The BAFTA-nominated composer is known for scoring Ubisoft’s ‘Immortals: Fenyx Rising and Microsoft’s upcoming ‘Halo Infinite.’
Tagged With: Microsoft
The former LucasArts is collaborating with the leading game company’s MachineGames studio on an original story, the action-adventure franchise’s first videogame for modern consoles since 2003.
Showtime teases sneak of Master Chief and Cortana as its live-action adaption of the fan-favorite video game series goes back under the lights after production shut down due to COVID-19.
Industry veteran will help develop and promote parent company’s IP, while expanding strategic global partnerships with family entertainment companies, animation studios, broadcasters, and streamers.
$7.5 billion cash deal for game maker’s parent, ZeniMax Media, expands software giant’s growing gaming business profile.
Processing capabilities needed to support simulation games expected to push PC hardware sales into the billions.
Veteran ad executive joins company from Midnight Oil; will lead commercials group that won Clio in 2019 for ‘The Predator Holiday Special.’
New version includes next-gen platform support, allowing developers to build PlayStation 5 and Xbox Series X games.
New features, including compatibility with Oculus Quest headsets, provide business with innovative ways to achieve remote communication.
Creative studio collaborates with 215 McCann, XBOX and The Coalition to produce, design and animate three key pieces of game launch content.
Former Smoke & Mirrors producer brings his global expertise to further the company’s reach across their integrated advertising platform.
Industry analyst Jon Peddie weighs in on the significance of NVIDIA’s recently announced Turing GPU architecture and AI-enhanced photorealistic rendering.
Aiming to revolutionize animated content creation, Nimble Collective on Microsoft Azure extends global reach of cloud-based production platform.
Open the public as well as to professionals, the show offers a look at the latest developments in VR and AR software and hardware.
Group also will present Distinguished Leadership Awards to 13 women for their accomplishments in technology and business at Jan. 16 ceremony.
The Microsoft Azure Batch Rendering Platform is built on the Azure Batch platform and allows users to submit render jobs through Maya, 3ds Max and Arnold, and the Azure SDK allows customization and open-source plugins to integrate directly with Maya and 3ds Max.
Animators can utilize Microsoft’s new Surface Dial and Moho 2D animation software for faster, easier animation with the turn of a dial.
Two-minute trailer and behind-the-scenes video from Oscar and Emmy-nominated production studio showcases scope and scale of ‘Halo Wars 2’ universe.
In April I had the opportunity to experience Microsoft’s mixed-reality HoloLens headset during a visit to the Case Western Reserve University Interactive Commons in my hometown of Cleveland, Ohio.
Canada-based kids streaming platform available in the U.S. February 16th and in Canada February 18th.
Mataio Gardi joins the Animatrik team as Executive Producer, bringing his vast video game production knowledge to the growing team.
The animated opening to ‘Halo 5: Guardians’, while technically proficient, is mostly sizzle with little drama.