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Tagged With: keyframe animation

Bakshi Would be Proud! ANIMATIONWorld

The Spirit of Bakshi Returns in ‘The Spine of Night’

By Dan Sarto | Wednesday, March 24, 2021 at 3:28pm

Directors Philip Gelatt and Morgan Galen King’s raucous new rotoscoped fantasy epic takes us back to the days when animated tales of swords and sorcerers didn’t always have fairy tale endings.

digital humans ANIMATIONWorld

A Digital Woman Discusses Society’s Perception of Femininity in ‘I.D.A’ CG Short

By Dan Sarto | Wednesday, October 28, 2020 at 4:45pm

VFX studio Nu Boyana FX’s first inhouse animated short, based on a spoken word poem, started as an R&D project before blossoming into a film asking fundamental questions about what makes a girl real; the fully keyframed film’s production toolkit included Zbrush, Mari, Maya, and Nuke.

Marvel Studios VFXWorld

ILM Tackles Bruce Banner’s ‘Smart Hulk’ Convergence in ‘Avengers: Endgame’

The studio revisits and revamps Hulk, Marvel’s smash-‘em-up, fan-favorite digital character they first brought to the screen back in 2003.

Marvel Studios VFXWorld

Framestore Brings Smart Hulk to Life in Marvel’s ‘Avengers: Endgame’

Studio delivers 300 VFX shots, including never-before-seen Bruce Banner / Hulk hybrid, for Anthony and Joe Russo’s box office smash ‘Infinity War’ follow-up.

Nina Paley ANIMATIONWorld

Dancing Goddesses: How Nina Paley Animated Stone Sculptures for ‘Seder-Masochism’

We’ve been grooving all summer with the Pointer Sisters and Paley’s animated stone goddesses dancing to the infectious “You Gotta Believe” by Norman Whitfield -- now let’s see how they were made.

Feature Film VFX VFXWorld

Method Studios Returns to the Marvel Universe for ‘Guardians of the Galaxy Vol. 2’

Vancouver and Los Angeles facilities deliver 550 VFX shots for the latest Marvel blockbuster, including key CG character sequences with Rocket and Baby Groot, large-scale destruction and spaceship crashes, environment design, and more.

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