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Tagged With: lighting

Events Headline News

Foundry Live Returns September 21-29

Celebrating the company’s 25th anniversary, the online sessions will feature a peek at future product releases and innovations, including Nuke, Kitana, and Flix, as well as a look back at defining moments from the last quarter-century; registration is now open.

Technology Headline News

Mold3D Shares Windwalker Echo Unreal Engine Hero Character

By Dan Sarto | Tuesday, September 7, 2021 at 11:43am

Available now for download and free use in UE 4.27 and UE5 Early Access, the nimble 3DCG warrior stars in studio’s upcoming content sample project, ‘Slay,’ which will be downloadable later this month.

TV VFX VFXWorld

Weta Digital Soars with ‘The Falcon and The Winter Soldier’ VFX

By Dan Sarto | Wednesday, July 21, 2021 at 1:30pm

Visual effects supervisor Charlie Tait explains the studio’s death-defying Episode 1 aerial chase and mid-air fight sequences in Marvel Studios and Disney+’s action-packed six-episode MCU outing.

Webinars Headline News

Celsys and Wacom Set Free ‘Manga & Anime Days’ Digital Event

The all-digital 3-day global event will feature webinars covering creative themes including manga-making and illustration; webinars will be hosted by creatives from a range of industries.

Online VFX Education Headline News

Amarillo College Begins Enrollment for Innovative New VFX Program

By Dan Sarto | Thursday, July 8, 2021 at 2:12pm

VFX certificate and A.A.S. degree students receive hands-on mentorship and learn essential skills from industry experts that prepare them for future careers in the thriving VFX industry.

6 New Shorts! ANIMATIONWorld

The Future of Animation: Six SCAD Picks

By Dan Sarto | Wednesday, July 7, 2021 at 4:36pm

University’s diverse and innovative undergraduate and graduate short films were produced by teams of up to 12 students collaborating on writing, directing, animating, designing, editing, scoring and voice acting.

Technology Headline News

Pixar Releases Next Generation RenderMan 24 with XPU

The software’s biggest update ever introduces a new shading system, stylized looks, and XPU, which provides live rendering capabilities for immediate feedback on assets.

Good v Evil! VFXWorld

Creating the Post-Apocalyptic World of Stephen King’s ‘The Stand’

By Dan Sarto | Thursday, June 24, 2021 at 1:08pm

Overall VFX supervisor Jake Braver, with the help of ILM VFX supervisor Laurent Hugueniot, delivers 2,800 VFX shots depicting a world decimated by plague and a city ruled by supernatural evil, in the 9-part series from CBS Television Studios now streaming on Paramount+.

ADoW VFX Magic Headline News

Realtime Conjures VFX Magic for ‘A Discovery of Witches’ Season 2

By Dan Sarto | Monday, May 10, 2021 at 4:10pm

UK animation and VFX house provides previs, ‘scrying magic,’ a fire drake, and host of supernatural elements in Sky TV’s hit series.

A Cut Above the Rest! VFXWorld

Scanline VFX Tackles the Cosmic Rewind in ‘Zack Snyder’s Justice League’

Led by VFX supervisor Bryan Hirota, studio delivers 1,000 visual effects shots across 22 sequences, from Steppenwolf’s complete redo to the Flash’s epic time reversal.

A Cut Above the Rest! VFXWorld

DNEG Revisits Some Old Friends in ‘Zack Snyder’s Justice League’

Leading VFX studio delivers 430 shots on HBO Max’s long-awaited DC feature redo, picking up where they left off in 2017 on Cyborg, Wonder Woman, and the Flash sequences.

A Red-Headed Bayou Crooner ANIMATIONWorld

‘Arlo the Alligator Boy’ Celebrates the Beauty in the Bizarre

Ryan Crego spent over a decade developing his red-headed bayou crooner, who stars in a new animated musical alongside a group of misfits all looking for a place to belong, premiering on Netflix April 16.

VFX with Teeth to It! Headline News

Freefolk Creates Devouring VFX for New Toolstation Spot

By Dan Sarto | Monday, March 29, 2021 at 12:41pm

Creative studio produces wall-to-wall bathroom aquarium complete with rocky seafloor, dense schools of tropical fish, and massive, unexpected and rather toothy great white shark.

working remotely ANIMATIONWorld

Animators Without Borders: How the Global Animation Community Came Together at ACM SIGGRAPH London

Artists from New Zealand, the Philippines, and North America could take advantage of the U.K. group’s virtual events to attend remotely and collaborate through online review tools.

Technology Headline News

Chaos Releases V-Ray 5 for 3ds Max – Update 1

New features include added support for masks, allowing users to fine tune rendered images without re-rendering or moving to another app; update supports better compositing, direct support in Light Mix, and integration with Chaos Cosmos.

Events Headline News

Foundry Live Returns March 15-25

Virtual sessions will highlight key trends in the VFX industry while sharing the latest updates of the creative software company’s latest updates; registration is now open.

Training Headline News

Escape Studios, ScreenSkills, and Epic Games Team Up on ‘Pick and Mix’

The two-week program will help film and television professionals move into real-time visualization and virtual production; free for freelancers and furloughed workers, the program runs March 15-26.

animated short films ANIMATIONWorld

Real-Time Gaming Tech Shines in Heartwarming ‘Windup’ Animated Short

By Dan Sarto | Wednesday, February 3, 2021 at 4:10pm

For Chinese director Yibing Jiang, Unity’s real-time tools enabled a small global team of artists to work quickly and efficiently, in parallel rather than sequentially, to produce a beautiful and touching film about the bond between a father and his ailing daughter.

Interactive Shorts Headline News

Disney’s Immersive, Interactive ‘Baymax Dreams’ Short Premieres at Sundance

By Dan Sarto | Thursday, January 28, 2021 at 3:38pm

Studio’s first interactive episode, part of the festival’s New Frontier Gallery, uses interactive cloud streaming technology to enable seamless interaction and high-end graphics on mobile platforms.

TV VFX Headline News

WATCH: Pixomondo’s ‘Raised by Wolves’ Season 1 VFX Breakdown Reel

By Dan Sarto | Tuesday, January 26, 2021 at 4:03pm

Studio’s VFX supervisors Ed Hawkins, Max Riess, and Mark Spindler highlight their teams’ work delivering around 520 shots on HBO Max and Ridley Scott’s hit sci-fi thriller, which has been renewed for Season 2.

Render it Now! Headline News

‘Gods of Mars’: Virtual Production and NVIDIA RTX Real-Time Graphics at Work

By Dan Sarto | Tuesday, January 12, 2021 at 2:42pm

Production of epic space adventure combines miniatures and real-time technologies at a fraction of the cost of similarly designed and animated blockbuster feature films.

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