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Tagged With: Motion-Capture

People Headline News

StretchSense Names Chris Simard Chief Revenue Officer

Motion Capture Tech company closes on $7.6m Series A capital for developing new sensor technology that enables high-precision tracking in emerging applications; new CRO will support growing expansion into mocap market and enterprise VR/metaverse space.

Do it in the Cloud! Headline News

Amazon Studios Opens Stage 15

The AWS-powered Virtual Production stage debuts alongside the new Amazon Studios Virtual Production department; ‘Candy Cane Lane’ directed by Reginald Hudlin and starring Eddy Murphy, kicks off as the stage’s inaugural feature film production. 

Get Your Hulk-Smash On! VFXWorld

Wētā FX Works Their Smashingly Good Magic on ‘She-Hulk: Attorney at Law’

In an extensive Q & A, Senior Animation Supervisor Sidney Kombo-Kintombo and Senior VFX Supervisor Guy Williams talk about their gargantuan contributions to Marvel Studios’ 'She-Hulk: Attorney at Law,' streaming exclusively on Disney+.

Something’s Afoot at Naughty Dog Headline News

Sony Building New Studio to Support Naughty Dog on Undisclosed Game

Speculation based on Sony job listings indicates PlayStation will build a development studio to focus on a Naughty Dog AAA action/adventure game, potentially a new installment of the ‘Uncharted’ franchise.

Education Headline News

USC Announces Expanded Animation (XA) MFA Program

The XA curriculum explores new forms of animation practice and allows students to design their career paths through individual mentorships and a flexible curriculum; the application deadline is November 15.

We Return to the Return of the Planet of the Apes Headline News

‘Kingdom of the Planet of the Apes’ to Begin Production in November

The primate-driven sci-fi franchise’s latest entry will be helmed by ‘The Maze Runner’ trilogy director Wes Ball, and will feature ‘It’ star Owen Teague, Freya Allen of ‘The Witcher,’ and Peter Macon of ‘The Orville.’

Submit Your Work Headline News

SPARK ANIMATION Returns to Vancouver In-Person and Online

British Columbia’s only Oscar-accredited festival is back as a hybrid event, with an expansive program of talks, presentations, screenings, and career networking events, running October 27 – November 30; submissions still being accepted through September 16.

Super Giant Sibling Rivalry ANIMATIONWorld

‘Super Giant Robot Brothers’: A Milestone in Virtual Animation Production

Director Mark Andrews and producers Paul Fleschner and Adam Maier chronicle their trailblazing journey to create - entirely in Unreal Engine - the 3DCG animated comedy series premiering today on Netflix.

Business Headline News

Cinesite Acquires Canadian Studio Squeeze

By Dan Sarto | Tuesday, August 2, 2022 at 7:32am

On the heels of its July deal for Studio L’Atelier, the animation and VFX company expands its production capabilities even further with the acquisition of the Quebec City and Montreal-based animation and mocap studio.

Another Taste of Marvel VFXWorld

Digital Domain Pushes the Limits of Monstrous VFX in ‘Morbius’

To create dynamic vampires and immersive battle scenes, the award-winning FX hub made improvements to the same tech it used to make Thanos in the ‘Avengers’ films.

facial animation VFXWorld

How Digital Domain Brought Photoreal Characters to Life in ‘The Quarry’

The Oscar-winning VFX studio improved existing performance capture techniques and invented brand-new facial animation technology to elevate the look of Supermassive Games’ ensemble-driven slasher.

Technology Headline News

Autodesk Invests in RADiCAL AI-Powered 3D Motion Capture Developer

By Dan Sarto | Wednesday, May 25, 2022 at 9:33am

Cloud-based technology automates 3D character and avatar animation by combining deep learning, human biomechanics, and CG to estimate, track, and reproduce skeletal joint rotations from a single video feed.

Technology Headline News

Glassbox Technologies Releases DragonFly 3.0

Updates to the cross-platform virtual camera solution include more seamless integration and support of Unreal Engine 5; new features streamline the creative workflow and accelerate the virtual production pipeline. 

visualization Headline News

NVIZ Helps Visualize Sony’s ‘Morbius’ Supercreature Feature

By Dan Sarto | Friday, April 22, 2022 at 4:54am

Leading visualization company stitches together carefully planned stunt action with digital takeovers to provide crucial previs for several key sequences on Daniel Espinosa’s Marvel horror thriller. 

It's Wicked Hot! Headline News

Seth MacFarlane’s ‘Ted’ Series Nabs Cast Members, Co-Showrunners

The award-winning ‘Family Guy’ creator’s upcoming live-action comedy for Peacock, about a foul-mouthed teddy bear whose moment of fame has long passed, serves as a prequel to both his ‘Ted’ films.

Doing it in Real-Time ANIMATIONWorld

Nexus Studios Helps ‘The Legend of Vox Machina’ Characters Go Live

Executive producer Julia Parfitt and director Patrick Osborne talk about how they brought a real-time animated Grog and Scanlan to the Season 1 Finale Watch Party for the hit Prime Video series.

Real-time Animation ANIMATIONWorld

‘The Jolliest Elf’: Animating Fun Time in Real-Time

Chad Eikhoff, TRICK 3D’s founder and director of the Kidoodle TV and Discovery Kids animated series about Santa's North Pole reality talent show, discsses the challenges of producing episodic content – in a pandemic - with a real-time animation production pipeline using Unreal Engine and motion capture.

Technology Headline News

Wild Capture Launches ‘Digital Human Platform’ Production Pipeline

By Dan Sarto | Monday, March 7, 2022 at 5:11pm

New integrated platform translates human essence into volumetric video with high-quality performance capture, creating digital humans, immersive crowds, and digital fashion for media produciton, software, and web-based delivery.

Technology Headline News

Movella Announces Xsens MVN and MotionCloud Update

Major update provides users with 50% decrease in processing time; updated pricing model allows for greater flexibility and scalability of workflows.

The Web Slinger Returns! VFXWorld

‘Spider-Man: No Way Home’: Creating Blockbuster Visuals for a Blockbuster Movie

Sony Pictures Imageworks’ VFX Supervisor Chris Waegner and Animation Director Richard Smith talk about the challenges of working with three Spider-Men, updating a clutch of long-time villains, and ensuring realism in the midst of an action-filled fantasy.

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