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Tagged With: LED Volumes

It’s Unreal Headline News

Impossible Objects Gets Unreal on PIA & Anymize’s ‘Follow the Toad’ Music Video

Working from just a single day on-stage with an LED wall, the studio’s virtual production harnessed Unreal Engine to create an expansive world for the battle between good and evil in a style reminiscent of iconic tales from the film and gaming realm.

Stede! VFXWorld

Sailing the LED Stage Seas of ‘Our Flag Means Death’

By Dan Sarto | Monday, October 30, 2023 at 4:02pm

For Production VFX Supervisor David Van Dyke, Season 2 of Taika Waititi’s hit Max series saw fewer visual effects shots but more efficient virtual production that included use of a library of panoramic background location and sky shots as well as a re-configured LED Volume, known as the ‘J.’ 

A Must-Have Guide Headline News

VES Announces ‘The VES Handbook of Virtual Production’ Release

The comprehensive guide to techniques and best practices, gleaned from 82 experts in VR, AR, MR, and XR technology and edited by VFX professionals Susan Zwerman VES and Jeffrey A. Okun VES, is now available for pre-order.

Real-Time MoCap Headline News

Disguise and Move.ai Release ‘Invisible’ Real-Time Markerless MoCap Bundle

The solution lets creatives animate real-time characters and gesture-triggered effects without markers, wearable suits, and long calibration setups.

Innovations in Virtual Production VFXWorld

Join PNY, Vū, NVIDIA, and Puget Systems’ ‘How Vū is Revolutionizing Virtual Production’ Webinar

This free presentation on December 8 will explore how Vū’s virtual production environment, coupled with NVIDIA RTX™ A6000 professional GPUs, is optimizing real-time workflows in ICVFX and pushing the boundaries of the possible in virtual production.

Teaching Tomorrow’s Heroes and Villains VFXWorld

Framestore Creates CG Magic for Netflix’s ‘The School for Good and Evil’

Studio delivers previs, techvis, postvis and final shots on director Paul Feig’s new film, based on Soman Chainani’s fantasy hexalogy, about two young girls who find themselves at the titular school, which raises the heroes and villains of tomorrow.

Innovations in Virtual Production Headline News

Coming December 8: PNY, Vū, NVIDIA, and Puget Systems’ ‘How Vū is Revolutionizing Virtual Production’ Webinar

By Dan Sarto | Thursday, November 17, 2022 at 10:36am

This free virtual presentation will explore how Vū’s virtual production environment, coupled with NVIDIA RTX™ A6000 professional GPUs, is optimizing workflows and pushing the boundaries of the possible in virtual production.

Technology Headline News

Technicolor Creative Studios Building Virtual Production Stage in LA

In partnership with NantStudios, the company will expand its Culver City-based 60,000 sqft creative hub to include new LED stage and real-time production services, set to open in 2023.

Waititi and Hemsworth Return! VFXWorld

Hammering Out the VFX in ‘Thor: Love and Thunder’

Production VFX supervisor and cat enthusiast Jake Morrison talks lighting breakthroughs, VR magic, how to differentiate your shadow creatures, and how to make a dumpling god – all in a day’s work on Marvel Studios’ fourth outing in the Norse god franchise, now playing in theaters.

Head into the Cloud at SIGGRAPH 2022 Headline News

AWS Showcases Content Production in the Cloud at SIGGRAPH 2022

By Dan Sarto | Monday, August 1, 2022 at 8:00am

A fireside chat with ‘Love, Death + Robots’ creator Tim Miller and talks with Wētā Digital / Unity, Animal Logic, Framestore and other top studios about the latest in cloud-enabled content workflows and products highlight Amazon Web Services’ conference plans this coming August 8-11.

Faster Digital Asset Creation Headline News

Pixomondo Tackles Complex Worldbuilding with KitBash3D Assets

By Dan Sarto | Wednesday, May 4, 2022 at 5:30am

Premium model kits help VFX studio quickly create new futuristic sci-fi environments for IPs such as ‘Star Trek: Discovery’ and ‘Halo;’ easily customizable assets work with Unreal, Maya, VRay, and Arnold.

real-time tools Headline News

disguise Launches RenderStream for xR UE5 Plugin

By Dan Sarto | Friday, April 15, 2022 at 8:12am

New release of the company’s free open source plugin easily integrates with latest game engine version to allow direct, real-time content generation changes for LED volumes and physical displays.

visualization Headline News

PXO London Assembles A-list Previs Team

Global VFX studio adds previsualization services to its pre-production offerings following push into virtual production and launch of LED stages; ex-Framestore exec Alex Webster takes the reigns with veteran previs supervisor Matt Perrin heading the team.

Technology VFXWorld

What Does the Unity – Weta Digital Deal Mean for the VFX Industry?

By Dan Sarto | Wednesday, November 17, 2021 at 12:55pm

DNEG CEO Namit Malhotra weighs in on what he calls a ‘landmark agreement’ that will fuel the progression and application of new production tools, technology, and workflows in areas such as movies, TV, games, metaverses, VR, and theme park rides.

Business Headline News

Pixomondo Taps Alex Webster to Head New London Virtual Production Division

The award-winning studio announces UK operations will launch this month; former Framestore managing director will be joined in London by CEO Jonny Slow to directly support company’s VP services expansion in Europe.

virtual production Headline News

Pixomondo Inks Deal to Build LED Volumes Across Canada

VFX house and Canadian TV/Film equipment company have already begun building new virtual production stages in Vancouver and Toronto, with more set for 2022; combined capital commitment exceeds $30 million.