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Tagged With: Kim Libreri

The Worlds of Film and Games Collide Headline News

Epic Games Drops ‘The Matrix Awakens: An Unreal Engine 5 Experience’ Tech Demo

Behind-the-scenes making-of video spotlights how far we’ve come since the 1999 release of ‘The Matrix;’ creation of photorealistic virtual worlds with tools like MetaHuman Creator and procedural city generation systems open new possibilities in filmmaking.

Business Headline News

Spire Animation Secures $20 Million from Epic Games and Connect Ventures

By Dan Sarto | Tuesday, February 1, 2022 at 1:41pm

Investment will enable Unreal Engine integration into studio’s feature film animation pipeline to allow simultaneous build out of worlds and experiences for the metaverse; Danny McBride’s ‘Trouble’ set as first project to use new collaborative real-time technology.

virtual production Headline News

Academy’s ‘Virtual Production Filmmaking: Are You Game?’ Talk Now Live

Don’t miss the Academy’s Science and Technology Council tour of the latest virtual production technologies and innovations; Jon Favreau, Rob Bredow, Caleb Deschanel, Dana Glauberman, and Rob Legato share their experiences October 21 at 1 PM PST.

Business Headline News

NEP Group Buys Prysm Collective, Lux Machina and Halon Entertainment

By Dan Sarto | Tuesday, August 3, 2021 at 2:32pm

Newly launched NEP Virtual Studios acquires leading real-time production companies to expand its growing virtual production business; former Digital Domain CEO Cliff Plumer named group leader.

Conferences Headline News

Trojan Horse is a Unicorn Announces Final 2019 Lineup

THU, one of Europe’s leading digital entertainment conferences, announces its complete program for upcoming September 23-28 event in Valletta, Malta.

AWN @ FMX 2019 VFXWorld

WATCH: Kim Libreri Talks ‘Matrix’ Bullet Time and Real-Time Graphics at FMX 2019

By Dan Sarto | Friday, June 21, 2019 at 10:45am

Epic Games CTO discusses his work, alongside Oscar winner John Gaeta, producing the legendary “Bullet Time” VFX sequences on ‘The Matrix,’ as well as the growing use of game engines and real-time rendering in feature film and TV production.

Epic Games Headline News

Epic Games’ Unreal Engine Wins Technical Emmy

Powerful real-time 3D animation engine featured in more than 50 broadcast partner presentations at NAB 2019.

FMX 2019 Headline News

John Gaeta & Kim Libreri to Present Groundbreaking VFX on ‘The Matrix’ at FMX 2019

By Dan Sarto | Monday, March 25, 2019 at 4:42pm

Leaders on the team behind famed effects like ‘Bullet Time’ will share insights on their seminal cinematic innovations; ‘Aquaman,’ ‘Lego Movie 2’ and ‘Alita’ sessions also added.

Game Developers Conference Headline News

Epic Games Annual ‘State of Unreal’ Set for GDC 2019

Livestreamed opening talk with CEO Tim Sweeney and CTO Kim Libreri, plus tech briefings and two exhibition floor booths for demos and networking part of company’s extensive show plans. 

FMX Blogs

WATCH: Epic Games’ Kim Libreri Talks ‘Paragon’ Cinematic Trailer and More at FMX 2016

By Dan Sarto | Friday, April 21, 2017 at 5:00pm

The studio’s CTO discusses producing the stunning, real-time rendered visuals of their brand new MOBA game experience.

FMX 2017 Headline News

FMX Sets ‘Beyond the Screen’ Theme for 2017 Edition

Trailer for the 22nd edition of Europe’s most influential computer graphics conference created by third-year Animationsinstitut students at the Filmakademie Baden-Wuerttemberg.

Epic Games Headline News

Unreal Engine 4 Powers Real-Time Cinematography at SIGGRAPH 2016

Groundbreaking real-time cinematography demonstration from Epic Games receives the SIGGRAPH award for Best Real-Time Graphics and Interactivity at Real Time Live!

FMX 2015 Headline News

WATCH: Epic Games' Kim Libreri and Ray Davis Talk VR with Unreal Engine at FMX 2015

By Dan Sarto | Friday, March 25, 2016 at 4:38pm

Kim Libreri, CTO, and Ray Davis, Unreal Engine GM, from Epic Games, talk about opportunities for Unreal Engine in VR.