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Tagged With: keyframe animation

Animating History ANIMATIONWorld

Animating A Eureka Moment in History

Boston’s Museum of Fine Arts enlisted Cyprus-based Zedem Media to animate a day in the life of an ancient Greek potter whose famous, extremely rare 2500-year-old vase with red figures changed the course of history.

Real-time Animation ANIMATIONWorld

‘The Jolliest Elf’: Animating Fun Time in Real-Time

Chad Eikhoff, TRICK 3D’s founder and director of the Kidoodle TV and Discovery Kids animated series about Santa's North Pole reality talent show, discsses the challenges of producing episodic content – in a pandemic - with a real-time animation production pipeline using Unreal Engine and motion capture.

The Web Slinger Returns! VFXWorld

‘Spider-Man: No Way Home’: Creating Blockbuster Visuals for a Blockbuster Movie

Sony Pictures Imageworks’ VFX Supervisor Chris Waegner and Animation Director Richard Smith talk about the challenges of working with three Spider-Men, updating a clutch of long-time villains, and ensuring realism in the midst of an action-filled fantasy.

The Web Slinger Returns! VFXWorld

Digital Domain Helps ‘Bridge’ the Multiverse in ‘Spider-Man: No Way Home’

VFX supervisor Scott Edelstein, nominated for an Oscar alongside Kelly Port, Chris Waegner, and Daniel Sudick, led his team in delivering more than 520 shots and 600 unique assets, including recreating 2.5 square miles of New York City for the dramatic Doc Ock – Spidey bridge fight, in Marvel’s smash action-adventure hit.

Bakshi Would be Proud! ANIMATIONWorld

‘The Spine of Night’: Redefining Fantasy and Animated Filmmaking

Philip Gelatt and Morgan Galen King resurrect an older, rotoscoped animation aesthetic, blending it with a blast of new creative storytelling and visual design energy in their epic, bloody, ‘swords and sorcerers’ tale about humanity’s battle between good and evil.

Venom Returns! Headline News

EXCLUSIVE: DNEG Shares ‘Venom 2: Let There Be Carnage’ VFX Breakdown Reel

By Dan Sarto | Wednesday, December 8, 2021 at 1:33pm

Leading visual effects and animation house delivers over 750 shots across 20 sequences, including digidoubles, Carnage transformations, and the wraith Venom, on Andy Serkis and Sony Pictures Entertainment's serial killer symbiont sequel to its 2018 box office hit, ‘Venom.’

Hand-Crafted Animation ANIMATIONWorld

‘Namoo’: An Artist Reflects on Life, Death, and Everything In-between

Using frames hand-painted with Quill and VR headsets, Oscar-nominated director Erick Oh and his production team at Emmy Award-winning Baobab Studios expertly crafted a thought-provoking and emotional 3D animated short that follows the beautiful and heartbreaking moments of a man’s life.

Venom Returns!

DNEG Causes Considerable VFX Carnage

Leading visual effects house delivers 770 shots, including extensive full CG characters and environments, on Andy Serkis’ ‘Venom: Let There be Carnage,’ Columbia Pictures’ crazed symbiont sequel to its 2018 box office hit, ‘Venom.’

TV Animation ANIMATIONWorld

Patrick Osborne Takes Billie Eilish on a Dreamy Iconic LA Tour

By Dan Sarto | Tuesday, September 14, 2021 at 4:42pm

Given only three months, the Oscar-winning animation director worked quickly to capture the Grammy-winning artist’s signature moves, weaving a hazy, noirish 80s journey through her hometown into ‘Happier Than Ever: A Love Letter to Los Angeles,’ her cinematic concert experience performed on stage at the Hollywood Bowl, now streaming on Disney+.

Bakshi Would be Proud! ANIMATIONWorld

The Spirit of Bakshi Returns in ‘The Spine of Night’

By Dan Sarto | Wednesday, March 24, 2021 at 3:28pm

Directors Philip Gelatt and Morgan Galen King’s raucous new rotoscoped fantasy epic takes us back to the days when animated tales of swords and sorcerers didn’t always have fairy tale endings.

digital humans ANIMATIONWorld

A Digital Woman Discusses Society’s Perception of Femininity in ‘I.D.A’ CG Short

By Dan Sarto | Wednesday, October 28, 2020 at 4:45pm

VFX studio Nu Boyana FX’s first inhouse animated short, based on a spoken word poem, started as an R&D project before blossoming into a film asking fundamental questions about what makes a girl real; the fully keyframed film’s production toolkit included Zbrush, Mari, Maya, and Nuke.

Marvel Studios VFXWorld

ILM Tackles Bruce Banner’s ‘Smart Hulk’ Convergence in ‘Avengers: Endgame’

The studio revisits and revamps Hulk, Marvel’s smash-‘em-up, fan-favorite digital character they first brought to the screen back in 2003.

Marvel Studios VFXWorld

Framestore Brings Smart Hulk to Life in Marvel’s ‘Avengers: Endgame’

Studio delivers 300 VFX shots, including never-before-seen Bruce Banner / Hulk hybrid, for Anthony and Joe Russo’s box office smash ‘Infinity War’ follow-up.

Nina Paley ANIMATIONWorld

Dancing Goddesses: How Nina Paley Animated Stone Sculptures for ‘Seder-Masochism’

We’ve been grooving all summer with the Pointer Sisters and Paley’s animated stone goddesses dancing to the infectious “You Gotta Believe” by Norman Whitfield -- now let’s see how they were made.

Feature Film VFX VFXWorld

Method Studios Returns to the Marvel Universe for ‘Guardians of the Galaxy Vol. 2’

Vancouver and Los Angeles facilities deliver 550 VFX shots for the latest Marvel blockbuster, including key CG character sequences with Rocket and Baby Groot, large-scale destruction and spaceship crashes, environment design, and more.