Tagged With: LED Walls

Technology Headline News

Sony Announces Virtual Production Tool Set Version 2.0

Coming this winter, the virtual production software update will deliver Camera and Display Plugin and Color Calibrator improvements for a better broadcast and cinema workflow; both apps are free with select features available under a paid license.

virtual production Headline News

Impossible Objects Announces New Culver City Facility for Virtual Production

World-building lab and creative studio’s new facility features a 30-foot-wide by 10-foot-high LED wall built with AOTO 2.3mm pixel pitch panels and Brompton SX40 Tessera processors.

Everybody Wants to Save the World… Again VFXWorld

VFX Helps Up the Post-Apocalyptic Humor in the Genre-Shifting ‘Fallout’

Creators and co-showrunners Geneva Robertson-Dworet and Graham Wagner, and VFX supervisor Jay Worth, discuss how they integrated 50’s B-Movie Sci-Fi, Spaghetti Western, and Future War tones and designs into their darkly satirical hit series adaptation of Bethesda’s best-selling video game, now streaming on Prime Video.

Depicting a Unique and Crucial Time in History VFXWorld

DNEG Heads into Deadly Clouds with ‘Masters of the Air’ VFX

The leading VFX and animation studio partnered with Dimension Studio on an end-to-end virtual production and visual effects effort on more than 1,600 shots and 200 assets for Apple TV+’s harrowing miniseries that follows the exploits of the 100th Bomb Group flying daytime missions over Nazi Germany during the darkest days of World War II.

Education and Training Headline News

Disguise and MARS Volume Launch Virtual Production Training Course

The Accelerator course will allow trainees in London to shoot a film on an 8,000 square-foot LED stage with the same MARS LED volume used on ‘3 Body Problem,’ ‘Culprits,’ ‘Gangs of London,’ and other projects.  

VFX for Film Headline News

Union VFX Shares ‘Poor Things’ VFX Breakdown Reel

Studio creates ‘authentic artificiality’ for Yorgos Lanthimos’ BAFTA winning, Oscar-nominated feature starring Emma Stone, Mark Ruffalo, Willem Dafoe and Ramy Youssef.

animation installations Headline News

Cinesite Immersive Partners on ‘Forsaken’

Studio’s new division produced and animated Roland Lane’s new short film, which celebrates the world’s beauty while emphasizing its fragility, now showing in 8k on 360-degree floor-to-ceiling screens at Outernet London.

A Chicken and a Pig Go Into a Bar VFXWorld

The Perfectly Imperfect VFX of ‘Poor Things’

For Simon Hughes and his Union VFX team, Yorgos Langthimos’ dark comedy, a stunningly designed visual maelstrom, required something completely different from a typical VFX project, including odd, surgically created hybrid animals using as much actual footage as possible, integration of plates shot with 3 different film stocks, 11 enormous wrap-around LED screens, 50s style painted backdrops, and some really crazy colored skies.

Training Headline News

Final Pixel Academy Launches ‘Virtual Production Essentials' Course

The program, developed in partnership with Media Cymru and the University of South Wales, is open to Wales-based creators and producers with 3+ years’ experience; the training runs January 8-12, 2024, deadline to apply is December 1, 2023.

Real-time Animation Headline News

Impossible Objects Gets Unreal on GM OnStar Campaign

Team uses state-of-the-art virtual production and real-time technology, including Unreal Engine and disguise, to highlight expanded tech capabilities of OnStar’s offerings – without ever having to hit the road; check out ‘From The Lab: Building the OnStar’ to see how.  

What Are the Gods Up to Now? VFXWorld

The Rather Beastly VFX of ‘Shazam! Fury of the Gods’

Co-Visual Effects Supervisor Raymond Chen, working with DNEG, Pixomondo, Stereo D, and BOT VFX, delivers dragons and unicorns, as well as forcefields, capes – yes, capes – and various magical effects, on Warner Bros. and David Sandberg’s ‘Shazam!’ sequel.

