Early release includes new Angie renderer, enabling CPU and GPU final render based on NVIDIA OptiX; includes full support for OSL allowing greater customization, taking users one step closer to working in real-time.
Tagged With: MaterialX
Academy Software Foundation adds two new general members as it heads into annual conference, a free virtual event running August 4-5 featuring the latest in open source tools and standards.
Initially developed by Lucasfilm, the open source platform is a key technology in the portability and transfer of look development assets between various applications and renderers.
The software’s biggest update ever introduces a new shading system, stylized looks, and XPU, which provides live rendering capabilities for immediate feedback on assets.
Free sessions spotlight the latest CG technology, trends, and techniques as well as practical discussions about navigating a changing industry in the shadow of the global pandemic.
Coming on the heels of last Wednesday's livestreamed Substance Day keynote, company announces new features to easily add unique variations of isolated details to a model.
In livestreamed keynote, Sébastien Deguy discusses new software features that improve workflow and capabilities of 3D and VFX artists.
The ASWF, an open source software development group launched last year that promotes growth and innovation in the motion picture community, announces three new member companies.
The ASWF, an open source software development group launched last year that promotes growth and innovation in the motion picture community, announces Netflix as their newest member.
MaterialX development team to host a ‘Birds of a Feather’ meeting at the ACM SIGGRAPH Conference in Los Angeles, CA on Monday July 31, 2017.