‘Oeil pour Oeil’: A One-Eyed Pirate's Life for Me
Cute CG short about hijinks on the high seas from six ESMA students snags a VES nomination for Outstanding Visual Effects in a Student Project.
Cute CG short about hijinks on the high seas from six ESMA students snags a VES nomination for Outstanding Visual Effects in a Student Project.
Polish director Tomek Popakul’s Annie Award-nominated short film is a jagged, hypnotic Eastern European road trip viewed through a depressing but entrancing cartoon shaded daze.
Led by VFX supervisor Dave Morley, the studio delivered more than 700 shots for James Mangold’s faithful and exciting depiction of the famous 1966 24 Hours of Le Mans.
New updates provide increased flexibility, speed, and power to artist workflows, dramatically reducing render times.
Latest version includes new animation, rendering, effects, modeling and rigging advancements to empower artists throughout the production pipeline
VFX studio builds photoreal replica depicting famous ’24 Hours of Daytona’ racetrack for James Mangold’s thrilling historical auto racing drama.
Next generation of leading 3D software program provides numerous program enhancements, better integration with other production tools and new low-cost subscription pricing.
For first-time VFX supervisor Stirling Duguid, animating water, lava, pig snot and millions of feathers was only part of the fun producing the sequel to Rovio’s 2016 animated hit, ‘The Angry Birds.’
For Siggraph Asia 2019 Conference Chair Dr. Tomasz Bednarz, the upcoming event will captivate attendees with stunning artistry, technology and creative achievements.
The program encourages submission of research results in graphics as well as the intersections of graphics with vision, image, video, visualization, HCI and CAD.
Veteran designer and modeler Heather Shepherd used nuanced facial animation to bring joy and life to a 3D model.
New version of leading 3D software program includes numerous feature updates and broader integration with other production tools.
PSD to 3D streamlines animation by turning sketches into moldable scenes using simple tools a novice can use
VFX supervisor Chris White shares how New Zealand’s visual effects masters leveraged a decade of ‘Planet of the Apes’ digital character excellence for Netflix’s dysfunctional superhero family adventure series.
Director and Artella CEO Bobby Beck details how 54 artists from 21 countries helped create a thrilling post-apocalyptic tale using the company’s cloud-based production platform.
Featuring new tools and performance enhancements for faster animation, improved working environments, higher quality previews and improved pipeline integration.
Program is the first in the country to include widely used Perception Neuron, Maker Bot, Formlab and Houdini 3D software technologies in its curriculum.
VFX supervisor Karl Herbst shares his insights on how his team tackled lots of snow, and a bit of fur, on Warner Bros’ new animated musical comedy adventure.
In Disney Animation’s first VR short film, lighting artist-turned-director Jeff Gipson offers a unique, intimate glimpse into 50 years of a single family's life within their home.
New version of immersive design software provides a host of tools aimed at higher quality real-time 3D creativity.
The DreamWorks TV Animation veteran artist talks about her different approaches to character and conceptual design projects, the dynamic of realizing a strong director’s vision, such as Genndy Tartakovsky, and challenges she faced on shows such as ‘Samurai Jack.’
Art department leads discuss the tools and techniques used to bring director Brad Bird’s sequel to the screen.
Release delivers a range of innovative features including a VR viewport embedded in the UI and improved animation capabilities.