What Are the Gods Up to Now? VFXWorld

It’s Part Lion, Part Scorpion, and All VFX in ‘Shazam! Fury of the Gods’

Visual Effects Supervisor Bruce Jones, working with DNEG, Pixomondo, RISE, Scanline VFX, and Wētā FX, delivers a slew of mythical monsters, including dragons, cyclops, manticores, minotaurs, and harpies, on Warner Bros. and David Sandberg’s ‘Shazam!’ sequel.

Innovations in Virtual Production and VFX VFXWorld

James Knight Talks the Exploding World of Digital Filmmaking Technology

The veteran visual effects and performance-capture expert, and current M&E director at AMD, talks about exciting, seismic changes taking place in visual effects and virtual production.

TV VFX VFXWorld

Framestore Sets Sail on ‘1899’ with New Virtual Production Tools

The award-winning VFX studio’s team, led by Connor Ling and Freddy Salazar, created tools integrated with Unreal Engine 5.1 to render and project realistic backgrounds onto an LED wall using 18 different machines with dual GPUs, for the Netflix series about an ocean liner diverted to answer a distress signal from a long-lost sister ship.

It’s Unreal! Headline News

Epic MegaGrants Shares Latest Recipients and 2022 Recap

New film and TV recipients include animated shorts - Bit Film’s ‘Little Bird,’ Westworld’s ‘The Silent Sea,’ and Chromosphere’s ‘Mall Stories;’ since its inception 4 years ago, 1,800 recipients across 6 continents have been awarded grants.

Do it in the Cloud! Headline News

Amazon Studios Opens Stage 15

The AWS-powered Virtual Production stage debuts alongside the new Amazon Studios Virtual Production department; ‘Candy Cane Lane’ directed by Reginald Hudlin and starring Eddy Murphy, kicks off as the stage’s inaugural feature film production. 

Innovations in Virtual Production VFXWorld

Join PNY, Vū, NVIDIA, and Puget Systems’ ‘How Vū is Revolutionizing Virtual Production’ Webinar

This free presentation on December 8 will explore how Vū’s virtual production environment, coupled with NVIDIA RTX™ A6000 professional GPUs, is optimizing real-time workflows in ICVFX and pushing the boundaries of the possible in virtual production.

Innovations in Virtual Production Headline News

Coming December 8: PNY, Vū, NVIDIA, and Puget Systems’ ‘How Vū is Revolutionizing Virtual Production’ Webinar

By Dan Sarto | Thursday, November 17, 2022 at 10:36am

This free virtual presentation will explore how Vū’s virtual production environment, coupled with NVIDIA RTX™ A6000 professional GPUs, is optimizing workflows and pushing the boundaries of the possible in virtual production.

Business Headline News

Arcturus Announces $11M Funding from Cloudtree Ventures, Autodesk and Epic Games

New round of Series A funding will enable HoloSuite platform enhancements and continued development of new tools and techniques for 3D creation tools like Maya and Unreal Engine.

Zoom Zoom VFXWorld

The Fast and the Curious: DNEG Shoots the Works in ‘Bullet Train’ VFX

Visual effects supervisor Stephen James talks crashes, humor, LED walls, and layers of destruction as he takes us inside the studio’s wild and multi-faceted work on Sony Pictures’ comedy thriller, now playing in theaters.

Business Headline News

Brompton Technology Secures Investment from Connection Capital

The £5.1M in funding will help the LED video wall processing solution company rapidly scale up to meet growing demand across both the virtual production and live event industries it services.

Technology Headline News

disguise Media Servers Power 6-Episode ‘La Fortuna’ Virtual Production

Tapped by MO&MO Film services, the technology-facilitated, in-camera VFX VP shoot encompassed scenes captured in DC and Chicago, all at the live Madrid shoot.

Take the A… or is it the Q? VFXWorld

BREAK+ENTER Rebuilds New York Subway System for ‘Russian Doll’ Season 2

The VFX studio created highly realistic, easily controllable CG models and worked extensively with LEDs to bring the city’s subway tunnels to life on Netflix’s Emmy Award-winning series starring Natasha Lyonne.

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