Chaos Reveals Project Arena, Alternative to Game Engines for Virtual Production
The new toolset enables the moving of 3D scenes quickly from industry-standard creation tools onto LED screens without the slow data conversion process.
The new toolset enables the moving of 3D scenes quickly from industry-standard creation tools onto LED screens without the slow data conversion process.
Studio creates ‘authentic artificiality’ for Yorgos Lanthimos’ BAFTA winning, Oscar-nominated feature starring Emma Stone, Mark Ruffalo, Willem Dafoe and Ramy Youssef.
Studio’s new division produced and animated Roland Lane’s new short film, which celebrates the world’s beauty while emphasizing its fragility, now showing in 8k on 360-degree floor-to-ceiling screens at Outernet London.
For Simon Hughes and his Union VFX team, Yorgos Langthimos’ dark comedy, a stunningly designed visual maelstrom, required something completely different from a typical VFX project, including odd, surgically created hybrid animals using as much actual footage as possible, integration of plates shot with 3 different film stocks, 11 enormous wrap-around LED screens, 50s style painted backdrops, and some really crazy colored skies.
The program, developed in partnership with Media Cymru and the University of South Wales, is open to Wales-based creators and producers with 3+ years’ experience; the training runs January 8-12, 2024, deadline to apply is December 1, 2023.
Team uses state-of-the-art virtual production and real-time technology, including Unreal Engine and disguise, to highlight expanded tech capabilities of OnStar’s offerings – without ever having to hit the road; check out ‘From The Lab: Building the OnStar’ to see how.
Co-Visual Effects Supervisor Raymond Chen, working with DNEG, Pixomondo, Stereo D, and BOT VFX, delivers dragons and unicorns, as well as forcefields, capes – yes, capes – and various magical effects, on Warner Bros. and David Sandberg’s ‘Shazam!’ sequel.
Visual Effects Supervisor Bruce Jones, working with DNEG, Pixomondo, RISE, Scanline VFX, and Wētā FX, delivers a slew of mythical monsters, including dragons, cyclops, manticores, minotaurs, and harpies, on Warner Bros. and David Sandberg’s ‘Shazam!’ sequel.
The veteran visual effects and performance-capture expert, and current M&E director at AMD, talks about exciting, seismic changes taking place in visual effects and virtual production.
The award-winning VFX studio’s team, led by Connor Ling and Freddy Salazar, created tools integrated with Unreal Engine 5.1 to render and project realistic backgrounds onto an LED wall using 18 different machines with dual GPUs, for the Netflix series about an ocean liner diverted to answer a distress signal from a long-lost sister ship.
Free virtual presentation explores how Vū’s virtual production environment, coupled with NVIDIA RTX™ A6000 professional GPUs, optimizes workflows, pushing the boundaries of creative possibilities.
New film and TV recipients include animated shorts - Bit Film’s ‘Little Bird,’ Westworld’s ‘The Silent Sea,’ and Chromosphere’s ‘Mall Stories;’ since its inception 4 years ago, 1,800 recipients across 6 continents have been awarded grants.
The AWS-powered Virtual Production stage debuts alongside the new Amazon Studios Virtual Production department; ‘Candy Cane Lane’ directed by Reginald Hudlin and starring Eddy Murphy, kicks off as the stage’s inaugural feature film production.
This free presentation on December 8 will explore how Vū’s virtual production environment, coupled with NVIDIA RTX™ A6000 professional GPUs, is optimizing real-time workflows in ICVFX and pushing the boundaries of the possible in virtual production.
This free virtual presentation will explore how Vū’s virtual production environment, coupled with NVIDIA RTX™ A6000 professional GPUs, is optimizing workflows and pushing the boundaries of the possible in virtual production.
New round of Series A funding will enable HoloSuite platform enhancements and continued development of new tools and techniques for 3D creation tools like Maya and Unreal Engine.
Visual effects supervisor Stephen James talks crashes, humor, LED walls, and layers of destruction as he takes us inside the studio’s wild and multi-faceted work on Sony Pictures’ comedy thriller, now playing in theaters.
The £5.1M in funding will help the LED video wall processing solution company rapidly scale up to meet growing demand across both the virtual production and live event industries it services.
Tapped by MO&MO Film services, the technology-facilitated, in-camera VFX VP shoot encompassed scenes captured in DC and Chicago, all at the live Madrid shoot.
The VFX studio created highly realistic, easily controllable CG models and worked extensively with LEDs to bring the city’s subway tunnels to life on Netflix’s Emmy Award-winning series starring Natasha Lyonne.
Cloud considerations can help leverage and future-proof your investments in virtual production workflows.
Award-winning visual artist to oversee technical and creative development of the studio’s extensive virtual production facilities, resources, and solutions.