with Dangerous Monsters, Epic Battles and a Magical Fire

By Dan Sarto | Wednesday, January 22, 2020 at 5:09pm

The company’s London studio creates a nasty arachnoid, Golden Dragon, zombie-like Striga and wicked battle scenes for the hit Netflix fantasy series starring Henry Cavill as Geralt of Rivia.

AR ANIMATIONWorld

League of Legends Warrior Akali Delights Fans with ‘Live’ AR Appearance

With support from Cubic Motion’s Persona, Riot Games’ real-time animated ‘Rogue Assassin’ performs and answers questions at Pro League Regional Finals in Shanghai.

digital humans VFXWorld

Digital Domain Brings ‘DigiDoug’ to TED Talk Stage with Xsens

New case study explains how pioneering VFX studio showcased their latest real-time rendered, game engine-driven digital double technology onstage during a live presentation.

jobs and recruiting Headline News

Rouge Mocap Has Immediate LA Openings: Facial Animators, Body Animators and Motion Trackers

Studio looking for animation talent proficient in Motion Builder and Faceware pipeline procedures for immediate project work at their Marina Del Rey facility. 

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