Fox, Paramount & Crystal Dynamics Named Defendants in MOVA Lawsuit
MOVA developers suing Disney and Marvel for IP Infringement expand lawsuit to include ‘Deadpool,’ and ‘Terminator: Genisys’ features and ‘Rise of the Tomb Raider’ video game.
MOVA developers suing Disney and Marvel for IP Infringement expand lawsuit to include ‘Deadpool,’ and ‘Terminator: Genisys’ features and ‘Rise of the Tomb Raider’ video game.
VFX supervisor Jessica Norman’s London, Montreal and Bangalore teams handle nearly 500 shots on Warner Bros. DC Comics-inspired hit superhero film.
Framestore VFX supervisor Kyle McCulloch shares how Mrs. Potts, Lumiere, Cogsworth, Cadenza and Garderobe were brought to life in Disney’s hit live-action remake of the classic 1991 animated feature.
Intellectual property lawsuit alleges Disney, Marvel and others knowingly infringed copyrights, trademarks, and/or patents by using stolen CG technology in blockbuster movies.
Version 3.5 of the markerless mocap solution doubles tracking speed, increases calibration speed and accuracy and provides enhanced animation export functionality.
The new office will offer enhanced support for OptiTrack’s expanded European customer base and distributors.
Vicon’s products, services and support will help Technicolor Experience Center build an immersive storytelling ecosystem.
New VFX motion capture software provides increased performance alongside intelligent real-time system monitoring with a streamlined workflow to help users maximize studio time.
New mocap division under the leadership of video game and film veteran Dave Massicotte to provide high-quality animation services to video game and film producers.
Maker of OptiTrack motion capture systems to remain a separate business with its own executive team, customers and market initiatives.
Actors John Cho and Leslie Mann will host the Academy of Motion Picture Arts and Sciences’ Scientific and Technical Awards Presentation on Saturday, February 11, at the Beverly Wilshire in Beverly Hills.
The Imaginarium Studios partners with the Royal Shakespeare Company to create a digital avatar projected in real-time utilizing Xsens motion capture technology.
VFX house Framestore uses a 24-camera Vicon system paired with Vicon’s data capture and processing software Blade to precisely capture data straight into Autodesk MotionBuilder.
AAA game developer Bungie taps markerless motion capture system to enhance the facial expressions and emotions of Lord Saladin of the Iron Lords in Destiny: Rise of Iron.
Helping to prepare students for the future of motion capture, new education program delivers studio-grade technology priced to meet educational budgets.
Animatirik’s performance capture system integrates CG assets from the film with live performances in real-time to help plan intricate fight scenes for the latest DC Universe installment.
New feature integrates motion capture software functionality into third party animation and biomechanical analysis production workflows.
New extension for IKinema RunTime simplifies VR workflow, enabling developers to easily merge motion capture with Virtual Reality.
Deal expands Animatrik’s industry-leading performance capture and virtual production from Vancouver and Toronto into the United States.
Russian studio integrates Samsung Gear VR technology and OptiTrack mocap cameras and motion tracking software with an in-house server and custom mobile applications to deliver wireless virtual environments.
District Court Judge John S. Tigar issues preliminary injunction blocking the use of the Academy Award-winning facial motion capture technology by all its licensees, including Digital Domain.
On-set virtual tracking equipment and visualization software utilized for previs and tracking on Universal’s ‘Warcraft’ feature directed by Duncan Jones.