Update boasts new experimental features, including Orthographic Rendering and cinematic-quality volumetric rendering using SVT, refined workflows and capabilities across Lumen, Nanite, Path, Tracing and new standards suite for the next-generation virtual production - within nDisplay.
Tagged With: Lumen
The workshop, dedicated to boosting innovation in the Ibero-American animation sector, announces winners of its third edition - ‘Caregivers,’ ‘Lumen’ and ‘LIMBO;’ selected projects get 8,000€ in development aid, 3 months of mentoring and a travel grant and accreditation for next year’s festival.
The UE demo, unveiled at this year’s ‘State of Unreal’ at GDC, showcases experimental Procedural Content Generation – tech allows users to build scalable, virtual worlds fast with an iterative design pipeline.
Enhancements in the latest version include a host of improvements and additions to toolsets specific to the animation and VFX industries’ needs.
New release increases efficiency and versatility across industries, and includes enhanced world-building tools; animation, rigging, and modeling enhancements; and updates for virtual production, broadcast, live events.
Free sample projects now ready for download along with the brand-new Unreal Engine 5 next-gen real-time 3D content production platform technology released today by Epic Games.
Epic Games' first major announcement at this morning’s State of Unreal presentation is huge; next-gen real-time 3D content creation in both game and non-game workflows gets a shot in the arm with new UE5 features, enhancements, and support.
Users can now access the software with all features intended for final release, and are encouraged to experiment with new tools and workflows and otherwise put the program through its paces to help identify any remaining glitches.
Available now for download and free use in UE 4.27 and UE5 Early Access, the nimble 3DCG warrior stars in studio’s upcoming content sample project, ‘Slay,’ which will be downloadable later this month.
New hire brings extensive design and VFX experience to the role, having spent 14+ years working as both creative and design directors.
Now available for game developers, latest major release, expected to ship in early 2022, includes numerous new groundbreaking features including Nanite virtualized micropolygon and Lumen global illumination systems.