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Tagged With: lighting

Feature Film VFX VFXWorld

DNEG VFX Goes Lunar on Roland Emmerich’s ‘Moonfall’

Leading VFX and animation studio delivers 225 shots on 8 sequences, including the massive Moon interior that houses a dwarf star as well as the evil celestial AI anomaly, on the disaster movie maven’s latest film.

virtual production Headline News

Impossible Objects Corrals NVIDIA RTX and Unreal Engine on ‘Diablo Immortal’ Cinematic

By Dan Sarto | Tuesday, May 17, 2022 at 12:10pm

Harnessing enhanced virtual production workflows based on real-time rendering, the studio blends live-action and VFX in an epic battle set on the surface of a Google Pixel phone in a live actor’s living room.

Get a Glimpse of Cool FutureTech! Headline News

SIGGRAPH 2022: NVIDIA to Present Record 16 Research Papers

By Dan Sarto | Thursday, May 5, 2022 at 10:50am

The global leader of cutting-edge graphics tech will showcase work from collaboration with with top academics at 14 universities on the latest advancements in content creation, VR, real-time rendering, and 3D simulation at the upcoming conference, running August 8-11 in Vancouver.

A Virtual Artistic Fellowship for Women Headline News

Call For Entries: ASIFA India and Epic Games' Women Creators Program 2022

Submissions now being accepted through April 18 for paid virtual fellowships for women creatives from India, Singapore, Malaysia, Pakistan, Bangladesh, Sri Lanka, and Indonesia; participants will be mentored and trained in virtual production.

Doing it in Real-Time ANIMATIONWorld

Nexus Studios Helps ‘The Legend of Vox Machina’ Characters Go Live

Executive producer Julia Parfitt and director Patrick Osborne talk about how they brought a real-time animated Grog and Scanlan to the Season 1 Finale Watch Party for the hit Prime Video series.

Technology ANIMATIONWorld

The Third Floor Adds Another “Story”: Producing Final Animation

TTF Anim, the company’s new game engine-based final animation toolset and in-house animation group, is fueling its goal to move from visualization to screen-ready animated content creation; new short, ‘Skytribe,’ demonstrates the range of styles and realism possible through new means of camera movement, facial modeling, and face/body animation.

Technology Headline News

The Third Floor Launches TTF Anim Animation Suite

New toolset brings real-time capabilities to creators of cinema-quality, stylized animated content; developed on top of Unreal Engine, pipeline features custom-developed visualization tools that introduce game engine rendering to features of traditional animation.

An Owl Who Gives a Hoot! ANIMATIONWorld

‘Odo’ Helps Preschoolers Navigate a Difficult World and Believe in Themselves

The acclaimed 2.5D animated series, seen in 151 countries, has been nominated for an Annie Award for Best Animated Television/Broadcast Production for Preschool Children.

Feature Film VFX VFXWorld

Method Studios Walks Us Through History for ‘Eternals’ End Credits

Audiences take a stunning visual tour of artwork across the ages, including Egyptian hieroglyphics, Aboriginal cave paintings, Middle Age tapestries, and Indonesian shadow puppets, in Oscar-winner Chloé Zhao and Marvel Studios’ superhero adventure.

A Best Friend Out of the Box! ANIMATIONWorld

Producing Animation the Right Way on ‘Ron’s Gone Wrong’

By Trevor Hogg | Wednesday, January 19, 2022 at 10:37am

DNEG’s feature animation division drew on years of cutting-edge VFX production experience to build the pipeline needed to help Locksmith Animation bring Barney and Ron the B*Bot to life.

We Want More Marvel! VFXWorld

TRIXTER Goes Full Morris on ‘Shang-Chi and the Legend of the Ten Rings’

The VFX studio delivers 237 shots, including the adorable, faceless, and furry four-winged Dijiang sidekick, in Marvel Studios’ first Asian super hero film.

Technology Headline News

Foundry Releases Katana 5.0

Latest update focuses on artist collaboration and interoperability with render upgrades, workflow improvements, and support of render partners with a new render delegate ‘AVP.’

Venom Returns! Headline News

EXCLUSIVE: DNEG Shares ‘Venom 2: Let There Be Carnage’ VFX Breakdown Reel

By Dan Sarto | Wednesday, December 8, 2021 at 1:33pm

Leading visual effects and animation house delivers over 750 shots across 20 sequences, including digidoubles, Carnage transformations, and the wraith Venom, on Andy Serkis and Sony Pictures Entertainment's serial killer symbiont sequel to its 2018 box office hit, ‘Venom.’

game cinematics ANIMATIONWorld

Look Inside Development on Riot Games’ ‘Teamfight Tactics: Gizmos and Gadgets’ Trailer

By Dan Sarto | Friday, December 3, 2021 at 3:45pm

Jonathan Santoro and Ashley Samour share exclusive visuals and insights into the design and animation of the company’s cinematic - that includes fan-favorite characters Pengu, Chroncc, and Jinx - for the launch of its new ‘Battle of the Bots’ set. 

Venom Returns!

DNEG Causes Considerable VFX Carnage

Leading visual effects house delivers 770 shots, including extensive full CG characters and environments, on Andy Serkis’ ‘Venom: Let There be Carnage,’ Columbia Pictures’ crazed symbiont sequel to its 2018 box office hit, ‘Venom.’

Technology Headline News

The First Prysm Stage Coming to Atlanta

NEP Virtual Studios and Trilith Studios’ new state-of-the-art facility, coming to the Creative Technologies District, offers filmmakers stable advanced real-time workflows and technology including ICVFX.

Events Headline News

Foundry Live Returns September 21-29

Celebrating the company’s 25th anniversary, the online sessions will feature a peek at future product releases and innovations, including Nuke, Kitana, and Flix, as well as a look back at defining moments from the last quarter-century; registration is now open.

Technology Headline News

Mold3D Shares Windwalker Echo Unreal Engine Hero Character

By Dan Sarto | Tuesday, September 7, 2021 at 11:43am

Available now for download and free use in UE 4.27 and UE5 Early Access, the nimble 3DCG warrior stars in studio’s upcoming content sample project, ‘Slay,’ which will be downloadable later this month.

TV VFX VFXWorld

Weta Digital Soars with ‘The Falcon and The Winter Soldier’ VFX

By Dan Sarto | Wednesday, July 21, 2021 at 1:30pm

Visual effects supervisor Charlie Tait explains the studio’s death-defying Episode 1 aerial chase and mid-air fight sequences in Marvel Studios and Disney+’s action-packed six-episode MCU outing.

Webinars Headline News

Celsys and Wacom Set Free ‘Manga & Anime Days’ Digital Event

The all-digital 3-day global event will feature webinars covering creative themes including manga-making and illustration; webinars will be hosted by creatives from a range of industries.

Online VFX Education Headline News

Amarillo College Begins Enrollment for Innovative New VFX Program

By Dan Sarto | Thursday, July 8, 2021 at 2:12pm

VFX certificate and A.A.S. degree students receive hands-on mentorship and learn essential skills from industry experts that prepare them for future careers in the thriving VFX industry.

6 New Shorts! ANIMATIONWorld

The Future of Animation: Six SCAD Picks

By Dan Sarto | Wednesday, July 7, 2021 at 4:36pm

University’s diverse and innovative undergraduate and graduate short films were produced by teams of up to 12 students collaborating on writing, directing, animating, designing, editing, scoring and voice acting.

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