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Tagged With: Mo-Cap

Let’s Dance – After the Apocalypse ANIMATIONWorld

Adult Swim SMALL’s ‘Hot Future’: ‘Step Up’ Meets ‘Mad Max’ in Bollywood

Animation duo Mike Anderson and Ryan Dickie’s 10-minute animated short taps Unreal Engine 5 for a post-apocalyptic adventure set 1,000 years in the future, where dance is violent, everything is hot… and no one is safe when the beat drops; film joins the network’s other original short-form content commissioned from emerging animators and comedic voices from around the world.

It’s Unreal Headline News

Gnomon’s Real-Time Short ‘The Voice in the Hollow’ Shows Power of Unreal Engine

The 10-minute animated African horror fable by instructors Miguel Ortega and Tran Ma - known as Half M.T. Studios - employed hand-drawn and cutting-edge 3D techniques, with tools like ZBrush and Maya for characters and Substance Painter for texturing, and was rendered exclusively in the game engine.

We Finally Return to Pandora! VFXWorld

Joe Letteri Talks ‘Avatar: The Way of Water’

Wētā FX’s 4-time Oscar-winning Senior Visual Effects Supervisor discusses his collaboration with director James Cameron on the highly anticipated ‘Avatar’ sequel, now in theaters.

People Headline News

StretchSense Names Chris Simard Chief Revenue Officer

Motion Capture Tech company closes on $7.6m Series A capital for developing new sensor technology that enables high-precision tracking in emerging applications; new CRO will support growing expansion into mocap market and enterprise VR/metaverse space.

Get Your Hulk-Smash On! VFXWorld

Wētā FX Works Their Smashingly Good Magic on ‘She-Hulk: Attorney at Law’

In an extensive Q & A, Senior Animation Supervisor Sidney Kombo-Kintombo and Senior VFX Supervisor Guy Williams talk about their gargantuan contributions to Marvel Studios’ 'She-Hulk: Attorney at Law,' streaming exclusively on Disney+.

Something’s Afoot at Naughty Dog Headline News

Sony Building New Studio to Support Naughty Dog on Undisclosed Game

Speculation based on Sony job listings indicates PlayStation will build a development studio to focus on a Naughty Dog AAA action/adventure game, potentially a new installment of the ‘Uncharted’ franchise.

We Return to the Return of the Planet of the Apes Headline News

‘Kingdom of the Planet of the Apes’ to Begin Production in November

The primate-driven sci-fi franchise’s latest entry will be helmed by ‘The Maze Runner’ trilogy director Wes Ball, and will feature ‘It’ star Owen Teague, Freya Allen of ‘The Witcher,’ and Peter Macon of ‘The Orville.’

Submit Your Work Headline News

SPARK ANIMATION Returns to Vancouver In-Person and Online

British Columbia’s only Oscar-accredited festival is back as a hybrid event, with an expansive program of talks, presentations, screenings, and career networking events, running October 27 – November 30; submissions still being accepted through September 16.

Business Headline News

Cinesite Nabs Majority Stake in FX3X

The VFX/animation company’s latest acquisition significantly increases its talent roster and global capacity and follows recent additions of Canadian-based studios L’Atelier Animation and Squeeze Animation.

Super Giant Sibling Rivalry ANIMATIONWorld

‘Super Giant Robot Brothers’: A Milestone in Virtual Animation Production

Director Mark Andrews and producers Paul Fleschner and Adam Maier chronicle their trailblazing journey to create - entirely in Unreal Engine - the 3DCG animated comedy series premiering today on Netflix.

Business Headline News

Cinesite Acquires Canadian Studio Squeeze

By Dan Sarto | Tuesday, August 2, 2022 at 7:32am

On the heels of its July deal for Studio L’Atelier, the animation and VFX company expands its production capabilities even further with the acquisition of the Quebec City and Montreal-based animation and mocap studio.

Technology Headline News

Vicon Launches Valkyrie Motion Capture System

Mocap tech specialists deliver a new cutting-edge flagship camera range with 4 models ideal for use in applications ranging from in-camera VFX to biomechanical modeling, responsive VR experiences, and sessions that utilize active markers.

Another Taste of Marvel VFXWorld

Digital Domain Pushes the Limits of Monstrous VFX in ‘Morbius’

To create dynamic vampires and immersive battle scenes, the award-winning FX hub made improvements to the same tech it used to make Thanos in the ‘Avengers’ films.

facial animation VFXWorld

How Digital Domain Brought Photoreal Characters to Life in ‘The Quarry’

The Oscar-winning VFX studio improved existing performance capture techniques and invented brand-new facial animation technology to elevate the look of Supermassive Games’ ensemble-driven slasher.

XR Innovations Headline News

Shocap and Animatrik Present ‘LiViCi’ Hybrid Show ‘Carry Me Home’

A fusion of live music, storytelling, virtual worlds, and acrobatics, the XR experience livestreams globally and in person at Animatrik’s Vancouver virtual production stage on June 4.

Technology Headline News

Autodesk Invests in RADiCAL AI-Powered 3D Motion Capture Developer

By Dan Sarto | Wednesday, May 25, 2022 at 9:33am

Cloud-based technology automates 3D character and avatar animation by combining deep learning, human biomechanics, and CG to estimate, track, and reproduce skeletal joint rotations from a single video feed.

visualization Headline News

NVIZ Helps Visualize Sony’s ‘Morbius’ Supercreature Feature

By Dan Sarto | Friday, April 22, 2022 at 4:54am

Leading visualization company stitches together carefully planned stunt action with digital takeovers to provide crucial previs for several key sequences on Daniel Espinosa’s Marvel horror thriller. 

It's Wicked Hot! Headline News

Seth MacFarlane’s ‘Ted’ Series Nabs Cast Members, Co-Showrunners

The award-winning ‘Family Guy’ creator’s upcoming live-action comedy for Peacock, about a foul-mouthed teddy bear whose moment of fame has long passed, serves as a prequel to both his ‘Ted’ films.

Doing it in Real-Time ANIMATIONWorld

Nexus Studios Helps ‘The Legend of Vox Machina’ Characters Go Live

Executive producer Julia Parfitt and director Patrick Osborne talk about how they brought a real-time animated Grog and Scanlan to the Season 1 Finale Watch Party for the hit Prime Video series.

Real-time Animation ANIMATIONWorld

‘The Jolliest Elf’: Animating Fun Time in Real-Time

Chad Eikhoff, TRICK 3D’s founder and director of the Kidoodle TV and Discovery Kids animated series about Santa's North Pole reality talent show, discsses the challenges of producing episodic content – in a pandemic - with a real-time animation production pipeline using Unreal Engine and motion capture.

Technology Headline News

Wild Capture Launches ‘Digital Human Platform’ Production Pipeline

By Dan Sarto | Monday, March 7, 2022 at 5:11pm

New integrated platform translates human essence into volumetric video with high-quality performance capture, creating digital humans, immersive crowds, and digital fashion for media produciton, software, and web-based delivery.

Technology Headline News

Movella Announces Xsens MVN and MotionCloud Update

Major update provides users with 50% decrease in processing time; updated pricing model allows for greater flexibility and scalability of workflows.

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